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Update minetestforfun_game, fix maptools
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@ -5,6 +5,12 @@
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# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
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#creative_mode = false
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# Sets the behaviour of the inventory items when a player dies.
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# "bones": Store all items inside a bone node but drop items if inside protected area
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# "drop": Drop all items on the ground
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# "keep": Player keeps all items
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#bones_mode = "bones"
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# The time in seconds after which the bones of a dead player can be looted by everyone
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# 0 to disable
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#share_bones_time = 1200
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@ -14,12 +20,13 @@
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# 0 to disable. By default it is "share_bones_time" divide by four.
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#share_bones_time_early = 300
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# Whether standard fire should be disabled ('basic flame' nodes will disappear)
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# 'permanent flame' nodes will remain with either setting
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#disable_fire = false
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# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear.
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# 'permanent flame' nodes will remain with either setting.
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#enable_fire = true
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# Whether steel tools, torches and cobblestone should be given to new players
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# Whether the stuff in initial_stuff should be given to new players
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#give_initial_stuff = false
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#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
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# Whether the TNT mod should be enabled
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#enable_tnt = <true in singleplayer, false in multiplayer>
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