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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-08-09 01:50:22 +02:00

Update minetestforfun_game, fix maptools

This commit is contained in:
LeMagnesium
2016-11-10 00:01:34 +01:00
parent 783cb0e3d9
commit d40a65244b
92 changed files with 3202 additions and 1803 deletions

View File

@ -2,19 +2,21 @@
creative = {}
local player_inventory = {}
local creative_mode = minetest.setting_getbool("creative_mode")
-- Create detached creative inventory after loading all mods
creative.init_creative_inventory = function(player)
local player_name = player:get_player_name()
player_inventory[player_name] = {}
player_inventory[player_name].size = 0
player_inventory[player_name].filter = ""
player_inventory[player_name].start_i = 1
player_inventory[player_name].tab_id = 2
creative.init_creative_inventory = function(owner)
local owner_name = owner:get_player_name()
player_inventory[owner_name] = {
size = 0,
filter = "",
start_i = 1,
tab_id = 2,
}
minetest.create_detached_inventory("creative_" .. player_name, {
minetest.create_detached_inventory("creative_" .. owner_name, {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
if minetest.setting_getbool("creative_mode") and not to_list == "main" then
if creative_mode and not to_list == "main" then
return count
else
return 0
@ -24,7 +26,7 @@ creative.init_creative_inventory = function(player)
return 0
end,
allow_take = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then
if creative_mode then
return -1
else
return 0
@ -44,7 +46,7 @@ creative.init_creative_inventory = function(player)
end,
})
creative.update_creative_inventory(player_name)
creative.update_creative_inventory(owner_name)
--print("creative inventory size: " .. player_inventory[player_name].size)
end
@ -86,7 +88,7 @@ local trash = minetest.create_detached_inventory("creative_trash", {
-- Allow the stack to be placed and remove it in on_put()
-- This allows the creative inventory to restore the stack
allow_put = function(inv, listname, index, stack, player)
if minetest.setting_getbool("creative_mode") then
if creative_mode then
return stack:get_count()
else
return 0
@ -98,6 +100,8 @@ local trash = minetest.create_detached_inventory("creative_trash", {
})
trash:set_size("main", 1)
creative.formspec_add = ""
creative.set_creative_formspec = function(player, start_i)
local player_name = player:get_player_name()
local inv = player_inventory[player_name]
@ -121,13 +125,15 @@ creative.set_creative_formspec = function(player, start_i)
tooltip[creative_clear;Reset]
listring[current_player;main]
]] ..
"field[0.3,3.5;2.2,1;creative_filter;;" .. inv.filter .. "]" ..
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
"field_close_on_enter[creative_filter;false]" ..
"listring[detached:creative_" .. player_name .. ";main]" ..
"tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
default.get_hotbar_bg(0,4.7) ..
default.gui_bg .. default.gui_bg_img .. default.gui_slots
.. creative.formspec_add
)
end
@ -152,7 +158,7 @@ end
minetest.register_on_joinplayer(function(player)
-- If in creative mode, modify player's inventory forms
if not minetest.setting_getbool("creative_mode") then
if not creative_mode then
return
end
creative.init_creative_inventory(player)
@ -160,13 +166,20 @@ minetest.register_on_joinplayer(function(player)
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "" or not minetest.setting_getbool("creative_mode") then
if formname ~= "" or not creative_mode then
return
end
local player_name = player:get_player_name()
local inv = player_inventory[player_name]
-- If creative is turned on mid game
if not inv then
creative.init_creative_inventory(player)
creative.set_creative_formspec(player, 0)
return
end
if fields.quit then
if inv.tab_id == 1 then
creative.set_crafting_formspec(player)
@ -174,6 +187,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
elseif fields.creative_tabs then
local tab = tonumber(fields.creative_tabs)
inv.tab_id = tab
player_inventory[player_name].start_i = 1
if tab == 1 then
creative.set_crafting_formspec(player)
@ -182,17 +196,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
creative.set_creative_formspec(player, 0)
end
elseif fields.creative_clear then
player_inventory[player_name].start_i = 1
inv.filter = ""
creative.update_creative_inventory(player_name)
creative.set_creative_formspec(player, 0)
elseif fields.creative_search then
elseif fields.creative_search or
fields.key_enter_field == "creative_filter" then
player_inventory[player_name].start_i = 1
inv.filter = fields.creative_filter:lower()
creative.update_creative_inventory(player_name)
creative.set_creative_formspec(player, 0)
else
local formspec = player:get_inventory_formspec()
local start_i = formspec:match("list%[.-" .. player_name .. ";.-;(%d+)%]")
start_i = tonumber(start_i) or 0
local start_i = player_inventory[player_name].start_i or 0
if fields.creative_prev then
start_i = start_i - 3*8
@ -209,11 +224,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end
player_inventory[player_name].start_i = start_i
creative.set_creative_formspec(player, start_i)
end
end)
if minetest.setting_getbool("creative_mode") then
if creative_mode then
local digtime = 0.5
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 3}