diff --git a/mods/mobs/mese_monster.lua b/mods/mobs/mese_monster.lua index a05368a6..7bdc35c1 100644 --- a/mods/mobs/mese_monster.lua +++ b/mods/mobs/mese_monster.lua @@ -73,7 +73,7 @@ mobs:register_mob("mobs:mese_monster", { shoot_offset = 2, blood_texture = "default_mese_crystal_fragment.png", }) -mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 3, -1, 5000, 1, -20) +mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 5000, 1, -25) -- Mese Monster Crystal Shards (weapon)