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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 06:11:47 +02:00

Updated mesecons, pipeworks and homedecor

- Homedecor now using an inventory texture for lamps
- Reoganized pipeworks' code
- Added secure fix in pipeworks
- Added meshnodes, sounds and fixes in mesecons
- Removed "mesecons_compatibility"
This commit is contained in:
LeMagnesium
2015-02-05 19:07:29 +01:00
parent 3038c66e21
commit d57a4701f2
100 changed files with 2577 additions and 1460 deletions

View File

@ -51,13 +51,22 @@ end
--wrapper around minetest.register_node that sets sane defaults and interprets some specialized settings
function homedecor.register(name, def)
def.paramtype = def.paramtype or "light"
def.paramtype2 = def.paramtype2 or "facedir"
def.drawtype = def.drawtype
or (def.mesh and "mesh")
or (def.node_box and "nodebox")
def.paramtype = def.paramtype or "light"
-- avoid facedir for some drawtypes as they might be used internally for something else
-- even if undocumented
if not (def.drawtype == "glasslike_framed"
or def.drawtype == "raillike"
or def.drawtype == "plantlike"
or def.drawtype == "firelike") then
def.paramtype2 = def.paramtype2 or "facedir"
end
local infotext = def.infotext
--def.infotext = nil -- currently used to set locked refrigerator infotexts

View File

@ -16,15 +16,9 @@ homedecor.debug = 0
homedecor.detail_level = 16
homedecor.modpath = minetest.get_modpath("homedecor")
homedecor.intllib_modpath = minetest.get_modpath("intllib")
-- Boilerplate to support localized strings if intllib mod is installed.
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
homedecor.gettext = S
-- debug

View File

@ -338,6 +338,7 @@ local function reg_lamp(suffix, nxt, tilesuffix, light, color)
description = S("Table Lamp "..colordesc),
mesh = "homedecor_table_lamp.obj",
tiles = { "homedecor_table_standing_lamp"..lampcolor.."_"..suffix..".png" },
inventory_image = "homedecor_table_lamp"..lampcolor.."_inv.png",
walkable = false,
light_source = light,
selection_box = tlamp_cbox,

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