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Updated mesecons, pipeworks and homedecor

- Homedecor now using an inventory texture for lamps
- Reoganized pipeworks' code
- Added secure fix in pipeworks
- Added meshnodes, sounds and fixes in mesecons
- Removed "mesecons_compatibility"
This commit is contained in:
LeMagnesium
2015-02-05 19:07:29 +01:00
parent 3038c66e21
commit d57a4701f2
100 changed files with 2577 additions and 1460 deletions

View File

@ -61,9 +61,15 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:glass" then
soundname="mesecons_noteblock_hihat"
end
if block_below_name == "default:steelblock" then
soundname=soundname.."2" -- Go up an octave.
end
if block_below_name == "default:stone" then
soundname="mesecons_noteblock_kick"
end
if block_below_name == "default:lava_source" then
soundname="fire_large"
end
if block_below_name == "default:chest" then
soundname="mesecons_noteblock_snare"
end
@ -73,6 +79,9 @@ mesecon.noteblock_play = function (pos, param2)
if block_below_name == "default:wood" then
soundname="mesecons_noteblock_litecrash"
end
if block_below_name == "default:coalblock" then
soundname="tnt_explode"
end
minetest.sound_play(soundname,
{pos = pos, gain = 1.0, max_hear_distance = 32,})
end