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[HUDBars] Convert globalstep to minetest.after for #179
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@ -34,6 +34,41 @@ function hb.get_hudtable(identifier)
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return hb.hudtables[identifier]
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return hb.hudtables[identifier]
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end
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end
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-- Local functions
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-- update built-in HUD bars
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local function update_hud(player)
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if minetest.setting_getbool("enable_damage") then
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--air
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local breath = player:get_breath()
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if breath == 11 then
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hb.hide_hudbar(player, "breath")
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elseif breath then
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hb.unhide_hudbar(player, "breath")
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hb.change_hudbar(player, "breath", math.min(breath, 10))
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end
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--health
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hb.change_hudbar(player, "health", player:get_hp())
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end
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end
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local function hb_step()
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--for playername, player in pairs(hb.players) do --MFF (6/03/2016) removed cause server register(bug/lag?) table hb.players[""]
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for _,player in ipairs(minetest.get_connected_players()) do
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-- only proceed if damage is enabled
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if minetest.setting_getbool("enable_damage") then
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-- update all hud elements
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update_hud(player)
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end
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end
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minetest.after(hb.settings.tick, hb_step)
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--minetest.chat_send_all("test")
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end
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-- end local functions
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string)
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function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string)
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local hudtable = {}
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local hudtable = {}
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local pos, offset
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local pos, offset
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@ -165,6 +200,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
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hb.hudbars_count= hb.hudbars_count + 1
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hb.hudbars_count= hb.hudbars_count + 1
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hb.hudtables[identifier] = hudtable
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hb.hudtables[identifier] = hudtable
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minetest.after(0, hb_step)
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end
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end
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function hb.init_hudbar(player, identifier, start_value, start_max, start_hidden)
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function hb.init_hudbar(player, identifier, start_value, start_max, start_hidden)
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@ -317,24 +353,6 @@ local function custom_hud(player)
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end
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end
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-- update built-in HUD bars
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local function update_hud(player)
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if minetest.setting_getbool("enable_damage") then
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--air
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local breath = player:get_breath()
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if breath == 11 then
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hb.hide_hudbar(player, "breath")
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elseif breath then
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hb.unhide_hudbar(player, "breath")
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hb.change_hudbar(player, "breath", math.min(breath, 10))
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end
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--health
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hb.change_hudbar(player, "health", player:get_hp())
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end
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end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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if not name or name == "" then return end
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if not name or name == "" then return end
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@ -349,24 +367,5 @@ minetest.register_on_leaveplayer(function(player)
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end)
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end)
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--]]
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--]]
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local main_timer = 0
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local timer = 0
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minetest.register_globalstep(function(dtime)
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main_timer = main_timer + dtime
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timer = timer + dtime
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if main_timer > hb.settings.tick or timer > 4 then
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if main_timer > hb.settings.tick then main_timer = 0 end
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--for playername, player in pairs(hb.players) do --MFF (6/03/2016) removed cause server register(bug/lag?) table hb.players[""]
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for _,player in ipairs(minetest.get_connected_players()) do
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-- only proceed if damage is enabled
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if minetest.setting_getbool("enable_damage") then
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-- update all hud elements
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update_hud(player)
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end
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end
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end
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if timer > 4 then timer = 0 end
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end)
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-- Our legacy
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-- Our legacy
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dofile(minetest.get_modpath("hudbars").."/hud_legacy.lua")
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dofile(minetest.get_modpath("hudbars").."/hud_legacy.lua")
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