mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2025-07-07 02:20:21 +02:00
update mobs 02/02
stats mobs, oerkki peut détruire/enlever torchs, vache/sheep mangent l'herbe, bébé phacochère/mouton qui suivent leur "maman", npc => suit les diamonds, il peut etre soigné avec meat ou bread, clique droit avec "default:gold_lump" en main et il droppera un objet au hasard en échange, pumba => follow maintenant "default:apple" kittens => follow maintenant "fishing:fish_raw"
This commit is contained in:
@ -1,5 +1,5 @@
|
||||
|
||||
-- Dungeon Master (This one spits out fireballs at you)
|
||||
-- Dungeon Master by PilzAdam
|
||||
|
||||
-- Node which cannot be destroyed by DungeonMasters' fireballs
|
||||
local excluded = {"nether:netherrack","default:obsidian_glass","maptools:cobble",
|
||||
@ -7,13 +7,22 @@ local excluded = {"nether:netherrack","default:obsidian_glass","maptools:cobble"
|
||||
}
|
||||
|
||||
mobs:register_mob("mobs:dungeon_master", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 50,
|
||||
hp_max = 60,
|
||||
-- aggressive, shoots fireballs at player
|
||||
passive = false,
|
||||
damage = 13,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 2.5,
|
||||
arrow = "mobs:fireball",
|
||||
shoot_offset = 0,
|
||||
-- health & armor
|
||||
hp_min = 50, hp_max = 60, armor = 60,
|
||||
-- textures and model
|
||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_dungeon_master.x",
|
||||
--textures = {"mobs_dungeon_master.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 3,
|
||||
texture_1 = {"mobs_dungeon_master.png"},
|
||||
@ -21,72 +30,52 @@ mobs:register_mob("mobs:dungeon_master", {
|
||||
texture_3 = {"mobs_dungeon_master_strangewhite.png"},
|
||||
},
|
||||
visual_size = {x=8, y=8},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
sounds = {
|
||||
random = "mobs_dungeonmaster",
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 13,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
view_range = 16,
|
||||
-- drops mese or diamond when dead
|
||||
drops = {
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 1, min = 1, max = 3,},
|
||||
{name = "default:diamond",
|
||||
chance = 5,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 5, min = 1, max = 3,},
|
||||
{name = "default:mese_crystal",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 2, min = 1, max = 3,},
|
||||
{name = "default:diamond_block",
|
||||
chance = 30,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
chance = 30, min = 1, max = 1,},
|
||||
{name = "maptools:gold_coin",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
chance = 15, min = 1, max = 2,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 10,},
|
||||
chance = 1, min = 2, max = 10,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:fireball",
|
||||
shoot_interval = 2.5,
|
||||
sounds = {
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
-- model animation
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 19,
|
||||
walk_start = 20,
|
||||
walk_end = 35,
|
||||
punch_start = 36,
|
||||
punch_end = 48,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0, stand_end = 19,
|
||||
walk_start = 20, walk_end = 35,
|
||||
punch_start = 36, punch_end = 48,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_dungeonmaster",
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 0,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 20, -1, 7000, 1, -100)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1)
|
||||
|
||||
-- Fireball (weapon)
|
||||
|
||||
-- Fireball (dungeon masters weapon)
|
||||
mobs:register_arrow("mobs:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
@ -100,12 +89,11 @@ mobs:register_arrow("mobs:fireball", {
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
-- node hit, bursts into flame (cannot blast through obsidian)
|
||||
-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
|
||||
hit_node = function(self, pos, node)
|
||||
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
for dz=-1,1 do
|
||||
@ -123,7 +111,7 @@ mobs:register_arrow("mobs:fireball", {
|
||||
end
|
||||
if n ~= "default:obsidian"
|
||||
and n ~= "default:obsidianbrick"
|
||||
and not n:find("protector:") then
|
||||
and not n:find("protector:") then
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <= 30 then
|
||||
minetest.set_node(p, {name="fire:basic_flame"})
|
||||
else
|
||||
|
Reference in New Issue
Block a user