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https://github.com/sys4-fr/server-nalc.git
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update mobs 02/02
stats mobs, oerkki peut détruire/enlever torchs, vache/sheep mangent l'herbe, bébé phacochère/mouton qui suivent leur "maman", npc => suit les diamonds, il peut etre soigné avec meat ou bread, clique droit avec "default:gold_lump" en main et il droppera un objet au hasard en échange, pumba => follow maintenant "default:apple" kittens => follow maintenant "fishing:fish_raw"
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@ -28,6 +28,10 @@ This mod contains the following additions:
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Changelog:
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beta- Npc mob added, kills monsters, attacks player when punched, right click with food to heal or gold lump for drop
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1.04- Added mating for sheep, cows and hogs... feed animals to make horny and hope for a baby which is half size, will grow up quick though :)
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1.03- Added mob drop/replace feature so that chickens can drop eggs, cow/sheep can eat grass/wheat etc.
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1.02- Sheared sheep are remembered and spawn shaven, Warthogs will attack when threatened, Api additions
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1.01- Mobs that suffer fall damage or die in water/lava/sunlight will now drop items
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1.0 - more work on Api so that certain mobs can float in water while some sink like a brick :)
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0.9 - Spawn eggs added for all mobs (admin only, cannot be placed in protected areas)... Api tweaked
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@ -1,29 +1,24 @@
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-- Mobs Api (1st March 2015)
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-- Mobs Api (15th March 2015)
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mobs = {}
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-- Set global for other mod checks (e.g. Better HUD uses this)
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mobs.mod = "redo"
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-- Do mobs spawn in protected areas (0=yes, 1=no)
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mobs.protected = 0
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-- Initial check to see if damage is enabled
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-- Initial check to see if damage is enabled and peaceful mode active
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local damage_enabled = minetest.setting_getbool("enable_damage")
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-- Check to see if in peaceful mode
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local peaceful_only = minetest.setting_getbool("only_peaceful_mobs")
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function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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name = name,
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hp_min = def.hp_min or 5,
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hp_max = def.hp_max,
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hp_max = def.hp_max or 10,
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physical = true,
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collisionbox = def.collisionbox,
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visual = def.visual,
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visual_size = def.visual_size,
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visual_size = def.visual_size or {x=1, y=1},
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mesh = def.mesh,
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--textures = def.textures,
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makes_footstep_sound = def.makes_footstep_sound,
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view_range = def.view_range,
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walk_velocity = def.walk_velocity,
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@ -32,7 +27,8 @@ function mobs:register_mob(name, def)
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light_damage = def.light_damage,
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water_damage = def.water_damage,
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lava_damage = def.lava_damage,
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fall_damage = def.fall_damage or true,
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fall_damage = def.fall_damage or 1,
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fall_speed = def.fall_speed or -10, -- must be lower than -2
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drops = def.drops,
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armor = def.armor,
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drawtype = def.drawtype,
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@ -43,7 +39,7 @@ function mobs:register_mob(name, def)
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shoot_interval = def.shoot_interval,
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sounds = def.sounds or {},
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animation = def.animation,
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follow = def.follow,
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follow = def.follow or "",
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jump = def.jump or true,
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exp_min = def.exp_min or 0,
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exp_max = def.exp_max or 0,
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@ -53,12 +49,16 @@ function mobs:register_mob(name, def)
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--fov = def.fov or 120,
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passive = def.passive or false,
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recovery_time = def.recovery_time or 0.5,
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knock_back = def.knock_back or 1, --knock_back = def.knock_back or 3,
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knock_back = def.knock_back or 1, --default value is "or 3",
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blood_offset = def.blood_offset or 0,
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blood_amount = def.blood_amount or 5,
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blood_texture = def.blood_texture or "mobs_blood.png",
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shoot_offset = def.shoot_offset or 0,
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floats = def.floats or 1, -- floats in water by default
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replace_rate = def.replace_rate,
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replace_what = def.replace_what,
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replace_with = def.replace_with,
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replace_offset = def.replace_offset or 0,
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stimer = 0,
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timer = 0,
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@ -71,6 +71,9 @@ function mobs:register_mob(name, def)
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tamed = false,
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last_state = nil,
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pause_timer = 0,
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horny = false,
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hornytimer = 0,
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child = false,
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do_attack = function(self, player, dist)
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if self.state ~= "attack" then
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@ -130,33 +133,25 @@ function mobs:register_mob(name, def)
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self.animation.current = ""
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end
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if type == "stand" and self.animation.current ~= "stand" then
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if self.animation.stand_start
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and self.animation.stand_end
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and self.animation.speed_normal then
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if self.animation.stand_start and self.animation.stand_end and self.animation.speed_normal then
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self.object:set_animation({x=self.animation.stand_start,
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y=self.animation.stand_end},self.animation.speed_normal, 0)
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self.animation.current = "stand"
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end
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elseif type == "walk" and self.animation.current ~= "walk" then
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if self.animation.walk_start
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and self.animation.walk_end
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and self.animation.speed_normal then
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if self.animation.walk_start and self.animation.walk_end and self.animation.speed_normal then
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self.object:set_animation({x=self.animation.walk_start,y=self.animation.walk_end},
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self.animation.speed_normal, 0)
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self.animation.current = "walk"
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end
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elseif type == "run" and self.animation.current ~= "run" then
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if self.animation.run_start
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and self.animation.run_end
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and self.animation.speed_run then
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if self.animation.run_start and self.animation.run_end and self.animation.speed_run then
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self.object:set_animation({x=self.animation.run_start,y=self.animation.run_end},
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self.animation.speed_run, 0)
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self.animation.current = "run"
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end
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elseif type == "punch" and self.animation.current ~= "punch" then
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if self.animation.punch_start
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and self.animation.punch_end
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and self.animation.speed_normal then
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if self.animation.punch_start and self.animation.punch_end and self.animation.speed_normal then
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self.object:set_animation({x=self.animation.punch_start,y=self.animation.punch_end},
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self.animation.speed_normal, 0)
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self.animation.current = "punch"
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@ -188,12 +183,12 @@ function mobs:register_mob(name, def)
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end
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end
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-- drop egg
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if name == "mobs:chicken" then
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if math.random(1, 3000) <= 1
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and minetest.get_node(self.object:getpos()).name == "air"
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and self.state == "stand" then
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minetest.set_node(self.object:getpos(), {name="mobs:egg"})
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-- check for mob drop/replace (used for chicken egg and sheep eating grass/wheat)
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if self.replace_rate and math.random(1,self.replace_rate) == 1 then
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local pos = self.object:getpos() ; pos.y = pos.y + self.replace_offset
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if #minetest.find_nodes_in_area(pos,pos,self.replace_what) > 0
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and self.object:getvelocity().y == 0 and self.state == "stand" then
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minetest.set_node(pos, {name = self.replace_with})
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end
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end
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@ -202,26 +197,22 @@ function mobs:register_mob(name, def)
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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self.object:setacceleration({x = 0, y = 1.5, z = 0})
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else
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self.object:setacceleration({x = 0, y = -10, z = 0}) -- 14.5
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self.object:setacceleration({x = 0, y = self.fall_speed, z = 0})
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end
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else
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self.object:setacceleration({x=0, y=-10, z=0})
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self.object:setacceleration({x = 0, y = self.fall_speed, z = 0})
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end
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-- fall damage
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if self.fall_damage and self.object:getvelocity().y == 0 then
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if not self.old_y then
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self.old_y = self.object:getpos().y
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else
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if self.fall_damage == 1 and self.object:getvelocity().y == 0 then
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local d = self.old_y - self.object:getpos().y
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if d > 5 then
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local damage = d-5
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local damage = math.floor(d - 5)
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self.object:set_hp(self.object:get_hp()-damage)
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check_for_death(self)
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end
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self.old_y = self.object:getpos().y
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end
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end
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-- if pause state then this is where the loop ends
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-- pause is only set after a monster is hit
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@ -254,19 +245,22 @@ function mobs:register_mob(name, def)
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if self.light_damage and self.light_damage ~= 0
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and pos.y > 0
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and lit > 4
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and lit > 10 -- direct sunlight (was 4)
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and tod > 0.2 and tod < 0.8 then
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self.object:set_hp(self.object:get_hp()-self.light_damage) ; --print ("light damage")
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self.object:set_hp(self.object:get_hp()-self.light_damage)
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effect(pos, 5, "tnt_smoke.png")
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end
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if self.water_damage and self.water_damage ~= 0
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and minetest.get_item_group(n.name, "water") ~= 0 then
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self.object:set_hp(self.object:get_hp()-self.water_damage) ; --print ("water damage")
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self.object:set_hp(self.object:get_hp()-self.water_damage)
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effect(pos, 5, "bubble.png")
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end
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if self.lava_damage and self.lava_damage ~= 0
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and minetest.get_item_group(n.name, "lava") ~= 0 then
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self.object:set_hp(self.object:get_hp()-self.lava_damage) ; --print ("lava damage")
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self.object:set_hp(self.object:get_hp()-self.lava_damage)
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effect(pos, 5, "fire_basic_flame.png")
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end
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check_for_death(self)
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@ -281,7 +275,7 @@ function mobs:register_mob(name, def)
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end
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-- FIND SOMEONE TO ATTACK
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if ( self.type == "monster" or self.type == "barbarian" ) and damage_enabled and self.state ~= "attack" then
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if self.type == "monster" and damage_enabled and self.state ~= "attack" then
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local s = self.object:getpos()
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local inradius = minetest.get_objects_inside_radius(s,self.view_range)
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@ -319,22 +313,20 @@ function mobs:register_mob(name, def)
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end
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-- NPC FIND A MONSTER TO ATTACK
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-- if self.type == "npc" and self.attacks_monsters and self.state ~= "attack" then
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-- local s = self.object:getpos()
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-- local inradius = minetest.get_objects_inside_radius(s,self.view_range)
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-- for _, oir in pairs(inradius) do
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-- local obj = oir:get_luaentity()
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-- if obj then
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-- if obj.type == "monster" or obj.type == "barbarian" then
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-- -- attack monster
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-- local p = obj.object:getpos()
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-- local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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-- self.do_attack(self,obj.object,dist)
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-- break
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-- end
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-- end
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-- end
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-- end
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if self.type == "npc" and self.attacks_monsters and self.state ~= "attack" then
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local s = self.object:getpos()
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local inradius = minetest.get_objects_inside_radius(s,self.view_range)
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for _, oir in pairs(inradius) do
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local obj = oir:get_luaentity()
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if obj and obj.type == "monster" then
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-- attack monster
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local p = obj.object:getpos()
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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self.do_attack(self,obj.object,dist)
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break
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end
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end
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end
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if self.follow ~= "" and not self.following then
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for _,player in pairs(minetest.get_connected_players()) do
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@ -342,19 +334,29 @@ function mobs:register_mob(name, def)
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local p = player:getpos()
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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if self.view_range and dist < self.view_range then
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self.following = player
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self.following = player ; self.following_player = true
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break
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else self.following_player = nil
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end
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end
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end
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if self.following and self.following:is_player() then
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if self.following:get_wielded_item():get_name() ~= self.follow then
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if self.following and self.following:is_player() and self.following:get_wielded_item():get_name() ~= self.follow then
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self.following = nil
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else
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self.v_start = false
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end
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if self.following then
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local s = self.object:getpos()
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local p = self.following:getpos()
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local p
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if self.following.is_player and self.following:is_player() then
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p = self.following:getpos()
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elseif self.following.object then
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p = self.following.object:getpos()
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end
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if p then
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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if dist > self.view_range then
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self.following = nil
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@ -392,6 +394,68 @@ function mobs:register_mob(name, def)
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end
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end
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-- horny animal can mate for 40 seconds, afterwards horny animal cannot mate again for 60 seconds
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if self.horny == true and self.hornytimer < 100 and self.child == false then
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self.hornytimer = self.hornytimer + 1
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if self.hornytimer <= 40 then
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effect(self.object:getpos(), 4, "heart.png")
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end
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if self.hornytimer >= 100 then
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self.hornytimer = 0
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self.horny = false
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end
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end
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-- if animal is child take 120 seconds before growing into adult
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if self.child == true then
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self.hornytimer = self.hornytimer + 1
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if self.hornytimer > 120 then
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self.child = false
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self.hornytimer = 0
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self.object:set_properties({
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visual_size = {x=self.visual_size.x,y=self.visual_size.y},
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})
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end
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end
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-- if animal is horny, find another same animal who is horny and mate
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if self.horny == true and self.hornytimer <= 40 then
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local pos = self.object:getpos()
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local ents = minetest.get_objects_inside_radius(pos, self.view_range)
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local num = 0
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for i,obj in ipairs(ents) do
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local ent = obj:get_luaentity()
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if ent and ent.name == self.name and ent.horny == true and ent.hornytimer <= 40 then num = num + 1 end
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if num > 1 then
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--print("2 horny "..name)
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self.following = ent
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ent.following = self
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self.horny = false
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self.hornytimer = 0
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self.following = nil
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ent.horny = false
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ent.following = nil
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ent.hornytimer = 0
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minetest.after(7, function(dtime)
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--print ("spawned baby:",self.name)
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local mob = minetest.add_entity(pos, self.name)
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local ent2 = mob:get_luaentity()
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mob:set_properties({
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visual_size = {x=self.visual_size.x/2,y=self.visual_size.y/2},
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})
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ent2.child = true
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ent2.tamed = true
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end)
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num = 0
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break
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end
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end
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end
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if self.state == "stand" then
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-- randomly turn
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if math.random(1, 4) == 1 then
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@ -687,11 +751,11 @@ function mobs:register_mob(name, def)
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on_activate = function(self, staticdata, dtime_s)
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local pos = self.object:getpos()
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self.object:set_hp( math.random(self.hp_min, self.hp_max) ) -- reset HP
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self.object:set_hp( math.random(self.hp_min, self.hp_max) ) -- set HP
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self.object:set_armor_groups({fleshy=self.armor})
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self.object:setacceleration({x=0, y=-10, z=0})
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self.object:setacceleration({x=0, y= self.fall_speed, z=0})
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self.state = "stand"
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self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0})
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self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0}) ; self.old_y = self.object:getpos().y
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self.object:setyaw(math.random(1, 360)/180*math.pi)
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if self.type == "monster" and peaceful_only then
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self.object:remove()
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@ -711,8 +775,18 @@ function mobs:register_mob(name, def)
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if tmp.gotten then -- using this variable for obtaining something from mob (milk/wool)
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self.gotten = tmp.gotten
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end
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if tmp.child then
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self.child = tmp.child
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end
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if tmp.horny then
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self.horny = tmp.horny
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end
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if tmp.hornytimer then
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self.hornytimer = tmp.hornytimer
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end
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end
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end
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if self.lifetimer <= 0 and not self.tamed and self.type ~= "npc" then
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self.object:remove()
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end
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@ -723,11 +797,30 @@ function mobs:register_mob(name, def)
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end,
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get_staticdata = function(self)
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-- set mob texture and model
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local textures = def.available_textures["texture_"..math.random(1,def.available_textures["total"])]
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local mesh = self.mesh
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local vis_size = self.visual_size
|
||||
-- if object is a sheared sheep then set texture and model
|
||||
if self.name == "mobs:sheep" and self.gotten == true then
|
||||
textures = {"mobs_sheep_shaved.png"}
|
||||
mesh = "mobs_sheep_shaved.x"
|
||||
end
|
||||
-- if object is child then set half size
|
||||
if self.child == true then
|
||||
vis_size = {x=self.visual_size.x/2,y=self.visual_size.y/2}
|
||||
end
|
||||
|
||||
local tmp = {
|
||||
lifetimer = self.lifetimer,
|
||||
tamed = self.tamed,
|
||||
gotten = self.gotten,
|
||||
textures = def.available_textures["texture_"..math.random(1,def.available_textures["total"])],
|
||||
child = self.child,
|
||||
horny = self.horny,
|
||||
hornytimer = self.hornytimer,
|
||||
mesh = mesh,
|
||||
textures = textures,
|
||||
visual_size = vis_size,
|
||||
}
|
||||
self.object:set_properties(tmp)
|
||||
return minetest.serialize(tmp)
|
||||
@ -743,21 +836,7 @@ function mobs:register_mob(name, def)
|
||||
if self.blood_amount > 0 and pos then
|
||||
local p = pos
|
||||
p.y = p.y + self.blood_offset
|
||||
minetest.add_particlespawner({
|
||||
amount = self.blood_amount,
|
||||
time = 0.25,
|
||||
minpos = {x=p.x-0.2, y=p.y-0.2, z=p.z-0.2},
|
||||
maxpos = {x=p.x+0.2, y=p.y+0.2, z=p.z+0.2},
|
||||
minvel = {x=-0, y=-2, z=-0},
|
||||
maxvel = {x=2, y=2, z=2},
|
||||
minacc = {x=-4, y=-4, z=-4},
|
||||
maxacc = {x=4, y=4, z=4},
|
||||
minexptime = 0.1,
|
||||
maxexptime = 1,
|
||||
minsize = 0.5,
|
||||
maxsize = 1,
|
||||
texture = self.blood_texture,
|
||||
})
|
||||
effect(p, self.blood_amount, self.blood_texture)
|
||||
end
|
||||
|
||||
-- knock back effect, adapted from blockmen's pyramids mod
|
||||
@ -778,9 +857,9 @@ function mobs:register_mob(name, def)
|
||||
|
||||
self.object:setvelocity({x=dir.x*kb,y=ykb,z=dir.z*kb})
|
||||
self.pause_timer = r
|
||||
--[[
|
||||
|
||||
-- attack puncher and call other mobs for help
|
||||
if self.passive == false then
|
||||
if self.passive == false and not self.tamed then
|
||||
if self.state ~= "attack" then
|
||||
self.do_attack(self,hitter,1)
|
||||
end
|
||||
@ -795,7 +874,7 @@ function mobs:register_mob(name, def)
|
||||
end
|
||||
end
|
||||
end
|
||||
]]--
|
||||
|
||||
end,
|
||||
|
||||
})
|
||||
@ -811,7 +890,7 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o
|
||||
chance = chance,
|
||||
action = function(pos, node, _, active_object_count_wider)
|
||||
|
||||
-- do not spawn if too many in one active area
|
||||
-- do not spawn if too many active in area
|
||||
if active_object_count_wider > active_object_count
|
||||
or not mobs.spawning_mobs[name]
|
||||
or not pos then
|
||||
@ -821,27 +900,24 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o
|
||||
-- spawn above node
|
||||
pos.y = pos.y + 1
|
||||
|
||||
-- Check if protected area, if so mobs will not spawn
|
||||
-- mobs cannot spawn inside protected areas if enabled
|
||||
if mobs.protected == 1 and minetest.is_protected(pos, "") then
|
||||
return
|
||||
end
|
||||
|
||||
-- check if light and height levels are ok to spawn
|
||||
if not minetest.get_node_light(pos)
|
||||
or minetest.get_node_light(pos) > max_light
|
||||
or minetest.get_node_light(pos) < min_light
|
||||
local light = minetest.get_node_light(pos)
|
||||
if not light or light > max_light or light < min_light
|
||||
or pos.y > max_height then
|
||||
return
|
||||
end
|
||||
|
||||
-- are we spawning inside a node?
|
||||
-- are we spawning inside a solid node?
|
||||
local nod = minetest.get_node_or_nil(pos)
|
||||
if not nod then return end
|
||||
if minetest.registered_nodes[nod.name].walkable == true then return end
|
||||
if not nod or minetest.registered_nodes[nod.name].walkable == true then return end
|
||||
pos.y = pos.y + 1
|
||||
nod = minetest.get_node_or_nil(pos)
|
||||
if not nod then return end
|
||||
if minetest.registered_nodes[nod.name].walkable == true then return end
|
||||
if not nod or minetest.registered_nodes[nod.name].walkable == true then return end
|
||||
|
||||
if minetest.setting_getbool("display_mob_spawn") then
|
||||
minetest.chat_send_all("[mobs] Add "..name.." at "..minetest.pos_to_string(pos))
|
||||
@ -849,7 +925,7 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o
|
||||
|
||||
-- spawn mob half block higher
|
||||
pos.y = pos.y - 0.5
|
||||
local mob = minetest.add_entity(pos, name)
|
||||
minetest.add_entity(pos, name)
|
||||
|
||||
-- set mob health (randomly between min and max)
|
||||
if mob then
|
||||
@ -860,9 +936,28 @@ function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_o
|
||||
})
|
||||
end
|
||||
|
||||
-- particle effects
|
||||
function effect(pos, amount, texture)
|
||||
minetest.add_particlespawner({
|
||||
amount = amount,
|
||||
time = 0.25,
|
||||
minpos = {x=pos.x-0.2, y=pos.y-0.2, z=pos.z-0.2},
|
||||
maxpos = {x=pos.x+0.2, y=pos.y+0.2, z=pos.z+0.2},
|
||||
minvel = {x=-0, y=-2, z=-0},
|
||||
maxvel = {x=2, y=2, z=2},
|
||||
minacc = {x=-4, y=-4, z=-4},
|
||||
maxacc = {x=4, y=4, z=4},
|
||||
minexptime = 0.1,
|
||||
maxexptime = 1,
|
||||
minsize = 0.5,
|
||||
maxsize = 1,
|
||||
texture = texture,
|
||||
})
|
||||
end
|
||||
|
||||
-- on mob death drop items
|
||||
function check_for_death(self)
|
||||
if self.object:get_hp() < 1 then
|
||||
if self.object:get_hp() > 0 then return end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5 -- drop items half a block higher
|
||||
self.object:remove()
|
||||
@ -875,12 +970,9 @@ function check_for_death(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.sounds.death ~= nil then
|
||||
minetest.sound_play(self.sounds.death,{object = self.object,})
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
function do_tnt_physics(tnt_np,tntr)
|
||||
|
@ -1,32 +1,43 @@
|
||||
|
||||
-- Bee
|
||||
-- Bee by KrupnoPavel
|
||||
|
||||
mobs:register_mob("mobs:bee", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 1,
|
||||
hp_max = 2,
|
||||
-- it is aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 1, hp_max = 2, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_bee.x",
|
||||
--textures = {"mobs_bee.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_bee.png"},
|
||||
},
|
||||
-- sounds
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:med_cooked",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
sounds = {
|
||||
random = "mobs_bee",
|
||||
},
|
||||
drawtype = "front",
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
step = 1,
|
||||
-- drops honey when killed
|
||||
drops = {
|
||||
{name = "mobs:honey",
|
||||
chance = 1, min = 1, max = 2,},
|
||||
},
|
||||
-- damage
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
|
||||
fall_damage = 0,
|
||||
fall_speed = -3,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
@ -37,36 +48,29 @@ mobs:register_mob("mobs:bee", {
|
||||
sounds = {
|
||||
random = "mobs_bee",
|
||||
},
|
||||
-- right click to pick up bee
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:bee")
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
})
|
||||
|
||||
-- spawn on group:flowers between 4 and 20 light, 1 in 5000 chance, 1 bee in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:bee", {"default:dirt_with_grass"}, 20, 4, 7500, 1, 31000)
|
||||
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:bee", "Bee", "mobs_bee_inv.png", 0)
|
||||
|
||||
-- Honey
|
||||
|
||||
minetest.register_craftitem("mobs:honey", {
|
||||
description = "Honey",
|
||||
inventory_image = "mobs_honey_inv.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:med_cooked",
|
||||
recipe = "mobs:bee",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- Beehive
|
||||
|
||||
-- Beehive (when placed, bee appears)
|
||||
minetest.register_node("mobs:beehive", {
|
||||
description = "Beehive",
|
||||
drawtype = "plantlike",
|
||||
|
@ -1,15 +1,18 @@
|
||||
|
||||
--= Chicken (thanks to JK Murray for his chicken model)
|
||||
-- Chicken by JK Murray
|
||||
|
||||
mobs:register_mob("mobs:chicken", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
animaltype = "clucky",
|
||||
-- is it aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 5, hp_max = 10, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "chicken.x",
|
||||
-- textures look repetative but they fix the wrapping bug
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 2,
|
||||
texture_1 = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
|
||||
@ -19,19 +22,28 @@ mobs:register_mob("mobs:chicken", {
|
||||
"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png",
|
||||
"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png"},
|
||||
},
|
||||
--textures = {"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
|
||||
-- "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:chicken_raw", chance = 1, min = 2, max = 2,},
|
||||
sounds = {
|
||||
random = "mobs_chicken",
|
||||
},
|
||||
drawtype = "front",
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
step = 1,
|
||||
-- drops raw chicken when dead
|
||||
drops = {
|
||||
{name = "mobs:chicken_raw",
|
||||
chance = 1, min = 2, max = 2},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
jump = false,
|
||||
fall_damage = 0,
|
||||
fall_speed = -8,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
@ -39,12 +51,13 @@ mobs:register_mob("mobs:chicken", {
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 8,
|
||||
|
||||
sounds = {
|
||||
random = "mobs_chicken",
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat", view_range = 8,
|
||||
-- replace air with egg (lay)
|
||||
replace_rate = 1000,
|
||||
replace_what = {"air"},
|
||||
replace_with = "mobs:egg",
|
||||
-- right click to pick up chicken
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "farming:wheat" then
|
||||
@ -66,25 +79,19 @@ mobs:register_mob("mobs:chicken", {
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
||||
end,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
})
|
||||
|
||||
})
|
||||
-- spawn on default or bamboo grass between 8 and 20 light, 1 in 9000 change, 1 chicken in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:chicken", {"default:dirt_with_grass"}, 20, 0, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:chicken", "Chicken", "mobs_chicken_inv.png", 0)
|
||||
|
||||
-- Egg (can be fried in furnace)
|
||||
|
||||
minetest.register_node("mobs:egg",
|
||||
{
|
||||
-- Egg
|
||||
minetest.register_node("mobs:egg", {
|
||||
description = "Chicken Egg",
|
||||
tiles = {"mobs_chicken_egg.png"},
|
||||
inventory_image = "mobs_chicken_egg.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
visual_scale = 0.7,
|
||||
drawtype = "plantlike",
|
||||
wield_image = "mobs_chicken_egg.png",
|
||||
@ -104,6 +111,7 @@ minetest.register_node("mobs:egg",
|
||||
end
|
||||
})
|
||||
|
||||
-- Fried egg
|
||||
minetest.register_craftitem("mobs:chicken_egg_fried", {
|
||||
description = "Fried Egg",
|
||||
inventory_image = "mobs_chicken_egg_fried.png",
|
||||
@ -117,7 +125,6 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- Chicken (raw and cooked)
|
||||
|
||||
minetest.register_craftitem("mobs:chicken_raw", {
|
||||
description = "Raw Chicken",
|
||||
inventory_image = "mobs_chicken_raw.png",
|
||||
|
@ -2,49 +2,69 @@
|
||||
-- Cow by Krupnovpavel
|
||||
|
||||
mobs:register_mob("mobs:cow", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
-- aggressive, does 6 damage to player when threatened
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 6,
|
||||
-- health & armor
|
||||
hp_min = 20, hp_max = 30, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
--textures = {"mobs_cow.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_cow.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1, -- à mettre à 2 quand "mobs_cow_brown.png" sera compatible
|
||||
texture_1 = {"mobs_cow.png"},
|
||||
--texture_2 = {"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_cow.x",
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=1,y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 7,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
damage = 10,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 5,
|
||||
max = 10,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
follow = "farming:wheat",
|
||||
sounds = {
|
||||
random = "mobs_cow",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
-- drops raw meat when dead
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1, min = 5, max = 10},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 30,
|
||||
walk_start = 35, walk_end = 65,
|
||||
run_start = 105, run_end = 135,
|
||||
punch_start = 70, punch_end = 100,
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat", view_range = 8,
|
||||
-- replace grass/wheat with air (eat)
|
||||
replace_rate = 50,
|
||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
|
||||
replace_with = "air",
|
||||
-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "bucket:bucket_empty" then
|
||||
if tool:get_name() == "bucket:bucket_empty" and self.child == false then
|
||||
if self.gotten then return end
|
||||
clicker:get_inventory():remove_item("main", "bucket:bucket_empty")
|
||||
clicker:get_inventory():add_item("main", "mobs:bucket_milk")
|
||||
self.gotten = true -- milked
|
||||
end
|
||||
|
||||
if tool:get_name() == "farming:wheat" and self.gotten then
|
||||
if tool:get_name() == "farming:wheat" then -- and self.gotten then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
tool:take_item(1)
|
||||
clicker:set_wielded_item(tool)
|
||||
@ -52,6 +72,7 @@ mobs:register_mob("mobs:cow", {
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
if self.child == false then self.horny = true end
|
||||
self.gotten = false -- ready to be milked again
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
@ -60,21 +81,10 @@ mobs:register_mob("mobs:cow", {
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 30,
|
||||
walk_start = 35, walk_end = 65,
|
||||
run_start = 105, run_end = 135,
|
||||
punch_start = 70, punch_end = 100,
|
||||
},
|
||||
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
})
|
||||
mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 0, 9000, 1, 31000)
|
||||
-- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1)
|
||||
|
||||
-- Bucket of Milk
|
||||
|
0
mods/mobs/creeper.lua
Executable file → Normal file
0
mods/mobs/creeper.lua
Executable file → Normal file
@ -1,23 +1,38 @@
|
||||
-- Dirt Monster
|
||||
|
||||
-- Dirt Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:dirt_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 25,
|
||||
hp_max = 30,
|
||||
-- aggressive, deals 4 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 4,
|
||||
-- health & armor
|
||||
hp_min = 25, hp_max = 30, armor = 90,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
--textures = {"mobs_dirt_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_dirt_monster.png"},
|
||||
},
|
||||
visual_size = {x=3, y=2.6},
|
||||
blood_texture = "default_dirt.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_dirtmonster",
|
||||
},
|
||||
-- speed and jump
|
||||
view_range = 16,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
damage = 4,
|
||||
jump = true,
|
||||
step = 1,
|
||||
-- drops dirt and coins when dead
|
||||
drops = {
|
||||
{name = "default:dirt",
|
||||
chance = 1,
|
||||
@ -28,32 +43,21 @@ mobs:register_mob("mobs:dirt_monster", {
|
||||
min = 2,
|
||||
max = 8,},
|
||||
},
|
||||
-- damaged by
|
||||
light_resistant = false,
|
||||
armor = 90,
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_dirtmonster",
|
||||
},
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "default_dirt.png",
|
||||
})
|
||||
-- spawn on normal;grey dirt between 0 and 5 light, 1 in 7000 change, 1 dirt monster in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:dirt_monster", {"default:dirt_with_grass"}, 3, -1, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:dirt_monster", "Dirt Monster", "default_dirt.png", 1)
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
-- Dungeon Master (This one spits out fireballs at you)
|
||||
-- Dungeon Master by PilzAdam
|
||||
|
||||
-- Node which cannot be destroyed by DungeonMasters' fireballs
|
||||
local excluded = {"nether:netherrack","default:obsidian_glass","maptools:cobble",
|
||||
@ -7,13 +7,22 @@ local excluded = {"nether:netherrack","default:obsidian_glass","maptools:cobble"
|
||||
}
|
||||
|
||||
mobs:register_mob("mobs:dungeon_master", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 50,
|
||||
hp_max = 60,
|
||||
-- aggressive, shoots fireballs at player
|
||||
passive = false,
|
||||
damage = 13,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 2.5,
|
||||
arrow = "mobs:fireball",
|
||||
shoot_offset = 0,
|
||||
-- health & armor
|
||||
hp_min = 50, hp_max = 60, armor = 60,
|
||||
-- textures and model
|
||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_dungeon_master.x",
|
||||
--textures = {"mobs_dungeon_master.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 3,
|
||||
texture_1 = {"mobs_dungeon_master.png"},
|
||||
@ -21,72 +30,52 @@ mobs:register_mob("mobs:dungeon_master", {
|
||||
texture_3 = {"mobs_dungeon_master_strangewhite.png"},
|
||||
},
|
||||
visual_size = {x=8, y=8},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
sounds = {
|
||||
random = "mobs_dungeonmaster",
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 13,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
view_range = 16,
|
||||
-- drops mese or diamond when dead
|
||||
drops = {
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 1, min = 1, max = 3,},
|
||||
{name = "default:diamond",
|
||||
chance = 5,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 5, min = 1, max = 3,},
|
||||
{name = "default:mese_crystal",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
chance = 2, min = 1, max = 3,},
|
||||
{name = "default:diamond_block",
|
||||
chance = 30,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
chance = 30, min = 1, max = 1,},
|
||||
{name = "maptools:gold_coin",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
chance = 15, min = 1, max = 2,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 10,},
|
||||
chance = 1, min = 2, max = 10,},
|
||||
},
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:fireball",
|
||||
shoot_interval = 2.5,
|
||||
sounds = {
|
||||
attack = "mobs_fireball",
|
||||
},
|
||||
-- model animation
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 19,
|
||||
walk_start = 20,
|
||||
walk_end = 35,
|
||||
punch_start = 36,
|
||||
punch_end = 48,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0, stand_end = 19,
|
||||
walk_start = 20, walk_end = 35,
|
||||
punch_start = 36, punch_end = 48,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_dungeonmaster",
|
||||
},
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
shoot_offset = 0,
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
-- spawn on stone between 20 and -1 light, 1 in 7000 chance, 1 dungeon master in area starting at -100 and below
|
||||
mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 20, -1, 7000, 1, -100)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:dungeon_master", "Dungeon Master", "fire_basic_flame.png", 1)
|
||||
|
||||
-- Fireball (weapon)
|
||||
|
||||
-- Fireball (dungeon masters weapon)
|
||||
mobs:register_arrow("mobs:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x=1, y=1},
|
||||
@ -100,12 +89,11 @@ mobs:register_arrow("mobs:fireball", {
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=13},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
-- node hit, bursts into flame (cannot blast through obsidian)
|
||||
-- node hit, bursts into flame (cannot blast through obsidian or protection redo mod items)
|
||||
hit_node = function(self, pos, node)
|
||||
|
||||
for dx=-1,1 do
|
||||
for dy=-1,1 do
|
||||
for dz=-1,1 do
|
||||
|
@ -33,6 +33,9 @@ dofile(minetest.get_modpath("mobs").."/mese_monster.lua")
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/spider.lua")
|
||||
|
||||
-- NPC
|
||||
dofile(minetest.get_modpath("mobs").."/npc.lua")
|
||||
|
||||
-- Creeper (fast impl by davedevils)
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/creeper.lua")
|
||||
|
@ -104,7 +104,7 @@ mobs:register_mob("mobs:kitten", {
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:rat" then
|
||||
if item:get_name() == "fishing:fish_raw" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
|
@ -1,67 +1,67 @@
|
||||
|
||||
--= Lava Flan by Zeg9
|
||||
|
||||
minetest.register_craftitem("mobs:lava_orb", {
|
||||
description = "Lava orb",
|
||||
inventory_image = "zmobs_lava_orb.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|
||||
-- Lava Flan by Zeg9
|
||||
|
||||
mobs:register_mob("mobs:lava_flan", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 20,
|
||||
hp_max = 35,
|
||||
-- aggressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 3,
|
||||
-- health and armor
|
||||
hp_min = 20, hp_max = 35, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_lava_flan.x",
|
||||
--textures = {"zmobs_lava_flan.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"zmobs_lava_flan.png"},
|
||||
},
|
||||
blood_texture = "fire_basic_flame.png",
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 10,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "mobs:lava_orb",
|
||||
chance = 10,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 8,
|
||||
walk_start = 10,
|
||||
walk_end = 18,
|
||||
run_start = 20,
|
||||
run_end = 28,
|
||||
punch_start = 20,
|
||||
punch_end = 28,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_lavaflan",
|
||||
war_cry = "mobs_lavaflan",
|
||||
death = nil,
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 2,
|
||||
view_range = 16,
|
||||
floats = 0,
|
||||
blood_texture = "fire_basic_flame.png",
|
||||
-- chance of dropping lava orb when dead
|
||||
drops = {
|
||||
{name = "mobs:lava_orb",
|
||||
chance = 15, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
light_resistant = true,
|
||||
water_damage = 5,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 8,
|
||||
walk_start = 10, walk_end = 18,
|
||||
run_start = 20, run_end = 28,
|
||||
punch_start = 20, punch_end = 28,
|
||||
},
|
||||
})
|
||||
-- spawns in lava between -1 and 20 light, 1 in 2000 chance, 2 in area below 31000 in height
|
||||
mobs:register_spawn("mobs:lava_flan", {"default:lava_source"}, 20, -1, 2000, 2, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:lava_flan", "Lava Flan", "default_lava.png", 1)
|
||||
|
||||
-- Lava Orb
|
||||
minetest.register_craftitem("mobs:lava_orb", {
|
||||
description = "Lava orb",
|
||||
inventory_image = "zmobs_lava_orb.png",
|
||||
})
|
||||
minetest.register_alias("zmobs:lava_orb", "mobs:lava_orb")
|
||||
|
@ -1,83 +1,70 @@
|
||||
|
||||
--= Mese Monster by Zeg9
|
||||
-- Mese Monster by Zeg9
|
||||
|
||||
-- 9 mese crystal fragments = 1 mese crystal
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Mese Monster
|
||||
mobs:register_mob("mobs:mese_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 30,
|
||||
hp_max = 40,
|
||||
-- agressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
damage = 7,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = .5,
|
||||
arrow = "mobs:mese_arrow",
|
||||
shoot_offset = 2,
|
||||
-- health & armor
|
||||
hp_min = 30, hp_max = 40, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.5, -1.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_mese_monster.x",
|
||||
--textures = {"zmobs_mese_monster.png"},
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"zmobs_mese_monster.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
damage = 6,
|
||||
drops = {
|
||||
{name = "default:mese_crystal",
|
||||
chance = 9,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 9,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 5,},
|
||||
{name = "returnmirror:mirror_inactive",
|
||||
chance = 50,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "shoot",
|
||||
arrow = "mobs:mese_arrow",
|
||||
shoot_interval = .5,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 15, -- 40
|
||||
punch_end = 38, -- 63
|
||||
},
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_mesemonster",
|
||||
},
|
||||
-- speed and jump
|
||||
view_range = 16,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
step = 1,
|
||||
shoot_offset = 2,
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
fall_damage = 0,
|
||||
fall_speed = -6,
|
||||
-- drops mese when dead
|
||||
drops = {
|
||||
{name = "default:mese_crystal",
|
||||
chance = 9, min = 1, max = 3,},
|
||||
{name = "default:mese_crystal_fragment",
|
||||
chance = 1, min = 1, max = 9,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2, min = 2, max = 5,},
|
||||
{name = "returnmirror:mirror_inactive",
|
||||
chance = 50, min = 1, max = 1,},
|
||||
},
|
||||
-- damaged by
|
||||
light_resistant = true,
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 15, punch_end = 38, -- was 40 & 63
|
||||
},
|
||||
})
|
||||
-- spawn on stone between 20 and -1 light, 1 in 6000 chance, 1 in area below -25
|
||||
mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 20, -1, 6000, 1, -25)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:mese_monster", "Mese Monster", "default_mese_block.png", 1)
|
||||
|
||||
-- Mese Monster Crystal Shards (weapon)
|
||||
@ -95,9 +82,19 @@ mobs:register_arrow("mobs:mese_arrow", {
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups = {fleshy=7},
|
||||
}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
|
||||
}, 0)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
-- 9 mese crystal fragments = 1 mese crystal
|
||||
minetest.register_craft({
|
||||
output = "default:mese_crystal",
|
||||
recipe = {
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||
}
|
||||
})
|
||||
|
BIN
mods/mobs/models/character.b3d
Executable file
BIN
mods/mobs/models/character.b3d
Executable file
Binary file not shown.
BIN
mods/mobs/models/mobs_npc.png
Executable file
BIN
mods/mobs/models/mobs_npc.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 901 B |
83
mods/mobs/npc.lua
Executable file
83
mods/mobs/npc.lua
Executable file
@ -0,0 +1,83 @@
|
||||
|
||||
-- Npc by TenPlus1
|
||||
|
||||
mobs.npc_drops = { "default:pick_steel", "mobs:meat", "default:sword_steel", "default:shovel_steel", "farming:bread", "bucket:bucket_water" }
|
||||
|
||||
mobs:register_mob("mobs:npc", {
|
||||
-- animal, monster, npc
|
||||
type = "npc",
|
||||
-- aggressive, deals 3 damage to player/monster when hit
|
||||
passive = false,
|
||||
damage = 3,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 20, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_npc.png"},
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
-- drops wood and chance of apples when dead
|
||||
drops = {
|
||||
{name = "default:wood",
|
||||
chance = 1, min = 1, max = 3},
|
||||
{name = "default:apple",
|
||||
chance = 2, min = 1, max = 2},
|
||||
{name = "default:axe_stone",
|
||||
chance = 3, min = 1, max = 1},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
-- follow diamond
|
||||
follow = "default:diamond",
|
||||
view_range = 16,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 30, speed_run = 30,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 187,
|
||||
run_start = 168, run_end = 187,
|
||||
punch_start = 200, punch_end = 219,
|
||||
},
|
||||
-- right clicking with cooked meat will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mobs:meat" or item:get_name() == "farming:bread" then
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
-- right clicking with gold lump drops random item from mobs.npc_drops
|
||||
elseif item:get_name() == "default:gold_lump" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_item(pos, {name = mobs.npc_drops[math.random(1,#mobs.npc_drops)]})
|
||||
end
|
||||
end,
|
||||
})
|
||||
-- spawning disabled for now
|
||||
--mobs:register_spawn("mobs:npc", {"default:dirt_with_grass"}, 20, 0, 7000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:npc", "Npc", "default_brick.png", 1)
|
@ -1,61 +1,66 @@
|
||||
|
||||
-- Oerkki
|
||||
-- Oerkki by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:oerkki", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 40,
|
||||
hp_max = 50,
|
||||
-- aggressive, deals 5 damage when player hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 5,
|
||||
-- health & armor
|
||||
hp_min = 40, hp_max = 50, armor = 90,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_oerkki.x",
|
||||
--textures = {"mobs_oerkki.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 2,
|
||||
texture_1 = {"mobs_oerkki.png"},
|
||||
texture_2 = {"mobs_oerkki2.png"},
|
||||
},
|
||||
visual_size = {x=5, y=5},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = false,
|
||||
view_range = 16,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
damage = 5,
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
armor = 90,
|
||||
drawtype = "front",
|
||||
light_resistant = true,
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 36,
|
||||
run_start = 37,
|
||||
run_end = 49,
|
||||
punch_start = 37,
|
||||
punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_oerkki",
|
||||
attack = "mobs_oerkki_attack",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
view_range = 16,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- chance of dropping obsidian and coins
|
||||
drops = {
|
||||
{name = "default:obsidian",
|
||||
chance = 3, min = 1, max = 2,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2, min = 2, max = 3,},
|
||||
},
|
||||
-- damaged by
|
||||
light_resistant = true,
|
||||
water_damage = 1,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
stand_start = 0, stand_end = 23,
|
||||
walk_start = 24, walk_end = 36,
|
||||
run_start = 37, run_end = 49,
|
||||
punch_start = 37, punch_end = 49,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
},
|
||||
-- replace torch with air (remove)
|
||||
replace_rate = 50,
|
||||
replace_what = {"default:torch"},
|
||||
replace_with = "air",
|
||||
replace_offset = -1,
|
||||
})
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 2, -1, 6000, 1, -10)
|
||||
-- spawns on stone between 5 and -1 light, 1 in 7000 chance, 1 in area starting at -10 and below
|
||||
mobs:register_spawn("mobs:oerkki", {"default:stone"}, 5, -1, 7000, 1, -10)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:oerkki", "Oerkki", "default_obsidian.png", 1)
|
||||
|
@ -1,34 +1,39 @@
|
||||
|
||||
-- Rat
|
||||
-- Rat by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:rat", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 1,
|
||||
hp_max = 4, -- 1
|
||||
-- not aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 1, hp_max = 4, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_rat.x",
|
||||
--textures = {"mobs_rat.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 2,
|
||||
texture_1 = {"mobs_rat.png"},
|
||||
texture_2 = {"mobs_rat_brown.png"},
|
||||
},
|
||||
-- sounds
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {},
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
sounds = {
|
||||
random = "mobs_rat",
|
||||
},
|
||||
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
step = 1,
|
||||
-- no drops
|
||||
drops = {},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- right click to pick up rat
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_inventory() then
|
||||
clicker:get_inventory():add_item("main", "mobs:rat")
|
||||
@ -36,15 +41,15 @@ passive = true,
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs:rat", {"default:stone"}, 20, -1, 9000, 1, 31000)
|
||||
-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
|
||||
mobs:register_spawn("mobs:rat", {"default:stone"}, 20, 0, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:rat", "Rat", "mobs_rat_inventory.png", 0)
|
||||
|
||||
-- Cooked Rat, yummy!
|
||||
|
||||
minetest.register_craftitem("mobs:rat_cooked", {
|
||||
description = "Cooked Rat",
|
||||
inventory_image = "mobs_cooked_rat.png",
|
||||
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
|
@ -1,61 +1,59 @@
|
||||
|
||||
-- Sand Monster
|
||||
-- Sand Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:sand_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 15,
|
||||
hp_max = 20,
|
||||
-- aggressive, deals 3 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 3,
|
||||
-- health & armor
|
||||
hp_min = 15, hp_max = 20, armor = 90,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sand_monster.x",
|
||||
--textures = {"mobs_sand_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_sand_monster.png"},
|
||||
},
|
||||
visual_size = {x=8,y=8},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
damage = 3,
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 4,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 90,
|
||||
drawtype = "front",
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_sandmonster",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
view_range = 16,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
floats = 0,
|
||||
-- drops desert sand when dead
|
||||
drops = {
|
||||
{name = "default:desert_sand",
|
||||
chance = 1, min = 3, max = 5,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2, min = 2, max = 4,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 3,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 39,
|
||||
walk_start = 41, walk_end = 72,
|
||||
run_start = 74, run_end = 105,
|
||||
punch_start = 74, punch_end = 105,
|
||||
},
|
||||
})
|
||||
-- spawns on desert sand between -1 and 20 light, 1 in 5000 chance, 1 sand monster in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:sand_monster", {"default:desert_sand", "default:sand"}, 20, -1, 5000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:sand_monster", "Sand Monster", "default_desert_sand.png", 1)
|
@ -1,47 +1,56 @@
|
||||
|
||||
-- Sheep
|
||||
-- Sheep by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:sheep", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
-- not aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 10, hp_max = 15, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
--textures = {"mobs_sheep.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_sheep.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=1,y=1},
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_sheep",
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 80,
|
||||
walk_start = 81,
|
||||
walk_end = 100,
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
passive = true,
|
||||
-- drops raw meat when dead
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1, min = 2, max = 3,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 80,
|
||||
walk_start = 81, walk_end = 100,
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat",
|
||||
view_range = 8,
|
||||
-- replace grass/wheat with air (eat)
|
||||
replace_rate = 50,
|
||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
|
||||
replace_with = "air",
|
||||
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
@ -52,6 +61,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
self.food = 0
|
||||
if self.child == false then self.horny = true end
|
||||
self.gotten = false -- can be shaved again
|
||||
self.tamed = true
|
||||
self.object:set_properties({
|
||||
@ -62,7 +72,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
end
|
||||
return
|
||||
end
|
||||
if clicker:get_inventory() and not self.gotten then
|
||||
if clicker:get_inventory() and not self.gotten and self.child == false then
|
||||
self.gotten = true -- shaved
|
||||
if minetest.registered_items["wool:white"] then
|
||||
clicker:get_inventory():add_item("main", ItemStack("wool:white "..math.random(1,3)))
|
||||
@ -75,5 +85,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
end
|
||||
end,
|
||||
})
|
||||
-- spawn on default;green grass between 20 and 8 light, 1 in 9000 chance, 1 sheep in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:sheep", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
|
0
mods/mobs/sounds/mobs_dirtmonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_dirtmonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_dungeonmaster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_dungeonmaster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_lavaflan.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_lavaflan.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_mesemonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_mesemonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_oerkki.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_oerkki.ogg
Executable file → Normal file
BIN
mods/mobs/sounds/mobs_pig_angry.ogg
Executable file
BIN
mods/mobs/sounds/mobs_pig_angry.ogg
Executable file
Binary file not shown.
0
mods/mobs/sounds/mobs_rat.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_rat.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_sandmonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_sandmonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_spider.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_spider.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_stonemonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_stonemonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_treemonster.ogg
Executable file → Normal file
0
mods/mobs/sounds/mobs_treemonster.ogg
Executable file → Normal file
@ -1,85 +1,74 @@
|
||||
|
||||
-- Glowtest Spider
|
||||
-- Spider by fishyWET (borrowed from Lord of the Test [game])
|
||||
|
||||
mobs:register_mob("mobs:spider", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 30,
|
||||
hp_max = 35,
|
||||
-- agressive, does 4 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 4,
|
||||
-- health & armor
|
||||
hp_min = 30, hp_max = 40, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
|
||||
--textures = {"mobs_spider.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_spider.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_spider.png"},
|
||||
},
|
||||
visual_size = {x=7,y=7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_spider.x",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 15,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
armor = 100,
|
||||
damage = 4,
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 4,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "ethereal:crystal_spike",
|
||||
chance = 15,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 6,},
|
||||
},
|
||||
light_resistant = true,
|
||||
drawtype = "front",
|
||||
water_damage = 5,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
on_rightclick = nil,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 1,
|
||||
stand_end = 1,
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
run_start = 20,
|
||||
run_end = 40,
|
||||
punch_start = 50,
|
||||
punch_end = 90,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_spider",
|
||||
war_cry = "mobs_eerie",
|
||||
death = "mobs_howl",
|
||||
attack = "mobs_oerkki_attack",
|
||||
attack = "mobs_spider",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
sounds = {},
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
view_range = 16,
|
||||
floats = 0,
|
||||
-- drops string with a chance of sandstone or crystal spike if Ethereal installed
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 2, min = 2, max = 3,},
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 4, min = 1, max = 2,},
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 2, min = 2, max = 6,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 5,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 1, stand_end = 1,
|
||||
walk_start = 20, walk_end = 40,
|
||||
run_start = 20, run_end = 40,
|
||||
punch_start = 50, punch_end = 90,
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
})
|
||||
mobs:register_spawn("mobs:spider", {"default:junglegrass", "default:jungleleaves", "default:jungletree"}, 20, -1, 8000, 1, 31000)
|
||||
-- spawn on desert stone/crystal dirt, between 0 and 5 light, 1 in 7000 chance, 1 in area up to 71 in height
|
||||
mobs:register_spawn("mobs:spider", {"default:jungleleaves", "default:jungletree"}, 20, -1, 8000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:spider", "Spider", "mobs_cobweb.png", 1)
|
||||
|
||||
-- Ethereal crystal spike compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:crystal_spike", "default:sandstone")
|
||||
end
|
||||
|
||||
-- Spider Cobweb
|
||||
|
||||
minetest.register_node("mobs:spider_cobweb", {
|
||||
description = "Spider Cobweb", --Description changé pour éviter conflit avec homedecor_modpack
|
||||
drawtype = "plantlike",
|
||||
|
@ -1,68 +1,63 @@
|
||||
|
||||
-- Stone Monster
|
||||
-- Stone Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:stone_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 30,
|
||||
hp_max = 35,
|
||||
-- aggressive, deals 5 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 5,
|
||||
-- health & armor
|
||||
hp_min = 30, hp_max = 35, armor = 60,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
--textures = {"mobs_stone_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_stone_monster.png"},
|
||||
},
|
||||
visual_size = {x=3, y=2.6},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
damage = 5,
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 10,
|
||||
min = 3,
|
||||
max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance = 5,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
{name = "default:coal_lump",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 60,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_stonemonster",
|
||||
},
|
||||
-- speed and jump, sinks in water
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "mobs_blood.png",
|
||||
floats = 0,
|
||||
view_range = 16,
|
||||
-- chance of dropping torch, iron, lump and coins
|
||||
drops = {
|
||||
{name = "default:torch",
|
||||
chance = 10, min = 3, max = 5,},
|
||||
{name = "default:iron_lump",
|
||||
chance = 5, min = 1, max = 2,},
|
||||
{name = "default:coal_lump",
|
||||
chance = 3, min = 1, max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2, min = 2, max = 3,},
|
||||
},
|
||||
-- damaged by
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63,
|
||||
},
|
||||
})
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone", "nether:dirt_top"}, 3, -1, 5250, 1, -5)
|
||||
-- spawns on stone between -1 and 5 light, 1 in 5500 chance, 1 in area below -5
|
||||
mobs:register_spawn("mobs:stone_monster", {"default:stone", "nether:dirt_top"}, 5, -1, 5500, 1, -5)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:stone_monster", "Stone Monster", "default_stone.png", 1)
|
||||
|
BIN
mods/mobs/textures/tnt_smoke.png
Executable file
BIN
mods/mobs/textures/tnt_smoke.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 202 B |
@ -1,75 +1,70 @@
|
||||
|
||||
-- Tree Monster (or Tree Gollum as I like to call it)
|
||||
-- Tree Monster (or Tree Gollum) by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs:tree_monster", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "monster",
|
||||
hp_min = 40,
|
||||
hp_max = 50,
|
||||
-- aggressive, deals 6 damage to player when hit
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 6,
|
||||
-- health & armor
|
||||
hp_min = 40, hp_max = 50, armor = 80,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_tree_monster.x",
|
||||
--textures = {"mobs_tree_monster.png"},
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_tree_monster.png"},
|
||||
},
|
||||
visual_size = {x=4.5,y=4.5},
|
||||
blood_texture = "default_wood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
view_range = 16,
|
||||
sounds = {
|
||||
random = "mobs_treemonster",
|
||||
},
|
||||
-- speed and jumop
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 2.5,
|
||||
damage = 6,
|
||||
jump = true,
|
||||
step = 0.5,
|
||||
view_range = 16,
|
||||
-- drops saplings or apple
|
||||
drops = {
|
||||
{name = "ethereal:tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
chance = 3, min = 1, max = 2},
|
||||
{name = "ethereal:jungle_tree_sapling",
|
||||
chance = 3,
|
||||
min = 1,
|
||||
max = 2,},
|
||||
chance = 3, min = 1, max = 2},
|
||||
{name = "default:apple",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 5,},
|
||||
chance = 2, min = 1, max = 3,},
|
||||
{name = "maptools:silver_coin",
|
||||
chance = 2,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
light_resistant = true,
|
||||
armor = 80,
|
||||
drawtype = "front",
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 2,
|
||||
disable_fall_damage = true,
|
||||
attack_type = "dogfight",
|
||||
fall_damage = 0,
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62,
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 24,
|
||||
walk_start = 25, walk_end = 47,
|
||||
run_start = 48, run_end = 62,
|
||||
punch_start = 48, punch_end = 62,
|
||||
},
|
||||
sounds = {
|
||||
random = "mobs_treemonster",
|
||||
},
|
||||
step = 0.5,
|
||||
jump = true,
|
||||
step = 1,
|
||||
blood_texture = "default_wood.png",
|
||||
})
|
||||
-- spawn on leaves and beech_leaves, between 0 and 5 light, 1 in 7000 chance, 1 in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:tree_monster", {"default:leaves", "moretrees:beech_leaves"}, 3, -1, 8000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:tree_monster", "Tree Monster", "default_tree_top.png", 1)
|
||||
|
||||
-- Ethereal sapling compatibility
|
||||
|
||||
if not minetest.get_modpath("ethereal") then
|
||||
minetest.register_alias("ethereal:tree_sapling", "default:sapling")
|
||||
minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling")
|
||||
|
@ -1,56 +1,67 @@
|
||||
-- Warthog
|
||||
|
||||
-- Warthog by KrupnoPavel
|
||||
|
||||
mobs:register_mob("mobs:pumba", {
|
||||
-- animal, monster, npc, barbarian
|
||||
type = "animal",
|
||||
hp_min = 10,
|
||||
hp_max = 15,
|
||||
-- aggressive, deals 2 damage to player when threatened
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
damage = 4,
|
||||
-- health & armor
|
||||
hp_min = 15, hp_max = 20, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
--textures = {"mobs_pumba.png"},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
drawtype = "front",
|
||||
available_textures = {
|
||||
total = 1,
|
||||
texture_1 = {"mobs_pumba.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_pumba.x",
|
||||
visual_size = {x=1,y=1},
|
||||
blood_texture = "mobs_blood.png",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
attack = "mobs_pig_angry",
|
||||
},
|
||||
-- speed and jump
|
||||
walk_velocity = 2,
|
||||
armor = 200,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
step = 1,
|
||||
-- follows apple
|
||||
follow = "default:apple",
|
||||
view_range = 8,
|
||||
-- drops raw pork when dead
|
||||
drops = {
|
||||
{name = "mobs:pork_raw",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 3,},
|
||||
chance = 1, min = 2, max = 3,},
|
||||
},
|
||||
drawtype = "front",
|
||||
-- damaged by
|
||||
water_damage = 1,
|
||||
lava_damage = 5,
|
||||
light_damage = 0,
|
||||
sounds = {
|
||||
random = "mobs_pig",
|
||||
},
|
||||
-- model animation
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25,
|
||||
stand_end = 55,
|
||||
walk_start = 70,
|
||||
walk_end = 100,
|
||||
stand_start = 25, stand_end = 55,
|
||||
walk_start = 70, walk_end = 100,
|
||||
punch_start = 70, punch_end = 100,
|
||||
},
|
||||
follow = "farming:wheat",
|
||||
view_range = 8,
|
||||
jump = true,
|
||||
step = 1,
|
||||
passive = true,
|
||||
blood_texture = "mobs_blood.png",
|
||||
|
||||
-- can be tamed by feeding 8 wheat (will not attack when tamed)
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
if item:get_name() == "default:apple" then
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
if self.child == false then self.horny = true end
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
@ -60,11 +71,12 @@ mobs:register_mob("mobs:pumba", {
|
||||
end,
|
||||
|
||||
})
|
||||
-- spawns on normal or shroom dirt, between 8 and 20 light, 1 in 10000 chance, 1 in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:pumba", {"default:dirt_with_grass", "default:dirt"}, 20, 8, 10000, 1, 31000)
|
||||
-- register spawn egg
|
||||
mobs:register_egg("mobs:pumba", "Warthog", "wool_pink.png", 1)
|
||||
|
||||
-- Porkchops
|
||||
|
||||
-- Porkchops (raw and cooked)
|
||||
minetest.register_craftitem("mobs:pork_raw", {
|
||||
description = "Raw Porkchop",
|
||||
inventory_image = "mobs_pork_raw.png",
|
||||
|
@ -14,7 +14,7 @@ mobs:register_mob("mobs:wolf", {
|
||||
},
|
||||
--visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = true,
|
||||
view_range = 20,
|
||||
view_range = 16,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
damage = 4,
|
||||
|
Loading…
Reference in New Issue
Block a user