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fix crash when generate nether
fix crash when generate nether and fix global variable
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@ -357,7 +357,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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--local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
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--local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
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--local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
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--local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
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local side_length = maxp.x - minp.x - 1 -- maybe mistake here
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local side_length = maxp.x - minp.x + 1 -- maybe mistake here
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
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local pmap1 = minetest.get_perlin_map(perlins[1], map_lengths_xyz):get2dMap_flat(minp)
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local pmap1 = minetest.get_perlin_map(perlins[1], map_lengths_xyz):get2dMap_flat(minp)
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@ -390,7 +390,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local test3 = math.abs(pmap3[count])
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local test3 = math.abs(pmap3[count])
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local t = math.floor(test*3+0.5)
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local t = math.floor(test*3+0.5)
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local h
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if test2 < 0 then
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if test2 < 0 then
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h = math.floor(test2*3+0.5)-1
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h = math.floor(test2*3+0.5)-1
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else
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else
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