diff --git a/mods/death_messages/init.lua b/mods/death_messages/init.lua index b435733f..24094725 100755 --- a/mods/death_messages/init.lua +++ b/mods/death_messages/init.lua @@ -65,7 +65,7 @@ local function sound_play_all(dead) for _, p in ipairs(minetest.get_connected_players()) do local player_name = p:get_player_name() if player_name and player_name ~= dead then - minetest.sound_play({name="death_messages_people_1", to_player=player_name, gain=0.5*soundset.get_gain(player_name,"other")}) + minetest.sound_play("death_messages_people_1",{to_player=player_name, gain=0.5*soundset.get_gain(player_name,"other")}) end end end @@ -93,7 +93,7 @@ if RANDOM_MESSAGES == true then else minetest.chat_send_all(player_name .. messages.other[math.random(1,#messages.other)] ) end - minetest.sound_play({name = sounds[math.random(1,#sounds)],to_player=player:get_player_name(),gain=0.5*soundset.get_gain(player:get_player_name(),"other")}) + minetest.sound_play(sounds[math.random(1,#sounds)],{to_player=player:get_player_name(),gain=0.5*soundset.get_gain(player:get_player_name(),"other")}) sound_play_all(player:get_player_name()) end) @@ -117,7 +117,7 @@ else else minetest.chat_send_all(player_name .. " died.") end - minetest.sound_play({name = sounds[math.random(1,#sounds)],to_player=player:get_player_name(),gain=0.5*soundset.get_gain(player:get_player_name(),"other")}) + minetest.sound_play(sounds[math.random(1,#sounds)],{to_player=player:get_player_name(),gain=0.5*soundset.get_gain(player:get_player_name(),"other")}) sound_play_all(player:get_player_name()) end) end