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https://github.com/sys4-fr/server-nalc.git
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parent
9e31c3c23c
commit
d96545da57
@ -13,11 +13,6 @@ local nodedef = {
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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items = {
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'snow:sapling_pine'},
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rarity = 20,
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},
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{
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{
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items = {'snow:needles'},
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items = {'snow:needles'},
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}
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}
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@ -32,7 +27,7 @@ If christmas_content is enabled, then this next part will override the pine need
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The Xmas tree needles are registred and defined a farther down in this nodes.lua file.
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The Xmas tree needles are registred and defined a farther down in this nodes.lua file.
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~ LazyJ
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~ LazyJ
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]]
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if snow.christmas_content then
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if snow.christmas_content then
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table.insert(nodedef.drop.items, 1, {
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table.insert(nodedef.drop.items, 1, {
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-- player will get xmas tree with 1/120 chance
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-- player will get xmas tree with 1/120 chance
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@ -40,7 +35,7 @@ if snow.christmas_content then
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rarity = 120,
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rarity = 120,
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})
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})
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end
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end
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]]
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minetest.register_node("snow:needles", table.copy(nodedef))
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minetest.register_node("snow:needles", table.copy(nodedef))
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@ -75,7 +70,7 @@ nodedef.drop.items[#nodedef.drop.items] = {items = {'snow:needles_decorated'}}
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minetest.register_node("snow:needles_decorated", nodedef)
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minetest.register_node("snow:needles_decorated", nodedef)
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-- Saplings
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--[[ Saplings
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nodedef = {
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nodedef = {
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description = "Pine Sapling",
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description = "Pine Sapling",
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@ -101,7 +96,7 @@ nodedef.inventory_image = "snow_xmas_tree.png"
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nodedef.wield_image = "snow_xmas_tree.png"
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nodedef.wield_image = "snow_xmas_tree.png"
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minetest.register_node("snow:xmas_tree", nodedef)
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minetest.register_node("snow:xmas_tree", nodedef)
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]]
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nodedef = {
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nodedef = {
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description = "Star",
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description = "Star",
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