Reset HUD (not ready for server yet)
@@ -1,33 +0,0 @@
 | 
			
		||||
function hud.register(name, def)
 | 
			
		||||
	-- name: statbar name (health, air, hunger, armor already used by default)
 | 
			
		||||
	-- def: <HUD item definition> (see below)
 | 
			
		||||
 | 
			
		||||
hud.change_item(player, name, def)
 | 
			
		||||
	-- player: player object
 | 
			
		||||
	-- name: statbar name (health, air, hunger, armor already used by default)
 | 
			
		||||
	-- def: table containing new values
 | 
			
		||||
		-- currently supported: number, text and offset
 | 
			
		||||
 | 
			
		||||
hud.remove_item(player, name)
 | 
			
		||||
 | 
			
		||||
HUD item definition
 | 
			
		||||
{
 | 
			
		||||
	hud_elem_type = "statbar",		-- currently only supported type (same as in lua-api.txt)
 | 
			
		||||
	position = {x=<x>, y=<y>},		-- position of statbar (same as in lua-api.txt)
 | 
			
		||||
	size = {x=24, y=24},			-- statbar texture size (default 24x24), needed to be scaled correctly
 | 
			
		||||
	text = "hud_heart_fg.png",		-- texture name (same as in lua-api.txt)
 | 
			
		||||
	number = 20,				-- number/2 = number of full textures(e.g. hearts)
 | 
			
		||||
	max = 20,				-- used to prevent "overflow" of statbars
 | 
			
		||||
	alignment = {x=-1,y=-1},		-- alignment on screen (same as in lua-api.txt)
 | 
			
		||||
	offset = HUD_HEALTH_OFFSET,
 | 
			
		||||
	background = "hud_heart_bg.png",	-- statbar background texture name
 | 
			
		||||
	autohide_bg = false,			-- hide statbar background textures when number = 0
 | 
			
		||||
	events = {				-- called on events "damage" and "breath_changed" of players
 | 
			
		||||
		 {
 | 
			
		||||
			type = "damage",
 | 
			
		||||
			func = function(player)
 | 
			
		||||
				-- do something here
 | 
			
		||||
			end
 | 
			
		||||
		 }
 | 
			
		||||
	},
 | 
			
		||||
}
 | 
			
		||||
@@ -1,502 +0,0 @@
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                  GNU LESSER GENERAL PUBLIC LICENSE
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                       Version 2.1, February 1999
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           How to Apply These Terms to Your New Libraries
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  <signature of Ty Coon>, 1 April 1990
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That's all there is to it!
 | 
			
		||||
							
								
								
									
										114
									
								
								mods/hud/README.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,47 +1,74 @@
 | 
			
		||||
Minetest mod "Better HUD"
 | 
			
		||||
=========================
 | 
			
		||||
Version: 2.0
 | 
			
		||||
Version: 1.4
 | 
			
		||||
 | 
			
		||||
(c) Copyright BlockMen (2013-2015)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
About this mod:
 | 
			
		||||
~~~~~~~~~~~~~~~
 | 
			
		||||
This mod improves the HUD of Minetest and adds (hidden by default) statbars for Hunger and Armor.
 | 
			
		||||
Also it provides an API to add new statbars easily, see API.txt for more informations.
 | 
			
		||||
 | 
			
		||||
Changes in builtin HUD items:
 | 
			
		||||
- Adds background for Health bar
 | 
			
		||||
- Uses better textures for Hotbar
 | 
			
		||||
- Uses texture for crosshair
 | 
			
		||||
- Positions of builtin statbars can be changed via "hud.conf" file
 | 
			
		||||
 | 
			
		||||
This mod gets provided as Modpack aswell, which includes the hunger mod (https://github.com/BlockMen/hunger)
 | 
			
		||||
More information concerning the hunger mechanics can be get there.
 | 
			
		||||
 | 
			
		||||
This mod supports the 3d_armor mod by stu (https://github.com/stujones11/minetest-3d_armor)
 | 
			
		||||
License of source code: WTFPL
 | 
			
		||||
-----------------------------
 | 
			
		||||
(c) Copyright BlockMen (2013-2014)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
License:
 | 
			
		||||
~~~~~~~~
 | 
			
		||||
(c) Copyright BlockMen (2013-2015)
 | 
			
		||||
Using the mod:
 | 
			
		||||
--------------
 | 
			
		||||
This mod changes the HUD of Minetest. 
 | 
			
		||||
It improves the apperance of the health and breath bar and adds a more fancy hotbar. Furthermore it adds a 
 | 
			
		||||
custom crosshair, an armor bar (only for 3darmor mod) and a hunger bar. It includes also a mechanic for hunger.
 | 
			
		||||
 | 
			
		||||
You can create a "hud.conf" file to customize the positions of health, hunger, armor and breath bar. Take a look at "hud.conf.example" to get more infos.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Code:
 | 
			
		||||
Licensed under the GNU LGPL version 2.1 or higher.
 | 
			
		||||
You can redistribute it and/or modify it under 
 | 
			
		||||
the terms of the GNU Lesser General Public License 
 | 
			
		||||
as published by the Free Software Foundation;
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
License along with this library; if not, write to the Free Software
 | 
			
		||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 | 
			
		||||
 | 
			
		||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
 | 
			
		||||
!!IMPORTANT !!:
 | 
			
		||||
Keep in mind if running a server with this mod, that the custom position should be displayed correct on every screen size!!
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Textures:
 | 
			
		||||
=Hunger=
 | 
			
		||||
========
 | 
			
		||||
This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion,
 | 
			
		||||
that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
 | 
			
		||||
If you are hungry (empty hunger bar) you will get damage and die in case you don't eat something.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Notice:
 | 
			
		||||
-------
 | 
			
		||||
You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf", or "hud_hunger_enable = false" in minetest.conf.
 | 
			
		||||
In case of conflict hud.conf configuration is dominant.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Currently supported food:
 | 
			
		||||
-------------------------
 | 
			
		||||
- Apples (default)
 | 
			
		||||
- Animalmaterials (mobf modpack)
 | 
			
		||||
- Bread (default)
 | 
			
		||||
- Bushes
 | 
			
		||||
- bushes_classic
 | 
			
		||||
- Creatures
 | 
			
		||||
- Dwarves (beer and such)
 | 
			
		||||
- Docfarming
 | 
			
		||||
- Fishing
 | 
			
		||||
- Farming plus
 | 
			
		||||
- Farming (default and Tenplus1's fork)
 | 
			
		||||
- Food
 | 
			
		||||
- fruit
 | 
			
		||||
- Glooptest
 | 
			
		||||
- JKMod
 | 
			
		||||
- kpgmobs
 | 
			
		||||
- Mobfcooking
 | 
			
		||||
- Mooretrees
 | 
			
		||||
- Mtfoods
 | 
			
		||||
- mushroom
 | 
			
		||||
- mush45
 | 
			
		||||
- Seaplants (sea)
 | 
			
		||||
- Simple mobs
 | 
			
		||||
 | 
			
		||||
Example: 1 apple fills up the hunger bar by 1 bread, 1 bread (from farming) 2 breads in bar.
 | 
			
		||||
 | 
			
		||||
Although it show 20 hunger points (10 breads) in hunger bar,
 | 
			
		||||
you can fill it up to 30 points.(5 breads not shown then)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
License of textures:
 | 
			
		||||
--------------------
 | 
			
		||||
hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
 | 
			
		||||
hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
 | 
			
		||||
hud_hunger_fg.png - PilzAdam (WTFPL), modified by BlockMen
 | 
			
		||||
@@ -51,16 +78,11 @@ hud_air_fg.png - kaeza (WTFPL), modified by BlockMen
 | 
			
		||||
hud_armor_fg.png - Stu (CC BY-SA 3.0), modified by BlockMen
 | 
			
		||||
hud_armor_bg.png - Stu (CC BY-SA 3.0), modified by BlockMen
 | 
			
		||||
 | 
			
		||||
everything else is WTFPL:
 | 
			
		||||
(c) Copyright BlockMen (2013-2014)
 | 
			
		||||
 | 
			
		||||
Github:
 | 
			
		||||
~~~~~~~
 | 
			
		||||
https://github.com/BlockMen/hud
 | 
			
		||||
 | 
			
		||||
Forum:
 | 
			
		||||
~~~~~~
 | 
			
		||||
https://forum.minetest.net/viewtopic.php?id=6342
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Changelog:
 | 
			
		||||
~~~~~~~~~~
 | 
			
		||||
see changelog.txt
 | 
			
		||||
This program is free software. It comes without any warranty, to
 | 
			
		||||
the extent permitted by applicable law. You can redistribute it
 | 
			
		||||
and/or modify it under the terms of the Do What The Fuck You Want
 | 
			
		||||
To Public License, Version 2, as published by Sam Hocevar. See
 | 
			
		||||
http://sam.zoy.org/wtfpl/COPYING for more details.
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										206
									
								
								mods/hud/api.lua
									
									
									
									
									
								
							
							
						
						@@ -1,206 +0,0 @@
 | 
			
		||||
-- global values
 | 
			
		||||
hud.registered_items = {}
 | 
			
		||||
hud.damage_events = {}
 | 
			
		||||
hud.breath_events = {}
 | 
			
		||||
 | 
			
		||||
-- keep id handling internal
 | 
			
		||||
local hud_id = {}	-- hud item ids
 | 
			
		||||
local sb_bg = {}	-- statbar background ids
 | 
			
		||||
 | 
			
		||||
-- localize often used table
 | 
			
		||||
local items = hud.registered_items
 | 
			
		||||
 | 
			
		||||
local function throw_error(msg)
 | 
			
		||||
	minetest.chat_send_all(msg)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- API
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
function hud.register(name, def)
 | 
			
		||||
	if not name or not def then
 | 
			
		||||
		throw_error("not enough parameters given")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	--TODO: allow other elements
 | 
			
		||||
	if def.hud_elem_type ~= "statbar" then
 | 
			
		||||
		throw_error("The given HUD element is no statbar")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	if items[name] ~= nil then
 | 
			
		||||
		throw_error("A statbar with that name already exists")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- actually register
 | 
			
		||||
	-- add background first since draworder is based on id :\
 | 
			
		||||
	if def.hud_elem_type == "statbar" and def.background ~= nil then
 | 
			
		||||
		sb_bg[name] = table.copy(def)
 | 
			
		||||
		sb_bg[name].text = def.background
 | 
			
		||||
		if not def.autohide_bg and def.max then
 | 
			
		||||
			sb_bg[name].number = def.max
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	-- add item itself
 | 
			
		||||
	items[name] = def
 | 
			
		||||
 | 
			
		||||
	-- register events
 | 
			
		||||
	if def.events then
 | 
			
		||||
		for _,v in pairs(def.events) do
 | 
			
		||||
			if v and v.type and v.func then
 | 
			
		||||
				if v.type == "damage" then
 | 
			
		||||
					table.insert(hud.damage_events, v)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				if v.type == "breath" then
 | 
			
		||||
					table.insert(hud.breath_events, v)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	-- no error so far, return sucess
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.change_item(player, name, def)
 | 
			
		||||
	if not player or not name or not def then
 | 
			
		||||
		throw_error("Not enough parameters given to change HUD item")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	local i_name = player:get_player_name().."_"..name
 | 
			
		||||
	local elem = hud_id[i_name]
 | 
			
		||||
	if not elem then
 | 
			
		||||
		throw_error("Given HUD element " .. dump(name) .. " does not exist".." h<><68><EFBFBD><EFBFBD>")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- Only update if values supported and value actually changed
 | 
			
		||||
	-- update supported values (currently number and text only)
 | 
			
		||||
	if def.number and elem.number then
 | 
			
		||||
		if def.number ~= elem.number then
 | 
			
		||||
			if elem.max and def.number > elem.max and not def.max then
 | 
			
		||||
				def.number = elem.max
 | 
			
		||||
			end
 | 
			
		||||
			if def.max then
 | 
			
		||||
				elem.max = def.max
 | 
			
		||||
			end
 | 
			
		||||
			player:hud_change(elem.id, "number", def.number)
 | 
			
		||||
			elem.number = def.number
 | 
			
		||||
			-- hide background when set
 | 
			
		||||
			local bg = hud_id[i_name.."_bg"]
 | 
			
		||||
			if elem.autohide_bg then
 | 
			
		||||
				if def.number < 1 then
 | 
			
		||||
					player:hud_change(bg.id, "number", 0)
 | 
			
		||||
				else
 | 
			
		||||
					local num = bg.number
 | 
			
		||||
					if bg.max then
 | 
			
		||||
						num = bg.max
 | 
			
		||||
					end
 | 
			
		||||
					player:hud_change(bg.id, "number", num)
 | 
			
		||||
				end
 | 
			
		||||
			else
 | 
			
		||||
				if bg and bg.max and bg.max < 1 and def.max and def.max > bg.max then
 | 
			
		||||
					player:hud_change(bg.id, "number", def.max)
 | 
			
		||||
					bg.max = def.max
 | 
			
		||||
				end	
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
	if def.text and elem.text then
 | 
			
		||||
		if def.text ~= elem.text then
 | 
			
		||||
			player:hud_change(elem.id, "text", def.text)
 | 
			
		||||
			elem.text = def.text
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if def.offset and elem.offset then
 | 
			
		||||
		if def.item_name and def.offset == "item" then
 | 
			
		||||
			local i_name2 = player:get_player_name().."_"..def.item_name
 | 
			
		||||
			local elem2 = hud_id[i_name2]
 | 
			
		||||
			if elem2 then
 | 
			
		||||
				local p2 = elem2.offset
 | 
			
		||||
				local p1 = elem.offset
 | 
			
		||||
				player:hud_change(elem2.id, "offset", p1)
 | 
			
		||||
				player:hud_change(elem.id, "offset", p2)
 | 
			
		||||
				elem2.offset = p1
 | 
			
		||||
				elem.offset = p2
 | 
			
		||||
				if elem.background then
 | 
			
		||||
					local elem3 = hud_id[i_name.."_bg"]
 | 
			
		||||
					if elem3 and elem3.offset then
 | 
			
		||||
						player:hud_change(elem3.id, "offset", p2)
 | 
			
		||||
						elem3.offset = p2
 | 
			
		||||
						local elem4 = hud_id[i_name2.."_bg"]
 | 
			
		||||
						if elem4 and elem4.offset then
 | 
			
		||||
							player:hud_change(elem4.id, "offset", p1)
 | 
			
		||||
							elem4.offset = p1
 | 
			
		||||
						end
 | 
			
		||||
					end
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		else
 | 
			
		||||
			player:hud_change(elem.id, "offset", def.offset)
 | 
			
		||||
			elem.offset = def.offset
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.remove_item(player, name)
 | 
			
		||||
	if not player or not name then
 | 
			
		||||
		throw_error("Not enough parameters given")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	local i_name = player:get_player_name().."_"..name
 | 
			
		||||
	if hud_id[i_name] == nil then
 | 
			
		||||
		throw_error("Given HUD element " .. dump(name) .. " does not exist")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	player:hud_remove(hud_id[i_name].id)
 | 
			
		||||
	hud_id[i_name] = nil
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- Add registered HUD items to joining players
 | 
			
		||||
--
 | 
			
		||||
 | 
			
		||||
-- Following code is placed here to keep HUD ids internal
 | 
			
		||||
local function add_hud_item(player, name, def)
 | 
			
		||||
	if not player or not name or not def then
 | 
			
		||||
		throw_error("not enough parameters given")
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	local i_name = player:get_player_name().."_"..name
 | 
			
		||||
	hud_id[i_name] = def
 | 
			
		||||
	hud_id[i_name].id = player:hud_add(def)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_joinplayer(function(player)
 | 
			
		||||
 | 
			
		||||
	-- first: hide the default statbars
 | 
			
		||||
	player:hud_set_flags({healthbar = false, breathbar = false})
 | 
			
		||||
 | 
			
		||||
	-- now add the backgrounds (e.g. for statbars)
 | 
			
		||||
	for _,item in pairs(sb_bg) do
 | 
			
		||||
		add_hud_item(player, _.."_bg", item)
 | 
			
		||||
	end
 | 
			
		||||
	-- and finally the actual HUD items
 | 
			
		||||
	for _,item in pairs(items) do
 | 
			
		||||
		add_hud_item(player, _, item)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- fancy hotbar (only when no crafting mod present)
 | 
			
		||||
	if minetest.get_modpath("crafting") == nil then
 | 
			
		||||
	    minetest.after(0.5, function()
 | 
			
		||||
		player:hud_set_hotbar_image("hud_hotbar.png")
 | 
			
		||||
		player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
 | 
			
		||||
	    end)
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
							
								
								
									
										34
									
								
								mods/hud/armor.lua
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,34 @@
 | 
			
		||||
minetest.after(0, function()
 | 
			
		||||
 if not armor.def then
 | 
			
		||||
	minetest.after(2,minetest.chat_send_all,"#Better HUD: Please update your version of 3darmor")
 | 
			
		||||
	HUD_SHOW_ARMOR = false
 | 
			
		||||
 end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
function hud.get_armor(player)
 | 
			
		||||
	if not player or not armor.def then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local def = armor.def[name] or nil
 | 
			
		||||
	if def and def.state and def.count then
 | 
			
		||||
		hud.set_armor(name, def.state, def.count)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.set_armor(player_name, ges_state, items)
 | 
			
		||||
	local max_items = 4
 | 
			
		||||
	if items == 5 then 
 | 
			
		||||
		max_items = items
 | 
			
		||||
	end
 | 
			
		||||
	local max = max_items * 65535
 | 
			
		||||
	local lvl = max - ges_state
 | 
			
		||||
	lvl = lvl/max
 | 
			
		||||
	if ges_state == 0 and items == 0 then
 | 
			
		||||
		lvl = 0
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	hud.armor[player_name] = lvl* (items * (20 / max_items))
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
end
 | 
			
		||||
@@ -1,101 +0,0 @@
 | 
			
		||||
HUD_SB_SIZE = {x = 24, y = 24}
 | 
			
		||||
 | 
			
		||||
HUD_HEALTH_POS = {x = 0.5,y = 1}
 | 
			
		||||
HUD_HEALTH_OFFSET = {x = -262, y = -87}
 | 
			
		||||
HUD_AIR_POS = {x = 0.5, y = 1}
 | 
			
		||||
HUD_AIR_OFFSET = {x = 15, y = -87}
 | 
			
		||||
HUD_HUNGER_POS = {x = 0.5, y = 1}
 | 
			
		||||
HUD_HUNGER_OFFSET = {x = 15, y = -110}
 | 
			
		||||
HUD_ARMOR_POS = {x = 0.5, y = 1}
 | 
			
		||||
HUD_ARMOR_OFFSET = {x = -262, y = -110}
 | 
			
		||||
 | 
			
		||||
-- read hud.conf settings
 | 
			
		||||
hud.read_conf()
 | 
			
		||||
 | 
			
		||||
local damage_enabled = minetest.setting_getbool("enable_damage")
 | 
			
		||||
 | 
			
		||||
hud.show_hunger = minetest.get_modpath("hunger") ~= nil
 | 
			
		||||
hud.show_armor = minetest.get_modpath("3d_armor") ~= nil
 | 
			
		||||
 | 
			
		||||
-- check if some settings are invalid
 | 
			
		||||
local enable_hunger = minetest.setting_getbool("hud_hunger_enable")
 | 
			
		||||
if (enable_hunger == true or HUD_ENABLE_HUNGER == true) and not hud.show_hunger then
 | 
			
		||||
	hud.notify_hunger(5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if damage_enabled then
 | 
			
		||||
    hud.register("health", {
 | 
			
		||||
	hud_elem_type = "statbar",
 | 
			
		||||
	position = HUD_HEALTH_POS,
 | 
			
		||||
	size = HUD_SB_SIZE,
 | 
			
		||||
	text = "hud_heart_fg.png",
 | 
			
		||||
	number = 20,
 | 
			
		||||
	alignment = {x=-1,y=-1},
 | 
			
		||||
	offset = HUD_HEALTH_OFFSET,
 | 
			
		||||
	background = "hud_heart_bg.png",
 | 
			
		||||
	events = {
 | 
			
		||||
		 {
 | 
			
		||||
			type = "damage",
 | 
			
		||||
			func = function(player)
 | 
			
		||||
				hud.change_item(player, "health", {number = player:get_hp()})
 | 
			
		||||
			end
 | 
			
		||||
		 }
 | 
			
		||||
	},
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    hud.register("air", {
 | 
			
		||||
	hud_elem_type = "statbar",
 | 
			
		||||
	position = HUD_AIR_POS,
 | 
			
		||||
	size = HUD_SB_SIZE,
 | 
			
		||||
	text = "hud_air_fg.png",
 | 
			
		||||
	number = 0,
 | 
			
		||||
	alignment = {x=-1,y=-1},
 | 
			
		||||
	offset = HUD_AIR_OFFSET,
 | 
			
		||||
	background = nil,
 | 
			
		||||
	events = {
 | 
			
		||||
		 {
 | 
			
		||||
			type = "breath",
 | 
			
		||||
			func = function(player)
 | 
			
		||||
				local air = player:get_breath()
 | 
			
		||||
				if air > 10 then
 | 
			
		||||
					air = 0
 | 
			
		||||
				end
 | 
			
		||||
				hud.change_item(player, "air", {number = air * 2})
 | 
			
		||||
			end
 | 
			
		||||
		 }
 | 
			
		||||
	},
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    hud.register("armor", {
 | 
			
		||||
	hud_elem_type = "statbar",
 | 
			
		||||
	position = HUD_ARMOR_POS,
 | 
			
		||||
	size = HUD_SB_SIZE,
 | 
			
		||||
	text = "hud_armor_fg.png",
 | 
			
		||||
	number = 0,
 | 
			
		||||
	alignment = {x=-1,y=-1},
 | 
			
		||||
	offset = HUD_ARMOR_OFFSET,
 | 
			
		||||
	background = "hud_armor_bg.png",
 | 
			
		||||
	autohide_bg = true,
 | 
			
		||||
	max = 20,
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    local start_value = 0
 | 
			
		||||
    if show_hunger then
 | 
			
		||||
	start_value = 20
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    hud.register("hunger", {
 | 
			
		||||
	hud_elem_type = "statbar",
 | 
			
		||||
	position = HUD_HUNGER_POS,
 | 
			
		||||
	size = HUD_SB_SIZE,
 | 
			
		||||
	text = "hud_hunger_fg.png",
 | 
			
		||||
	number = start_value,
 | 
			
		||||
	alignment = {x=-1,y=-1},
 | 
			
		||||
	offset = HUD_HUNGER_OFFSET,
 | 
			
		||||
	background = "hud_hunger_bg.png",
 | 
			
		||||
	--autohide_bg = true,
 | 
			
		||||
	max = 0,
 | 
			
		||||
    })
 | 
			
		||||
else
 | 
			
		||||
	hud.show_armor = false
 | 
			
		||||
end
 | 
			
		||||
							
								
								
									
										157
									
								
								mods/hud/changelog.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,48 +1,50 @@
 | 
			
		||||
2.0
 | 
			
		||||
0.2 Beta
 | 
			
		||||
--------
 | 
			
		||||
- added support of custom config files
 | 
			
		||||
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
 | 
			
		||||
- you get healed with 8 breads and more (in hunger bar) now
 | 
			
		||||
- a bread (from farming) == 2 breads in hunger bar
 | 
			
		||||
 | 
			
		||||
0.2.1 Beta
 | 
			
		||||
----------
 | 
			
		||||
- tweaked override of food
 | 
			
		||||
- added support for food of dwares, moretrees and simple mobs
 | 
			
		||||
 | 
			
		||||
0.2.2 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added support for food of animalmaterials (mobf modpack),fishing
 | 
			
		||||
 | 
			
		||||
0.2.3 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added support for food of glooptest and bushes (commit by CheeseKeg)
 | 
			
		||||
 | 
			
		||||
0.3 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added fancy borders of hud inventory bar (only for screenheight <= 800)
 | 
			
		||||
 | 
			
		||||
0.4 Beta
 | 
			
		||||
----------
 | 
			
		||||
- enabled drowning
 | 
			
		||||
 | 
			
		||||
0.5 Beta
 | 
			
		||||
----------
 | 
			
		||||
- removed the fancy borders of hud inventory bar and moved to new native support
 | 
			
		||||
- moved crosshair to native support too
 | 
			
		||||
 | 
			
		||||
1.0
 | 
			
		||||
---
 | 
			
		||||
- Complete rewrite
 | 
			
		||||
- Moved hunger into seperate mod
 | 
			
		||||
- Added API
 | 
			
		||||
- Switched License to LGPL 2.1
 | 
			
		||||
- hunger is reset after death
 | 
			
		||||
- health and hunger bar is shown correct on all screen resolutions now
 | 
			
		||||
- switched to changed native hotbar image support
 | 
			
		||||
- fixed revival of player when drown
 | 
			
		||||
- hunger bar is not shown anymore if hunger is disabled
 | 
			
		||||
- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
 | 
			
		||||
 | 
			
		||||
=====   =====   =====
 | 
			
		||||
-----   0-1.x   -----
 | 
			
		||||
=====   =====   =====
 | 
			
		||||
 | 
			
		||||
1.4.1
 | 
			
		||||
-----
 | 
			
		||||
- ###
 | 
			
		||||
 | 
			
		||||
1.4
 | 
			
		||||
1.1
 | 
			
		||||
---
 | 
			
		||||
- New hunger mechanics/added experimental player-action based hunger
 | 
			
		||||
- Better crosshair texture, switched to "new" default hand
 | 
			
		||||
- Added support for farming redo mod, kpgmobs and jkmod
 | 
			
		||||
 | 
			
		||||
1.3.3
 | 
			
		||||
-----
 | 
			
		||||
- Prevent crash with armor mod and missing player
 | 
			
		||||
- Add support for ethereal mod (by TenPlus1)
 | 
			
		||||
 | 
			
		||||
1.3.2
 | 
			
		||||
-----
 | 
			
		||||
- Fix dependecies (by Chris Beelby)
 | 
			
		||||
- Add support for creatures mod
 | 
			
		||||
- Add optional healing for food (by TenPlus1)
 | 
			
		||||
 | 
			
		||||
1.3.1
 | 
			
		||||
-----
 | 
			
		||||
- Add compatibility for statbar scaling
 | 
			
		||||
- Fix typo in depends.txt
 | 
			
		||||
- Lower maintimer tick
 | 
			
		||||
 | 
			
		||||
1.3
 | 
			
		||||
---
 | 
			
		||||
- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
 | 
			
		||||
- Fixed healing (not while drowning, fix after death)
 | 
			
		||||
- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
 | 
			
		||||
- Tweaked hand image
 | 
			
		||||
- Player can die caus of starving now
 | 
			
		||||
- added support for stu's 3darmor mod
 | 
			
		||||
- restructured and cleaned up code
 | 
			
		||||
- added support for poisen food (damages player, but does not kill)
 | 
			
		||||
 | 
			
		||||
1.2
 | 
			
		||||
---
 | 
			
		||||
@@ -54,50 +56,33 @@
 | 
			
		||||
- Add support for mods: fruit and mush45
 | 
			
		||||
- New images for hotbar, smaller armor icons
 | 
			
		||||
 | 
			
		||||
1.1
 | 
			
		||||
1.3
 | 
			
		||||
---
 | 
			
		||||
- added support for stu's 3darmor mod
 | 
			
		||||
- restructured and cleaned up code
 | 
			
		||||
- added support for poisen food (damages player, but does not kill)
 | 
			
		||||
- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
 | 
			
		||||
- Fixed healing (not while drowning, fix after death)
 | 
			
		||||
- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
 | 
			
		||||
- Tweaked hand image
 | 
			
		||||
- Player can die caus of starving now
 | 
			
		||||
 | 
			
		||||
1.0
 | 
			
		||||
1.3.1
 | 
			
		||||
-----
 | 
			
		||||
- Add compatibility for statbar scaling
 | 
			
		||||
- Fix typo in depends.txt
 | 
			
		||||
- Lower maintimer tick
 | 
			
		||||
 | 
			
		||||
1.3.2
 | 
			
		||||
-----
 | 
			
		||||
- Fix dependecies (by Chris Beelby)
 | 
			
		||||
- Add support for creatures mod
 | 
			
		||||
- Add optional healing for food (by TenPlus1)
 | 
			
		||||
 | 
			
		||||
1.3.3
 | 
			
		||||
-----
 | 
			
		||||
- Prevent crash with armor mod and missing player
 | 
			
		||||
- Add support for ethereal mod (by TenPlus1)
 | 
			
		||||
 | 
			
		||||
1.4
 | 
			
		||||
---
 | 
			
		||||
- hunger is reset after death
 | 
			
		||||
- health and hunger bar is shown correct on all screen resolutions now
 | 
			
		||||
- switched to changed native hotbar image support
 | 
			
		||||
- fixed revival of player when drown
 | 
			
		||||
- hunger bar is not shown anymore if hunger is disabled
 | 
			
		||||
- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
 | 
			
		||||
 | 
			
		||||
0.5 Beta
 | 
			
		||||
----------
 | 
			
		||||
- removed the fancy borders of hud inventory bar and moved to new native support
 | 
			
		||||
- moved crosshair to native support too
 | 
			
		||||
 | 
			
		||||
0.4 Beta
 | 
			
		||||
----------
 | 
			
		||||
- enabled drowning
 | 
			
		||||
 | 
			
		||||
0.3 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added fancy borders of hud inventory bar (only for screenheight <= 800)
 | 
			
		||||
 | 
			
		||||
0.2.3 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added support for food of glooptest and bushes (commit by CheeseKeg)
 | 
			
		||||
 | 
			
		||||
0.2.2 Beta
 | 
			
		||||
----------
 | 
			
		||||
- added support for food of animalmaterials (mobf modpack),fishing
 | 
			
		||||
 | 
			
		||||
0.2.1 Beta
 | 
			
		||||
----------
 | 
			
		||||
- tweaked override of food
 | 
			
		||||
- added support for food of dwares, moretrees and simple mobs
 | 
			
		||||
 | 
			
		||||
0.2 Beta
 | 
			
		||||
--------
 | 
			
		||||
- added support of custom config files
 | 
			
		||||
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
 | 
			
		||||
- you get healed with 8 breads and more (in hunger bar) now
 | 
			
		||||
- a bread (from farming) == 2 breads in hunger bar
 | 
			
		||||
- New hunger mechanics/added experimental player-action based hunger
 | 
			
		||||
- Better crosshair texture, switched to "new" default hand
 | 
			
		||||
- Added support for farming redo mod, kpgmobs and jkmod
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										27
									
								
								mods/hud/depends.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1 +1,26 @@
 | 
			
		||||
3d_armor?
 | 
			
		||||
default
 | 
			
		||||
animalmaterials?
 | 
			
		||||
bucket?
 | 
			
		||||
bushes?
 | 
			
		||||
bushes_classic?
 | 
			
		||||
creatures?
 | 
			
		||||
docfarming?
 | 
			
		||||
dwarves?
 | 
			
		||||
ethereal?
 | 
			
		||||
farming?
 | 
			
		||||
farming_plus?
 | 
			
		||||
ferns?
 | 
			
		||||
fishing?
 | 
			
		||||
fruit?
 | 
			
		||||
glooptest?
 | 
			
		||||
jkanimals?
 | 
			
		||||
jkfarming?
 | 
			
		||||
jkwine?
 | 
			
		||||
kpgmobs?
 | 
			
		||||
mobfcooking?
 | 
			
		||||
mobs?
 | 
			
		||||
moretrees?
 | 
			
		||||
mtfoods?
 | 
			
		||||
mush45?
 | 
			
		||||
mushroom?
 | 
			
		||||
seaplants?
 | 
			
		||||
 
 | 
			
		||||
@@ -1,46 +0,0 @@
 | 
			
		||||
function hud.read_conf()
 | 
			
		||||
	local mod_path = minetest.get_modpath("hud")
 | 
			
		||||
	local set = io.open(mod_path .. "/hud.conf", "r")
 | 
			
		||||
	if set then
 | 
			
		||||
		dofile(mod_path .. "/hud.conf")
 | 
			
		||||
		set:close()
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.notify_hunger(delay, use)
 | 
			
		||||
	local txt_part = "enable"
 | 
			
		||||
	if use then
 | 
			
		||||
		txt_part = "use"
 | 
			
		||||
	end
 | 
			
		||||
	minetest.after(delay, function()
 | 
			
		||||
		minetest.chat_send_all("#Better HUD: You can't " .. txt_part .. " hunger without the \"hunger\" mod")
 | 
			
		||||
		minetest.chat_send_all("	Enable it or download it from \"https://github.com/BlockMen/hunger\"")
 | 
			
		||||
	end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.player_event(player, event)
 | 
			
		||||
   --needed for first update called by on_join
 | 
			
		||||
   minetest.after(0, function()
 | 
			
		||||
	if event == "health_changed" then
 | 
			
		||||
		for _,v in pairs(hud.damage_events) do
 | 
			
		||||
			if v.func then
 | 
			
		||||
				v.func(player)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if event == "breath_changed" then
 | 
			
		||||
		for _,v in pairs(hud.breath_events) do
 | 
			
		||||
			if v.func then
 | 
			
		||||
				v.func(player)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	if event == "hud_changed" then--called when flags changed
 | 
			
		||||
 | 
			
		||||
	end
 | 
			
		||||
    end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
core.register_playerevent(hud.player_event)
 | 
			
		||||
@@ -1,6 +1,9 @@
 | 
			
		||||
--##Better HUD example config file##
 | 
			
		||||
------------------------------------
 | 
			
		||||
 | 
			
		||||
HUD_ENABLE_HUNGER = true
 | 
			
		||||
HUD_HUNGER_TICK = 300
 | 
			
		||||
 | 
			
		||||
HUD_ARMOR_POS = {x=0.5,y=1}
 | 
			
		||||
HUD_ARMOR_OFFSET= {x=-320, y=-154}
 | 
			
		||||
HUD_HEALTH_POS = {x=0.5,y=1}
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										34
									
								
								mods/hud/hud.conf.example
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,35 +1,33 @@
 | 
			
		||||
--##Better HUD example config file##
 | 
			
		||||
------------------------------------
 | 
			
		||||
-- This example moves the statbars in the down left and down right corners. By Echoes91
 | 
			
		||||
 | 
			
		||||
-- NOTICE --
 | 
			
		||||
-- if damage is disabled no statbar is shown at all
 | 
			
		||||
-- Make sure that the statbars are shown correct on other screen resolutions aswell
 | 
			
		||||
-- This example moves the health bar in the top left corner and the hunger bar in the top right corner
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
HUD_SB_SIZE = {x = 24, y = 24}		-- statbar icon size in pixel before (!) scaling
 | 
			
		||||
--
 | 
			
		||||
-- general settings
 | 
			
		||||
--
 | 
			
		||||
HUD_ENABLE_HUNGER = true		--enables/disables hunger
 | 
			
		||||
HUD_HUNGER_TICK = 300			--sets time for loosing 1/2 bread (of 10) (in seconds)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--!NOTICE!--
 | 
			
		||||
-- >>if damage is disabled neither health bar nor hunger bar or breath bar is shown
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- health bar
 | 
			
		||||
--
 | 
			
		||||
HUD_HEALTH_POS = {x = 0, y = 1}         	-- min 0, max 1
 | 
			
		||||
HUD_HEALTH_OFFSET = {x = 10, y = -30}		-- offset in pixel
 | 
			
		||||
HUD_HEALTH_POS = {x=0,y=0}			--min 0, max 1
 | 
			
		||||
HUD_HEALTH_OFFSET = {x=5,y=30}		--offset in pixel
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- hunger bar
 | 
			
		||||
--
 | 
			
		||||
HUD_HUNGER_POS = {x = 1, y = 1}         	-- min 0, max 1
 | 
			
		||||
HUD_HUNGER_OFFSET = {x = -250, y = -30}		-- offset in pixel
 | 
			
		||||
HUD_HUNGER_POS = {x=1,y=0}			--min 0, max 1
 | 
			
		||||
HUD_HUNGER_OFFSET = {x=-175,y=30}	--offset in pixel
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- breath bar
 | 
			
		||||
--
 | 
			
		||||
HUD_AIR_POS = {x = 1, y = 1}			-- min 0, max 1
 | 
			
		||||
HUD_AIR_OFFSET = {x = -250, y = -60}		-- offset in pixel
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- armor bar
 | 
			
		||||
--
 | 
			
		||||
HUD_ARMOR_POS = {x = 0, y = 1}			-- min 0, max 1
 | 
			
		||||
HUD_ARMOR_OFFSET = {x = 10, y = -60}		-- offset in pixel
 | 
			
		||||
HUD_AIR_POS = {x=0.5,y=1}		--min 0, max 1
 | 
			
		||||
HUD_AIR_OFFSET = {x=15,y=-75}	--offset in pixel
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										33
									
								
								mods/hud/hud.conf.old
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,33 @@
 | 
			
		||||
--##Better HUD example config file##
 | 
			
		||||
------------------------------------
 | 
			
		||||
-- This example moves the health bar in the top left corner and the hunger bar in the top right corner
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- general settings
 | 
			
		||||
--
 | 
			
		||||
HUD_ENABLE_HUNGER = true		--enables/disables hunger
 | 
			
		||||
HUD_HUNGER_TICK = 300			--sets time for loosing 1/2 bread (of 10) (in seconds)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
--!NOTICE!--
 | 
			
		||||
-- >>if damage is disabled neither health bar nor hunger bar or breath bar is shown
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- health bar
 | 
			
		||||
--
 | 
			
		||||
HUD_HEALTH_POS = {x=0.5,y=0.9}			--min 0, max 1
 | 
			
		||||
HUD_HEALTH_OFFSET = {x=-262, y=-50}		--offset in pixel
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- hunger bar
 | 
			
		||||
--
 | 
			
		||||
HUD_HUNGER_POS = {x=0.5,y=0.9}			--min 0, max 1
 | 
			
		||||
HUD_HUNGER_OFFSET = {x=25, y=-50}		--offset in pixel
 | 
			
		||||
 | 
			
		||||
--
 | 
			
		||||
-- breath bar
 | 
			
		||||
--
 | 
			
		||||
HUD_AIR_POS = {x=0.5,y=0.9}		--min 0, max 1
 | 
			
		||||
HUD_AIR_OFFSET = {x=25,y=-10}		--offset in pixel
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										384
									
								
								mods/hud/hunger.lua
									
									
									
									
									
										Executable file
									
								
							
							
						
						@@ -0,0 +1,384 @@
 | 
			
		||||
-- Keep these for backwards compatibility
 | 
			
		||||
function hud.save_hunger(player)
 | 
			
		||||
	hud.set_hunger(player)
 | 
			
		||||
end
 | 
			
		||||
function hud.load_hunger(player)
 | 
			
		||||
	hud.get_hunger(player)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Poison player
 | 
			
		||||
local function poisenp(tick, time, time_left, player)
 | 
			
		||||
	time_left = time_left + tick
 | 
			
		||||
	if time_left < time then
 | 
			
		||||
		minetest.after(tick, poisenp, tick, time, time_left, player)
 | 
			
		||||
	else
 | 
			
		||||
		--reset hud image
 | 
			
		||||
	end
 | 
			
		||||
	if player:get_hp()-1 > 0 then
 | 
			
		||||
		player:set_hp(player:get_hp()-1)
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hud.item_eat(hunger_change, replace_with_item, poisen, heal)
 | 
			
		||||
	return function(itemstack, user, pointed_thing)
 | 
			
		||||
		if itemstack:take_item() ~= nil and user ~= nil then
 | 
			
		||||
			local name = user:get_player_name()
 | 
			
		||||
			local h = tonumber(hud.hunger[name])
 | 
			
		||||
			local hp = user:get_hp()
 | 
			
		||||
 | 
			
		||||
			-- Saturation
 | 
			
		||||
			if h < 30 and hunger_change then
 | 
			
		||||
				h = h + hunger_change
 | 
			
		||||
				if h > 30 then h = 30 end
 | 
			
		||||
				hud.hunger[name] = h
 | 
			
		||||
				hud.set_hunger(user)
 | 
			
		||||
			end
 | 
			
		||||
			-- Healing
 | 
			
		||||
			if hp < 20 and heal then
 | 
			
		||||
				hp = hp + heal
 | 
			
		||||
				if hp > 20 then hp = 20 end
 | 
			
		||||
				user:set_hp(hp)
 | 
			
		||||
			end
 | 
			
		||||
			-- Poison
 | 
			
		||||
			if poisen then
 | 
			
		||||
				--set hud-img
 | 
			
		||||
				poisenp(1.0, poisen, 0, user)
 | 
			
		||||
			end
 | 
			
		||||
 | 
			
		||||
			--sound:eat
 | 
			
		||||
			itemstack:add_item(replace_with_item)
 | 
			
		||||
		end
 | 
			
		||||
		return itemstack
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function overwrite(name, hunger_change, replace_with_item, poisen, heal)
 | 
			
		||||
	local tab = minetest.registered_items[name]
 | 
			
		||||
	if tab == nil then return end
 | 
			
		||||
	tab.on_use = hud.item_eat(hunger_change, replace_with_item, poisen, heal)
 | 
			
		||||
	minetest.registered_items[name] = tab
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
overwrite("default:apple", 2)
 | 
			
		||||
if minetest.get_modpath("farming") ~= nil then
 | 
			
		||||
	overwrite("farming:bread", 4)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("moretrees") ~= nil then
 | 
			
		||||
	overwrite("moretrees:coconut_milk", 1)
 | 
			
		||||
	overwrite("moretrees:raw_coconut", 2)
 | 
			
		||||
	overwrite("moretrees:acorn_muffin", 3)
 | 
			
		||||
	overwrite("moretrees:spruce_nuts", 1)
 | 
			
		||||
	overwrite("moretrees:pine_nuts", 1)
 | 
			
		||||
	overwrite("moretrees:fir_nuts", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("dwarves") ~= nil then
 | 
			
		||||
	overwrite("dwarves:beer", 2)
 | 
			
		||||
	overwrite("dwarves:apple_cider", 1)
 | 
			
		||||
	overwrite("dwarves:midus", 2)
 | 
			
		||||
	overwrite("dwarves:tequila", 2)
 | 
			
		||||
	overwrite("dwarves:tequila_with_lime", 2)
 | 
			
		||||
	overwrite("dwarves:sake", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("animalmaterials") ~= nil then
 | 
			
		||||
	overwrite("animalmaterials:milk", 2)
 | 
			
		||||
	overwrite("animalmaterials:meat_raw", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_pork", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_beef", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_chicken", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_lamb", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_venison", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_undead", 3, "", 3)
 | 
			
		||||
	overwrite("animalmaterials:meat_toxic", 3, "", 5)
 | 
			
		||||
	overwrite("animalmaterials:meat_ostrich", 3)
 | 
			
		||||
	overwrite("animalmaterials:fish_bluewhite", 2)
 | 
			
		||||
	overwrite("animalmaterials:fish_clownfish", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("glooptest") ~= nil then
 | 
			
		||||
	overwrite("glooptest:kalite_lump", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("bushes") ~= nil then
 | 
			
		||||
	overwrite("bushes:sugar", 1)
 | 
			
		||||
	overwrite("bushes:strawberry", 2)
 | 
			
		||||
	overwrite("bushes:berry_pie_raw", 3)
 | 
			
		||||
	overwrite("bushes:berry_pie_cooked", 4)
 | 
			
		||||
	overwrite("bushes:basket_pies", 15)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("bushes_classic") then
 | 
			
		||||
	-- bushes_classic mod, as found in the plantlife modpack
 | 
			
		||||
	local berries = {
 | 
			
		||||
	    "strawberry",
 | 
			
		||||
		"blackberry",
 | 
			
		||||
		"blueberry",
 | 
			
		||||
		"raspberry",
 | 
			
		||||
		"gooseberry",
 | 
			
		||||
		"mixed_berry"}
 | 
			
		||||
	for _, berry in ipairs(berries) do
 | 
			
		||||
		if berry ~= "mixed_berry" then
 | 
			
		||||
			overwrite("bushes:"..berry, 1)
 | 
			
		||||
		end
 | 
			
		||||
		overwrite("bushes:"..berry.."_pie_raw", 2)
 | 
			
		||||
		overwrite("bushes:"..berry.."_pie_cooked", 5)
 | 
			
		||||
		overwrite("bushes:basket_"..berry, 15)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mushroom") ~= nil then
 | 
			
		||||
	overwrite("mushroom:brown", 1)
 | 
			
		||||
	overwrite("mushroom:red", 1, "", 3)
 | 
			
		||||
	-- mushroom potions: red = strong poison, brown = light restorative
 | 
			
		||||
	if minetest.get_modpath("vessels") then
 | 
			
		||||
		overwrite("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
 | 
			
		||||
		overwrite("mushroom:poison", 1, "vessels:glass_bottle", 10)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("docfarming") ~= nil then
 | 
			
		||||
	overwrite("docfarming:carrot", 3)
 | 
			
		||||
	overwrite("docfarming:cucumber", 2)
 | 
			
		||||
	overwrite("docfarming:corn", 3)
 | 
			
		||||
	overwrite("docfarming:potato", 4)
 | 
			
		||||
	overwrite("docfarming:bakedpotato", 5)
 | 
			
		||||
	overwrite("docfarming:raspberry", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("farming_plus") ~= nil then
 | 
			
		||||
	overwrite("farming_plus:carrot_item", 3)
 | 
			
		||||
	overwrite("farming_plus:banana", 2)
 | 
			
		||||
	overwrite("farming_plus:orange_item", 2)
 | 
			
		||||
	overwrite("farming:pumpkin_bread", 4)
 | 
			
		||||
	overwrite("farming_plus:strawberry_item", 2)
 | 
			
		||||
	overwrite("farming_plus:tomato_item", 2)
 | 
			
		||||
	overwrite("farming_plus:potato_item", 4)
 | 
			
		||||
	overwrite("farming_plus:rhubarb_item", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mtfoods") ~= nil then
 | 
			
		||||
	overwrite("mtfoods:dandelion_milk", 1)
 | 
			
		||||
	overwrite("mtfoods:sugar", 1)
 | 
			
		||||
	overwrite("mtfoods:short_bread", 4)
 | 
			
		||||
	overwrite("mtfoods:cream", 1)
 | 
			
		||||
	overwrite("mtfoods:chocolate", 2)
 | 
			
		||||
	overwrite("mtfoods:cupcake", 2)
 | 
			
		||||
	overwrite("mtfoods:strawberry_shortcake", 2)
 | 
			
		||||
	overwrite("mtfoods:cake", 3)
 | 
			
		||||
	overwrite("mtfoods:chocolate_cake", 3)
 | 
			
		||||
	overwrite("mtfoods:carrot_cake", 3)
 | 
			
		||||
	overwrite("mtfoods:pie_crust", 3)
 | 
			
		||||
	overwrite("mtfoods:apple_pie", 3)
 | 
			
		||||
	overwrite("mtfoods:rhubarb_pie", 2)
 | 
			
		||||
	overwrite("mtfoods:banana_pie", 3)
 | 
			
		||||
	overwrite("mtfoods:pumpkin_pie", 3)
 | 
			
		||||
	overwrite("mtfoods:cookies", 2)
 | 
			
		||||
	overwrite("mtfoods:mlt_burger", 5)
 | 
			
		||||
	overwrite("mtfoods:potato_slices", 2)
 | 
			
		||||
	overwrite("mtfoods:potato_chips", 3)
 | 
			
		||||
	--mtfoods:medicine
 | 
			
		||||
	overwrite("mtfoods:casserole", 3)
 | 
			
		||||
	overwrite("mtfoods:glass_flute", 2)
 | 
			
		||||
	overwrite("mtfoods:orange_juice", 2)
 | 
			
		||||
	overwrite("mtfoods:apple_juice", 2)
 | 
			
		||||
	overwrite("mtfoods:apple_cider", 2)
 | 
			
		||||
	overwrite("mtfoods:cider_rack", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("fruit") ~= nil then
 | 
			
		||||
	overwrite("fruit:apple", 2)
 | 
			
		||||
	overwrite("fruit:pear", 2)
 | 
			
		||||
	overwrite("fruit:bananna", 3)
 | 
			
		||||
	overwrite("fruit:orange", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mush45") ~= nil then
 | 
			
		||||
	overwrite("mush45:meal", 4)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("seaplants") ~= nil then
 | 
			
		||||
	overwrite("seaplants:kelpgreen", 1)
 | 
			
		||||
	overwrite("seaplants:kelpbrown", 1)
 | 
			
		||||
	overwrite("seaplants:seagrassgreen", 1)
 | 
			
		||||
	overwrite("seaplants:seagrassred", 1)
 | 
			
		||||
	overwrite("seaplants:seasaladmix", 6)
 | 
			
		||||
	overwrite("seaplants:kelpgreensalad", 1)
 | 
			
		||||
	overwrite("seaplants:kelpbrownsalad", 1)
 | 
			
		||||
	overwrite("seaplants:seagrassgreensalad", 1)
 | 
			
		||||
	overwrite("seaplants:seagrassgreensalad", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mobfcooking") ~= nil then
 | 
			
		||||
	overwrite("mobfcooking:cooked_pork", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_ostrich", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_beef", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_chicken", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_lamb", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_venison", 6)
 | 
			
		||||
	overwrite("mobfcooking:cooked_fish", 6)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("creatures") ~= nil then
 | 
			
		||||
	overwrite("creatures:meat", 6)
 | 
			
		||||
	overwrite("creatures:flesh", 3)
 | 
			
		||||
	overwrite("creatures:rotten_flesh", 3, "", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("ethereal") then
 | 
			
		||||
   overwrite("ethereal:strawberry", 1)
 | 
			
		||||
   overwrite("ethereal:banana", 4)
 | 
			
		||||
   overwrite("ethereal:pine_nuts", 1)
 | 
			
		||||
   overwrite("ethereal:bamboo_sprout", 0, "", 3)
 | 
			
		||||
   overwrite("ethereal:fern_tubers", 1)
 | 
			
		||||
   overwrite("ethereal:banana_bread", 7)
 | 
			
		||||
   overwrite("ethereal:mushroom_plant", 2)
 | 
			
		||||
   overwrite("ethereal:coconut_slice", 2)
 | 
			
		||||
   overwrite("ethereal:golden_apple", 4, "", nil, 10)
 | 
			
		||||
   overwrite("ethereal:wild_onion_plant", 2)
 | 
			
		||||
   overwrite("ethereal:mushroom_soup", 4, "ethereal:bowl")
 | 
			
		||||
   overwrite("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
 | 
			
		||||
   overwrite("ethereal:hearty_stew", 6, "ethereal:bowl", 3)
 | 
			
		||||
   overwrite("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
 | 
			
		||||
   if minetest.get_modpath("bucket") then
 | 
			
		||||
  	overwrite("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
 | 
			
		||||
   end
 | 
			
		||||
   overwrite("ethereal:fish_raw", 2)
 | 
			
		||||
   overwrite("ethereal:fish_cooked", 4)
 | 
			
		||||
   overwrite("ethereal:seaweed", 1)
 | 
			
		||||
   overwrite("ethereal:yellowleaves", 1, "", nil, 1)
 | 
			
		||||
   overwrite("ethereal:sashimi", 4)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- mes modifs /début ---
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("farming") and farming.mod == "redo" then
 | 
			
		||||
   overwrite("farming:bread", 5)
 | 
			
		||||
   overwrite("farming:potato", 1)
 | 
			
		||||
   overwrite("farming:baked_potato", 5)
 | 
			
		||||
   overwrite("farming:cucumber", 3)
 | 
			
		||||
   overwrite("farming:tomato", 3)
 | 
			
		||||
   overwrite("farming:carrot", 3)
 | 
			
		||||
   overwrite("farming:carrot_gold", 6, "", nil, 10)
 | 
			
		||||
   overwrite("farming:corn", 3)
 | 
			
		||||
   overwrite("farming:corn_cob", 5)
 | 
			
		||||
   overwrite("farming:melon_slice", 2)
 | 
			
		||||
   overwrite("farming:pumpkin_slice", 1)
 | 
			
		||||
   overwrite("farming:pumpkin_bread", 7)
 | 
			
		||||
   overwrite("farming:coffee_cup", 2, "farming:drinking_cup")
 | 
			
		||||
   overwrite("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
 | 
			
		||||
   overwrite("farming:cookie", 2)
 | 
			
		||||
   overwrite("farming:chocolate_dark", 3)
 | 
			
		||||
   overwrite("farming:donut", 4)
 | 
			
		||||
   overwrite("farming:donut_chocolate", 5)
 | 
			
		||||
   overwrite("farming:donut_apple", 5)
 | 
			
		||||
   overwrite("farming:raspberries", 1)
 | 
			
		||||
   overwrite("farming:blueberries", 1)
 | 
			
		||||
   overwrite("farming:muffin_blueberry", 4)
 | 
			
		||||
   if minetest.get_modpath("vessels") then
 | 
			
		||||
	overwrite("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
 | 
			
		||||
   end
 | 
			
		||||
   overwrite("farming:rhubarb", 1)
 | 
			
		||||
   overwrite("farming:rhubarb_pie", 5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("maptools") then
 | 
			
		||||
   overwrite("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mobs") ~= nil then
 | 
			
		||||
	overwrite("mobs:cheese", 4)
 | 
			
		||||
	overwrite("mobs:meat_raw", 3)
 | 
			
		||||
	overwrite("mobs:meat", 5)
 | 
			
		||||
	overwrite("mobs:rat_cooked", 5)
 | 
			
		||||
	overwrite("mobs:honey", 6)
 | 
			
		||||
	overwrite("mobs:pork_raw", 4)
 | 
			
		||||
	overwrite("mobs:pork_cooked", 7)
 | 
			
		||||
	overwrite("mobs:chicken_raw", 2)
 | 
			
		||||
	overwrite("mobs:chicken_cooked", 4)
 | 
			
		||||
	overwrite("mobs:egg", 1)
 | 
			
		||||
	overwrite("mobs:chicken_egg_fried", 2)
 | 
			
		||||
	if minetest.get_modpath("bucket") then 
 | 
			
		||||
		overwrite("mobs:bucket_milk", 3, "bucket:bucket_empty")
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("fishing") ~= nil then
 | 
			
		||||
	overwrite("fishing:fish_raw", 2)
 | 
			
		||||
	overwrite("fishing:fish_cooked", 4)
 | 
			
		||||
	overwrite("fishing:sushi", 6)
 | 
			
		||||
	overwrite("fishing:shark", 2)
 | 
			
		||||
	overwrite("fishing:shark_cooked", 6)
 | 
			
		||||
	overwrite("fishing:pike", 2)
 | 
			
		||||
	overwrite("fishing:pike_cooked", 6)
 | 
			
		||||
end
 | 
			
		||||
--- mes modifs /fin ---
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("kpgmobs") ~= nil then
 | 
			
		||||
	overwrite("kpgmobs:uley", 3)
 | 
			
		||||
	overwrite("kpgmobs:meat", 6)
 | 
			
		||||
	overwrite("kpgmobs:rat_cooked", 5)
 | 
			
		||||
	overwrite("kpgmobs:med_cooked", 4)
 | 
			
		||||
  	if minetest.get_modpath("bucket") then
 | 
			
		||||
	   overwrite("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkfarming") ~= nil then
 | 
			
		||||
	overwrite("jkfarming:carrot", 3)
 | 
			
		||||
	overwrite("jkfarming:corn", 3)
 | 
			
		||||
	overwrite("jkfarming:melon_part", 2)
 | 
			
		||||
	overwrite("jkfarming:cake", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkanimals") ~= nil then
 | 
			
		||||
	overwrite("jkanimals:meat", 6)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkwine") ~= nil then
 | 
			
		||||
	overwrite("jkwine:grapes", 2)
 | 
			
		||||
	overwrite("jkwine:winebottle", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Ferns mod of plantlife_modpack
 | 
			
		||||
if minetest.get_modpath("ferns") ~= nil then
 | 
			
		||||
	overwrite("ferns:fiddlehead", 1, "", 1)
 | 
			
		||||
	overwrite("ferns:fiddlehead_roasted", 3)
 | 
			
		||||
	overwrite("ferns:ferntuber_roasted", 3)
 | 
			
		||||
	overwrite("ferns:horsetail_01", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- player-action based hunger changes
 | 
			
		||||
function hud.handle_node_actions(pos, oldnode, player, ext)
 | 
			
		||||
	if not player or not player:is_player() then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local exhaus = hud.exhaustion[name]
 | 
			
		||||
	if exhaus == nil then return end
 | 
			
		||||
	local new = HUD_HUNGER_EXHAUST_PLACE
 | 
			
		||||
	-- placenode event
 | 
			
		||||
	if not ext then
 | 
			
		||||
		new = HUD_HUNGER_EXHAUST_DIG
 | 
			
		||||
	end
 | 
			
		||||
	-- assume its send by main timer when movement detected
 | 
			
		||||
	if not pos and not oldnode then
 | 
			
		||||
		new = HUD_HUNGER_EXHAUST_MOVE
 | 
			
		||||
	end
 | 
			
		||||
	if exhaus == nil then return end
 | 
			
		||||
	exhaus = (exhaus or 0) + new
 | 
			
		||||
	if exhaus > HUD_HUNGER_EXHAUST_LVL then
 | 
			
		||||
		exhaus = 0
 | 
			
		||||
		local h = tonumber(hud.hunger[name])
 | 
			
		||||
		h = h - 1
 | 
			
		||||
		if h < 0 then h = 0 end
 | 
			
		||||
		hud.hunger[name] = h
 | 
			
		||||
		hud.set_hunger(player)
 | 
			
		||||
	end
 | 
			
		||||
	hud.exhaustion[name] = exhaus
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_placenode(hud.handle_node_actions)
 | 
			
		||||
minetest.register_on_dignode(hud.handle_node_actions)
 | 
			
		||||
							
								
								
									
										341
									
								
								mods/hud/init.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						@@ -1,8 +1,339 @@
 | 
			
		||||
hud = {}
 | 
			
		||||
local modpath = minetest.get_modpath("hud")
 | 
			
		||||
 | 
			
		||||
dofile(modpath .. "/api.lua")
 | 
			
		||||
dofile(modpath .. "/functions.lua")
 | 
			
		||||
dofile(modpath .. "/builtin.lua")
 | 
			
		||||
dofile(modpath .. "/legacy.lua")
 | 
			
		||||
-- HUD statbar values
 | 
			
		||||
hud.health = {}
 | 
			
		||||
hud.hunger = {}
 | 
			
		||||
hud.air = {}
 | 
			
		||||
hud.armor = {}
 | 
			
		||||
hud.hunger_out = {}
 | 
			
		||||
hud.armor_out = {}
 | 
			
		||||
 | 
			
		||||
-- HUD item ids
 | 
			
		||||
local health_hud = {}
 | 
			
		||||
local hunger_hud = {}
 | 
			
		||||
local air_hud = {}
 | 
			
		||||
local armor_hud = {}
 | 
			
		||||
local armor_hud_bg = {}
 | 
			
		||||
 | 
			
		||||
-- default settings
 | 
			
		||||
 | 
			
		||||
HUD_SCALEABLE = false
 | 
			
		||||
HUD_SIZE = ""
 | 
			
		||||
 | 
			
		||||
 -- statbar positions
 | 
			
		||||
HUD_HEALTH_POS = {x=0.5,y=0.9}
 | 
			
		||||
HUD_HEALTH_OFFSET = {x=-175, y=-2}
 | 
			
		||||
HUD_HUNGER_POS = {x=0.5,y=0.9}
 | 
			
		||||
HUD_HUNGER_OFFSET = {x=15, y=-2}
 | 
			
		||||
HUD_AIR_POS = {x=0.5,y=0.9}
 | 
			
		||||
HUD_AIR_OFFSET = {x=15,y=-2}
 | 
			
		||||
HUD_ARMOR_POS = {x=0.5,y=0.9}
 | 
			
		||||
HUD_ARMOR_OFFSET = {x=-175, y=-15}
 | 
			
		||||
 | 
			
		||||
-- dirty way to check for new statbars
 | 
			
		||||
if dump(minetest.hud_replace_builtin) ~= "nil" then
 | 
			
		||||
	HUD_SCALEABLE = true
 | 
			
		||||
	HUD_SIZE = {x=24, y=24}
 | 
			
		||||
	HUD_HEALTH_POS = {x=0.5,y=1}
 | 
			
		||||
	HUD_HEALTH_OFFSET = {x=-262, y=-87}
 | 
			
		||||
	HUD_HUNGER_POS = {x=0.5,y=1}
 | 
			
		||||
	HUD_HUNGER_OFFSET = {x=15, y=-87}
 | 
			
		||||
	HUD_AIR_POS = {x=0.5,y=1}
 | 
			
		||||
	HUD_AIR_OFFSET = {x=15,y=-110}
 | 
			
		||||
	HUD_ARMOR_POS = {x=0.5,y=1}
 | 
			
		||||
	HUD_ARMOR_OFFSET = {x=-262, y=-110}
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
HUD_TICK = 0.1
 | 
			
		||||
 | 
			
		||||
--Some hunger settings
 | 
			
		||||
hud.exhaustion = {} -- Exhaustion is experimental!
 | 
			
		||||
 | 
			
		||||
HUD_HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken 
 | 
			
		||||
HUD_HUNGER_EXHAUST_DIG = 3  -- exhaustion increased this value after digged node
 | 
			
		||||
HUD_HUNGER_EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
 | 
			
		||||
HUD_HUNGER_EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
 | 
			
		||||
HUD_HUNGER_EXHAUST_LVL = 60 -- at what exhaustion player saturation gets lowerd
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable")
 | 
			
		||||
if HUD_ENABLE_HUNGER == nil then
 | 
			
		||||
	HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage")
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
HUD_SHOW_ARMOR = false
 | 
			
		||||
if minetest.get_modpath("3d_armor") ~= nil then
 | 
			
		||||
	HUD_SHOW_ARMOR = true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--load custom settings
 | 
			
		||||
local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")
 | 
			
		||||
if set then 
 | 
			
		||||
	dofile(minetest.get_modpath("hud").."/hud.conf")
 | 
			
		||||
	set:close()
 | 
			
		||||
else
 | 
			
		||||
	if not HUD_ENABLE_HUNGER then
 | 
			
		||||
		HUD_AIR_OFFSET = HUD_HUNGER_OFFSET
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function hide_builtin(player)
 | 
			
		||||
	 player:hud_set_flags({crosshair = true, hotbar = true, healthbar = false, wielditem = true, breathbar = false})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local function custom_hud(player)
 | 
			
		||||
 local name = player:get_player_name()
 | 
			
		||||
 | 
			
		||||
-- fancy hotbar (only when no crafting mod present)
 | 
			
		||||
 if minetest.get_modpath("crafting") == nil then
 | 
			
		||||
	player:hud_set_hotbar_image("hud_hotbar.png")
 | 
			
		||||
	player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
 | 
			
		||||
 end
 | 
			
		||||
 | 
			
		||||
 if minetest.setting_getbool("enable_damage") then
 | 
			
		||||
 --hunger
 | 
			
		||||
	if HUD_ENABLE_HUNGER then
 | 
			
		||||
       	 player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_HUNGER_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_hunger_bg.png",
 | 
			
		||||
		number = 20,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_HUNGER_OFFSET,
 | 
			
		||||
	 })
 | 
			
		||||
	local h = hud.hunger[name]
 | 
			
		||||
	if h == nil or h > 20 then h = 20 end
 | 
			
		||||
	 hunger_hud[name] = player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_HUNGER_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_hunger_fg.png",
 | 
			
		||||
		number = h,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_HUNGER_OFFSET,
 | 
			
		||||
	 })
 | 
			
		||||
	end
 | 
			
		||||
 --health
 | 
			
		||||
        player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_HEALTH_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_heart_bg.png",
 | 
			
		||||
		number = 20,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_HEALTH_OFFSET,
 | 
			
		||||
	})
 | 
			
		||||
	health_hud[name] = player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_HEALTH_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_heart_fg.png",
 | 
			
		||||
		number = player:get_hp(),
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_HEALTH_OFFSET,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
 --air
 | 
			
		||||
	air_hud[name] = player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_AIR_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_air_fg.png",
 | 
			
		||||
		number = 0,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_AIR_OFFSET,
 | 
			
		||||
	})
 | 
			
		||||
 | 
			
		||||
 --armor
 | 
			
		||||
 if HUD_SHOW_ARMOR then
 | 
			
		||||
       armor_hud_bg[name] = player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_ARMOR_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_armor_bg.png",
 | 
			
		||||
		number = 0,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_ARMOR_OFFSET,
 | 
			
		||||
	})
 | 
			
		||||
	armor_hud[name] = player:hud_add({
 | 
			
		||||
		hud_elem_type = "statbar",
 | 
			
		||||
		position = HUD_ARMOR_POS,
 | 
			
		||||
		size = HUD_SIZE,
 | 
			
		||||
		text = "hud_armor_fg.png",
 | 
			
		||||
		number = 0,
 | 
			
		||||
		alignment = {x=-1,y=-1},
 | 
			
		||||
		offset = HUD_ARMOR_OFFSET,
 | 
			
		||||
	})
 | 
			
		||||
  end
 | 
			
		||||
 end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--needs to be defined for older version of 3darmor
 | 
			
		||||
function hud.set_armor()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if HUD_ENABLE_HUNGER then dofile(minetest.get_modpath("hud").."/hunger.lua") end
 | 
			
		||||
if HUD_SHOW_ARMOR then dofile(minetest.get_modpath("hud").."/armor.lua") end
 | 
			
		||||
 | 
			
		||||
-- update hud elemtens if value has changed
 | 
			
		||||
local function update_hud(player)
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
 --air
 | 
			
		||||
	local air = tonumber(hud.air[name])
 | 
			
		||||
	if player:get_breath() ~= air then
 | 
			
		||||
		air = player:get_breath()
 | 
			
		||||
		hud.air[name] = air
 | 
			
		||||
		if air > 10 then air = 0 end
 | 
			
		||||
		player:hud_change(air_hud[name], "number", air*2)
 | 
			
		||||
	end
 | 
			
		||||
 --health
 | 
			
		||||
	local hp = tonumber(hud.health[name])
 | 
			
		||||
	if player:get_hp() ~= hp then
 | 
			
		||||
		hp = player:get_hp()
 | 
			
		||||
		hud.health[name] = hp
 | 
			
		||||
		player:hud_change(health_hud[name], "number", hp)
 | 
			
		||||
	end
 | 
			
		||||
 --armor
 | 
			
		||||
	local arm_out = tonumber(hud.armor_out[name])
 | 
			
		||||
	if not arm_out then arm_out = 0 end
 | 
			
		||||
	local arm = tonumber(hud.armor[name])
 | 
			
		||||
	if not arm then arm = 0 end
 | 
			
		||||
	if arm_out ~= arm then
 | 
			
		||||
		hud.armor_out[name] = arm
 | 
			
		||||
		player:hud_change(armor_hud[name], "number", arm)
 | 
			
		||||
		-- hide armor bar completely when there is none
 | 
			
		||||
		if (not armor.def[name].count or armor.def[name].count == 0) and arm == 0 then
 | 
			
		||||
		 player:hud_change(armor_hud_bg[name], "number", 0)
 | 
			
		||||
		else
 | 
			
		||||
		 player:hud_change(armor_hud_bg[name], "number", 20)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 --hunger
 | 
			
		||||
	local h_out = tonumber(hud.hunger_out[name])
 | 
			
		||||
	local h = tonumber(hud.hunger[name])
 | 
			
		||||
	if h_out ~= h then
 | 
			
		||||
		hud.hunger_out[name] = h
 | 
			
		||||
		-- bar should not have more than 10 icons
 | 
			
		||||
		if h>20 then h=20 end
 | 
			
		||||
		player:hud_change(hunger_hud[name], "number", h)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
hud.get_hunger = function(player)
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	if not inv then return nil end
 | 
			
		||||
	local hgp = inv:get_stack("hunger", 1):get_count()
 | 
			
		||||
	if hgp == 0 then
 | 
			
		||||
		hgp = 21
 | 
			
		||||
		inv:set_stack("hunger", 1, ItemStack({name=":", count=hgp}))
 | 
			
		||||
	else
 | 
			
		||||
		hgp = hgp
 | 
			
		||||
	end
 | 
			
		||||
	return hgp-1
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
hud.set_hunger = function(player)
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local value = hud.hunger[name]
 | 
			
		||||
	if not inv  or not value then return nil end
 | 
			
		||||
	if value > 30 then value = 30 end
 | 
			
		||||
	if value < 0 then value = 0 end
 | 
			
		||||
	
 | 
			
		||||
	inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
 | 
			
		||||
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_on_joinplayer(function(player)
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	inv:set_size("hunger",1)
 | 
			
		||||
	hud.health[name] = player:get_hp()
 | 
			
		||||
	if HUD_ENABLE_HUNGER then
 | 
			
		||||
		hud.hunger[name] = hud.get_hunger(player)
 | 
			
		||||
		hud.hunger_out[name] = hud.hunger[name]
 | 
			
		||||
		hud.exhaustion[name] = 0
 | 
			
		||||
	end
 | 
			
		||||
	hud.armor[name] = 0
 | 
			
		||||
	hud.armor_out[name] = 0
 | 
			
		||||
	local air = player:get_breath()
 | 
			
		||||
	hud.air[name] = air
 | 
			
		||||
	minetest.after(0.5, function()
 | 
			
		||||
		hide_builtin(player)
 | 
			
		||||
		custom_hud(player)
 | 
			
		||||
		if HUD_ENABLE_HUNGER then hud.set_hunger(player) end
 | 
			
		||||
	end)
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
minetest.register_on_respawnplayer(function(player)
 | 
			
		||||
	-- reset player breath since the engine doesnt
 | 
			
		||||
	player:set_breath(11)
 | 
			
		||||
	-- reset hunger (and save)
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	hud.hunger[name] = 20
 | 
			
		||||
	if HUD_ENABLE_HUNGER then
 | 
			
		||||
		minetest.after(0.5, hud.set_hunger, player)
 | 
			
		||||
		hud.exhaustion[name] = 0
 | 
			
		||||
	end
 | 
			
		||||
end)
 | 
			
		||||
 | 
			
		||||
local main_timer = 0
 | 
			
		||||
local timer = 0
 | 
			
		||||
local timer2 = 0
 | 
			
		||||
minetest.after(2.5, function()
 | 
			
		||||
	minetest.register_globalstep(function(dtime)
 | 
			
		||||
	 main_timer = main_timer + dtime
 | 
			
		||||
	 timer = timer + dtime
 | 
			
		||||
	 timer2 = timer2 + dtime
 | 
			
		||||
		if main_timer > HUD_TICK or timer > 4 or timer2 > HUD_HUNGER_TICK then
 | 
			
		||||
		 if main_timer > HUD_TICK then main_timer = 0 end
 | 
			
		||||
		 for _,player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local name = player:get_player_name()
 | 
			
		||||
 | 
			
		||||
			-- only proceed if damage is enabled
 | 
			
		||||
			if minetest.setting_getbool("enable_damage") then
 | 
			
		||||
			 local h = tonumber(hud.hunger[name])
 | 
			
		||||
			 local hp = player:get_hp()
 | 
			
		||||
			 if HUD_ENABLE_HUNGER and timer > 4 then
 | 
			
		||||
				-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
 | 
			
		||||
				if h > 15 and hp > 0 and hud.air[name] > 0 then
 | 
			
		||||
					player:set_hp(hp+1)
 | 
			
		||||
				-- or damage player by 1 hp if saturation is < 2 (of 30)
 | 
			
		||||
				elseif h <= 1 and minetest.setting_getbool("enable_damage") then
 | 
			
		||||
					if hp-1 >= 0 then player:set_hp(hp-1) end
 | 
			
		||||
				end
 | 
			
		||||
			 end
 | 
			
		||||
			 -- lower saturation by 1 point after xx seconds
 | 
			
		||||
			 if HUD_ENABLE_HUNGER and timer2 > HUD_HUNGER_TICK then
 | 
			
		||||
				if h > 0 then
 | 
			
		||||
					h = h-1
 | 
			
		||||
					hud.hunger[name] = h
 | 
			
		||||
					hud.set_hunger(player)
 | 
			
		||||
				end
 | 
			
		||||
			 end
 | 
			
		||||
			 -- update current armor level
 | 
			
		||||
			 if HUD_SHOW_ARMOR then hud.get_armor(player) end
 | 
			
		||||
 | 
			
		||||
			 -- update all hud elements
 | 
			
		||||
			 update_hud(player)
 | 
			
		||||
			
 | 
			
		||||
			 if HUD_ENABLE_HUNGER then
 | 
			
		||||
				local controls = player:get_player_control()
 | 
			
		||||
				-- Determine if the player is walking
 | 
			
		||||
				if controls.up or controls.down or controls.left or controls.right then
 | 
			
		||||
					hud.handle_node_actions(nil, nil, player)
 | 
			
		||||
				end
 | 
			
		||||
			 end
 | 
			
		||||
			end
 | 
			
		||||
		 end
 | 
			
		||||
		
 | 
			
		||||
		end
 | 
			
		||||
		if timer > 4 then timer = 0 end
 | 
			
		||||
		if timer2 > HUD_HUNGER_TICK then timer2 = 0 end
 | 
			
		||||
	end)
 | 
			
		||||
end)
 | 
			
		||||
 
 | 
			
		||||
@@ -1,61 +0,0 @@
 | 
			
		||||
-- Armor
 | 
			
		||||
function hud.set_armor()
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if hud.show_armor then
 | 
			
		||||
    local shields = minetest.get_modpath("shields") ~= nil
 | 
			
		||||
    local armor_org_func = armor.update_armor
 | 
			
		||||
 | 
			
		||||
    local function get_armor_lvl(def)
 | 
			
		||||
	-- items/protection based display
 | 
			
		||||
	local lvl = def.level or 0
 | 
			
		||||
	local max = 63 -- full diamond armor
 | 
			
		||||
	if shields then
 | 
			
		||||
		max = 84.14 -- full diamond armor + diamond shield
 | 
			
		||||
	end
 | 
			
		||||
	-- TODO: is there a sane way to read out max values?
 | 
			
		||||
	local ret = lvl/max
 | 
			
		||||
	if ret > 1 then
 | 
			
		||||
		ret = 1
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
	return tonumber(20 * ret)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    function armor.update_armor(self, player)
 | 
			
		||||
	armor_org_func(self, player)
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local def = self.def
 | 
			
		||||
	local armor_lvl = 0
 | 
			
		||||
	if def[name] and def[name].level then
 | 
			
		||||
		armor_lvl = get_armor_lvl(def[name])
 | 
			
		||||
	end
 | 
			
		||||
	hud.change_item(player, "armor", {number = armor_lvl})
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Hunger related functions
 | 
			
		||||
if not hud.show_hunger then
 | 
			
		||||
    function hud.set_hunger()
 | 
			
		||||
	hud.notify_hunger(1, true)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    function hud.get_hunger()
 | 
			
		||||
	hud.notify_hunger(1, true)
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    function hud.item_eat(hp_change, replace_with_item)
 | 
			
		||||
    	return function(itemstack, user, pointed_thing)
 | 
			
		||||
		hud.notify_hunger(1, true)
 | 
			
		||||
		local func = minetest.item_eat(hp_change, replace_with_item)
 | 
			
		||||
		return func(itemstack, user, pointed_thing)
 | 
			
		||||
	end
 | 
			
		||||
    end
 | 
			
		||||
 | 
			
		||||
    function hud.save_hunger()
 | 
			
		||||
	hud.notify_hunger(1, true)
 | 
			
		||||
    end
 | 
			
		||||
    function hud.load_hunger(player)
 | 
			
		||||
	hud.notify_hunger(1, true)
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 663 B  | 
| 
		 Before Width: | Height: | Size: 579 B  | 
| 
		 Before Width: | Height: | Size: 424 B  | 
| 
		 Before Width: | Height: | Size: 3.1 KiB  | 
| 
		 Before Width: | Height: | Size: 302 B  | 
| 
		 Before Width: | Height: | Size: 369 B  | 
| 
		 Before Width: | Height: | Size: 174 B  | 
| 
		 Before Width: | Height: | Size: 310 B  | 
| 
		 Before Width: | Height: | Size: 417 B  | 
| 
		 Before Width: | Height: | Size: 522 B  | 
| 
		 Before Width: | Height: | Size: 153 B  | 
@@ -1,9 +0,0 @@
 | 
			
		||||
-- Register food with given values to change eating actions
 | 
			
		||||
 | 
			
		||||
hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound)
 | 
			
		||||
	-- name: item name, e.g. "default:apple"
 | 
			
		||||
	-- saturation: amount of added saturation
 | 
			
		||||
	-- replace_with_item: item name that get returned after eating (can be nil)
 | 
			
		||||
	-- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil)
 | 
			
		||||
	-- heal: added HP when eating this food (can be nil)
 | 
			
		||||
	-- sound: costum eating sound (replaces default eating sound) (can be nil)
 | 
			
		||||
@@ -1,502 +0,0 @@
 | 
			
		||||
                  GNU LESSER GENERAL PUBLIC LICENSE
 | 
			
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                       Version 2.1, February 1999
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    a) Accompany the combined library with a copy of the same work
 | 
			
		||||
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 | 
			
		||||
    facilities.  This must be distributed under the terms of the
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		||||
    Sections above.
 | 
			
		||||
 | 
			
		||||
    b) Give prominent notice with the combined library of the fact
 | 
			
		||||
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 | 
			
		||||
    where to find the accompanying uncombined form of the same work.
 | 
			
		||||
 | 
			
		||||
  8. You may not copy, modify, sublicense, link with, or distribute
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You are not responsible for enforcing compliance by third parties with
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 | 
			
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 | 
			
		||||
  11. If, as a consequence of a court judgment or allegation of patent
 | 
			
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		||||
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		||||
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 | 
			
		||||
 | 
			
		||||
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 | 
			
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		||||
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		||||
 | 
			
		||||
This section is intended to make thoroughly clear what is believed to
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		||||
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		||||
 | 
			
		||||
  12. If the distribution and/or use of the Library is restricted in
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		||||
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		||||
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		||||
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		||||
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 | 
			
		||||
written in the body of this License.
 | 
			
		||||
 | 
			
		||||
  13. The Free Software Foundation may publish revised and/or new
 | 
			
		||||
versions of the Lesser General Public License from time to time.
 | 
			
		||||
Such new versions will be similar in spirit to the present version,
 | 
			
		||||
but may differ in detail to address new problems or concerns.
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 | 
			
		||||
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		||||
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		||||
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  14. If you wish to incorporate parts of the Library into other free
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		||||
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		||||
                            NO WARRANTY
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 | 
			
		||||
  15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
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  16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
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WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
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SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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		||||
DAMAGES.
 | 
			
		||||
 | 
			
		||||
                     END OF TERMS AND CONDITIONS
 | 
			
		||||
 | 
			
		||||
           How to Apply These Terms to Your New Libraries
 | 
			
		||||
 | 
			
		||||
  If you develop a new library, and you want it to be of the greatest
 | 
			
		||||
possible use to the public, we recommend making it free software that
 | 
			
		||||
everyone can redistribute and change.  You can do so by permitting
 | 
			
		||||
redistribution under these terms (or, alternatively, under the terms of the
 | 
			
		||||
ordinary General Public License).
 | 
			
		||||
 | 
			
		||||
  To apply these terms, attach the following notices to the library.  It is
 | 
			
		||||
safest to attach them to the start of each source file to most effectively
 | 
			
		||||
convey the exclusion of warranty; and each file should have at least the
 | 
			
		||||
"copyright" line and a pointer to where the full notice is found.
 | 
			
		||||
 | 
			
		||||
    <one line to give the library's name and a brief idea of what it does.>
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		||||
    Copyright (C) <year>  <name of author>
 | 
			
		||||
 | 
			
		||||
    This library is free software; you can redistribute it and/or
 | 
			
		||||
    modify it under the terms of the GNU Lesser General Public
 | 
			
		||||
    License as published by the Free Software Foundation; either
 | 
			
		||||
    version 2.1 of the License, or (at your option) any later version.
 | 
			
		||||
 | 
			
		||||
    This library is distributed in the hope that it will be useful,
 | 
			
		||||
    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
			
		||||
    Lesser General Public License for more details.
 | 
			
		||||
 | 
			
		||||
    You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
    License along with this library; if not, write to the Free Software
 | 
			
		||||
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 | 
			
		||||
 | 
			
		||||
Also add information on how to contact you by electronic and paper mail.
 | 
			
		||||
 | 
			
		||||
You should also get your employer (if you work as a programmer) or your
 | 
			
		||||
school, if any, to sign a "copyright disclaimer" for the library, if
 | 
			
		||||
necessary.  Here is a sample; alter the names:
 | 
			
		||||
 | 
			
		||||
  Yoyodyne, Inc., hereby disclaims all copyright interest in the
 | 
			
		||||
  library `Frob' (a library for tweaking knobs) written by James Random Hacker.
 | 
			
		||||
 | 
			
		||||
  <signature of Ty Coon>, 1 April 1990
 | 
			
		||||
  Ty Coon, President of Vice
 | 
			
		||||
 | 
			
		||||
That's all there is to it!
 | 
			
		||||
@@ -1,91 +0,0 @@
 | 
			
		||||
Minetest mod "Hunger"
 | 
			
		||||
=====================
 | 
			
		||||
Version: 1.0
 | 
			
		||||
 | 
			
		||||
(c) Copyright BlockMen (2015)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
About this mod:
 | 
			
		||||
~~~~~~~~~~~~~~~
 | 
			
		||||
This mod adds hunger mechanics to Minetest, which are based on player actions and on time.
 | 
			
		||||
Also it changes the eating in Minetest, e.g. an Apple does not restore Health, but it rises your saturation.
 | 
			
		||||
Example: 1 apple fills up the hunger bar by 1 "bread" (statbar symbol).
 | 
			
		||||
Although the statbar show 20 hunger points (10 breads) on the HUD you can fill it up to 30 points.
 | 
			
		||||
 | 
			
		||||
By default it supports a lot of food already (see full list below) and food that for registered via the API.
 | 
			
		||||
For more information how to register more food see API.txt
 | 
			
		||||
 | 
			
		||||
Information:
 | 
			
		||||
This mod depends on the "Better HUD" mod (https://github.com/BlockMen/hud) to provide information about your current saturation.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
License:
 | 
			
		||||
~~~~~~~~
 | 
			
		||||
(c) Copyright BlockMen (2015)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Code:
 | 
			
		||||
Licensed under the GNU LGPL version 2.1 or higher.
 | 
			
		||||
You can redistribute it and/or modify it under 
 | 
			
		||||
the terms of the GNU Lesser General Public License 
 | 
			
		||||
as published by the Free Software Foundation;
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU Lesser General Public
 | 
			
		||||
License along with this library; if not, write to the Free Software
 | 
			
		||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 | 
			
		||||
 | 
			
		||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Textures:
 | 
			
		||||
hunger_statbar_poisen.png - BlockMen (CC-BY 3.0)
 | 
			
		||||
 | 
			
		||||
Sounds:
 | 
			
		||||
hunger_eat.ogg - BlockMen (CC-BY 3.0)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Github:
 | 
			
		||||
~~~~~~~
 | 
			
		||||
https://github.com/BlockMen/hunger
 | 
			
		||||
 | 
			
		||||
Forum:
 | 
			
		||||
~~~~~~
 | 
			
		||||
-
 | 
			
		||||
 | 
			
		||||
Changelog:
 | 
			
		||||
~~~~~~~~~~
 | 
			
		||||
see changelog.txt
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Dependencies:
 | 
			
		||||
~~~~~~~~~~~~~
 | 
			
		||||
- Default
 | 
			
		||||
- Farming
 | 
			
		||||
- Better HUD (https://github.com/BlockMen/hud)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Supported food/mods:
 | 
			
		||||
~~~~~~~~~~~~~~~~~~~~
 | 
			
		||||
- Apples (default)
 | 
			
		||||
- Animalmaterials (mobf modpack)
 | 
			
		||||
- Bread (default)
 | 
			
		||||
- Bushes
 | 
			
		||||
- bushes_classic
 | 
			
		||||
- Creatures
 | 
			
		||||
- Dwarves (beer and such)
 | 
			
		||||
- Docfarming
 | 
			
		||||
- Fishing
 | 
			
		||||
- Farming plus
 | 
			
		||||
- Farming (default and Tenplus1's fork)
 | 
			
		||||
- Food
 | 
			
		||||
- fruit
 | 
			
		||||
- Glooptest
 | 
			
		||||
- JKMod
 | 
			
		||||
- kpgmobs
 | 
			
		||||
- Mobfcooking
 | 
			
		||||
- Mooretrees
 | 
			
		||||
- Mtfoods
 | 
			
		||||
- mushroom
 | 
			
		||||
- mush45
 | 
			
		||||
- Seaplants (sea)
 | 
			
		||||
- Simple mobs
 | 
			
		||||
@@ -1,6 +0,0 @@
 | 
			
		||||
1.0
 | 
			
		||||
---
 | 
			
		||||
- Partly rewritten (based on Better HUD hunger mechanics)
 | 
			
		||||
- Added API to register food
 | 
			
		||||
- Added eating sounds
 | 
			
		||||
- Hungerbar image changes when poisend
 | 
			
		||||
@@ -1,29 +0,0 @@
 | 
			
		||||
default
 | 
			
		||||
hud
 | 
			
		||||
animalmaterials?
 | 
			
		||||
bucket?
 | 
			
		||||
bushes?
 | 
			
		||||
bushes_classic?
 | 
			
		||||
cooking?
 | 
			
		||||
creatures?
 | 
			
		||||
docfarming?
 | 
			
		||||
dwarves?
 | 
			
		||||
ethereal?
 | 
			
		||||
farming?
 | 
			
		||||
farming_plus?
 | 
			
		||||
ferns?
 | 
			
		||||
fishing?
 | 
			
		||||
fruit?
 | 
			
		||||
glooptest?
 | 
			
		||||
jkanimals?
 | 
			
		||||
jkfarming?
 | 
			
		||||
jkwine?
 | 
			
		||||
kpgmobs?
 | 
			
		||||
mobfcooking?
 | 
			
		||||
mobs?
 | 
			
		||||
moretrees?
 | 
			
		||||
mtfoods?
 | 
			
		||||
mush45?
 | 
			
		||||
mushroom?
 | 
			
		||||
pizza?
 | 
			
		||||
seaplants?
 | 
			
		||||
@@ -1,331 +0,0 @@
 | 
			
		||||
local register_food = hunger.register_food
 | 
			
		||||
 | 
			
		||||
register_food("default:apple", 2)
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("farming") ~= nil then
 | 
			
		||||
	register_food("farming:bread", 4)
 | 
			
		||||
	register_food("farming:rhubarb_pie", 6)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("maptools") then
 | 
			
		||||
   register_food("maptools:superapple", 10, "", nil, 20) -- valeur perso pour "Super Apple" => 10 coeurs, 5 pains
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mobs") ~= nil then
 | 
			
		||||
	if mobs.mod ~= nil and mobs.mod == "redo" then
 | 
			
		||||
		register_food("mobs:cheese", 4)
 | 
			
		||||
		register_food("mobs:meat", 5)
 | 
			
		||||
		register_food("mobs:meat_raw", 3)
 | 
			
		||||
		register_food("mobs:rat_cooked", 5)
 | 
			
		||||
		register_food("mobs:honey", 6)
 | 
			
		||||
		register_food("mobs:pork_raw", 4)
 | 
			
		||||
		register_food("mobs:pork_cooked", 7)
 | 
			
		||||
		register_food("mobs:chicken_cooked", 4)
 | 
			
		||||
		register_food("mobs:chicken_raw", 2)
 | 
			
		||||
		register_food("mobs:chicken_egg_fried", 2)
 | 
			
		||||
		register_food("mobs:chicken_raw", 2)
 | 
			
		||||
		register_food("mobs:egg", 1)
 | 
			
		||||
		if minetest.get_modpath("bucket") then 
 | 
			
		||||
			register_food("mobs:bucket_milk", 3, "bucket:bucket_empty")
 | 
			
		||||
		end
 | 
			
		||||
	else
 | 
			
		||||
		register_food("mobs:meat", 6)
 | 
			
		||||
		register_food("mobs:meat_raw", 3)
 | 
			
		||||
		register_food("mobs:rat_cooked", 5)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("moretrees") ~= nil then
 | 
			
		||||
	register_food("moretrees:coconut_milk", 1)
 | 
			
		||||
	register_food("moretrees:raw_coconut", 2)
 | 
			
		||||
	register_food("moretrees:acorn_muffin", 3)
 | 
			
		||||
	register_food("moretrees:spruce_nuts", 1)
 | 
			
		||||
	register_food("moretrees:pine_nuts", 1)
 | 
			
		||||
	register_food("moretrees:fir_nuts", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("dwarves") ~= nil then
 | 
			
		||||
	register_food("dwarves:beer", 2)
 | 
			
		||||
	register_food("dwarves:apple_cider", 1)
 | 
			
		||||
	register_food("dwarves:midus", 2)
 | 
			
		||||
	register_food("dwarves:tequila", 2)
 | 
			
		||||
	register_food("dwarves:tequila_with_lime", 2)
 | 
			
		||||
	register_food("dwarves:sake", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("animalmaterials") ~= nil then
 | 
			
		||||
	register_food("animalmaterials:milk", 2)
 | 
			
		||||
	register_food("animalmaterials:meat_raw", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_pork", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_beef", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_chicken", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_lamb", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_venison", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_undead", 3, "", 3)
 | 
			
		||||
	register_food("animalmaterials:meat_toxic", 3, "", 5)
 | 
			
		||||
	register_food("animalmaterials:meat_ostrich", 3)
 | 
			
		||||
	register_food("animalmaterials:fish_bluewhite", 2)
 | 
			
		||||
	register_food("animalmaterials:fish_clownfish", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("fishing") ~= nil then
 | 
			
		||||
	register_food("fishing:fish_raw", 2)
 | 
			
		||||
	register_food("fishing:fish_cooked", 5)
 | 
			
		||||
	register_food("fishing:sushi", 6)
 | 
			
		||||
	register_food("fishing:shark", 4)
 | 
			
		||||
	register_food("fishing:shark_cooked", 8)
 | 
			
		||||
	register_food("fishing:pike", 4)
 | 
			
		||||
	register_food("fishing:pike_cooked", 8)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("glooptest") ~= nil then
 | 
			
		||||
	register_food("glooptest:kalite_lump", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("bushes") ~= nil then
 | 
			
		||||
	register_food("bushes:sugar", 1)
 | 
			
		||||
	register_food("bushes:strawberry", 2)
 | 
			
		||||
	register_food("bushes:berry_pie_raw", 3)
 | 
			
		||||
	register_food("bushes:berry_pie_cooked", 4)
 | 
			
		||||
	register_food("bushes:basket_pies", 15)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("bushes_classic") then
 | 
			
		||||
	-- bushes_classic mod, as found in the plantlife modpack
 | 
			
		||||
	local berries = {
 | 
			
		||||
	    "strawberry",
 | 
			
		||||
		"blackberry",
 | 
			
		||||
		"blueberry",
 | 
			
		||||
		"raspberry",
 | 
			
		||||
		"gooseberry",
 | 
			
		||||
		"mixed_berry"}
 | 
			
		||||
	for _, berry in ipairs(berries) do
 | 
			
		||||
		if berry ~= "mixed_berry" then
 | 
			
		||||
			register_food("bushes:"..berry, 1)
 | 
			
		||||
		end
 | 
			
		||||
		register_food("bushes:"..berry.."_pie_raw", 2)
 | 
			
		||||
		register_food("bushes:"..berry.."_pie_cooked", 5)
 | 
			
		||||
		register_food("bushes:basket_"..berry, 15)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mushroom") ~= nil then
 | 
			
		||||
	register_food("mushroom:brown", 1)
 | 
			
		||||
	register_food("mushroom:red", 1, "", 3)
 | 
			
		||||
	-- mushroom potions: red = strong poison, brown = light restorative
 | 
			
		||||
	if minetest.get_modpath("vessels") then
 | 
			
		||||
		register_food("mushroom:brown_essence", 1, "vessels:glass_bottle", nil, 4)
 | 
			
		||||
		register_food("mushroom:poison", 1, "vessels:glass_bottle", 10)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("docfarming") ~= nil then
 | 
			
		||||
	register_food("docfarming:carrot", 3)
 | 
			
		||||
	register_food("docfarming:cucumber", 2)
 | 
			
		||||
	register_food("docfarming:corn", 3)
 | 
			
		||||
	register_food("docfarming:potato", 4)
 | 
			
		||||
	register_food("docfarming:bakedpotato", 5)
 | 
			
		||||
	register_food("docfarming:raspberry", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("farming_plus") ~= nil then
 | 
			
		||||
	register_food("farming_plus:carrot_item", 3)
 | 
			
		||||
	register_food("farming_plus:banana", 2)
 | 
			
		||||
	register_food("farming_plus:orange_item", 2)
 | 
			
		||||
	register_food("farming:pumpkin_bread", 4)
 | 
			
		||||
	register_food("farming_plus:strawberry_item", 2)
 | 
			
		||||
	register_food("farming_plus:tomato_item", 2)
 | 
			
		||||
	register_food("farming_plus:potato_item", 4)
 | 
			
		||||
	register_food("farming_plus:rhubarb_item", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mtfoods") ~= nil then
 | 
			
		||||
	register_food("mtfoods:dandelion_milk", 1)
 | 
			
		||||
	register_food("mtfoods:sugar", 1)
 | 
			
		||||
	register_food("mtfoods:short_bread", 4)
 | 
			
		||||
	register_food("mtfoods:cream", 1)
 | 
			
		||||
	register_food("mtfoods:chocolate", 2)
 | 
			
		||||
	register_food("mtfoods:cupcake", 2)
 | 
			
		||||
	register_food("mtfoods:strawberry_shortcake", 2)
 | 
			
		||||
	register_food("mtfoods:cake", 3)
 | 
			
		||||
	register_food("mtfoods:chocolate_cake", 3)
 | 
			
		||||
	register_food("mtfoods:carrot_cake", 3)
 | 
			
		||||
	register_food("mtfoods:pie_crust", 3)
 | 
			
		||||
	register_food("mtfoods:apple_pie", 3)
 | 
			
		||||
	register_food("mtfoods:rhubarb_pie", 2)
 | 
			
		||||
	register_food("mtfoods:banana_pie", 3)
 | 
			
		||||
	register_food("mtfoods:pumpkin_pie", 3)
 | 
			
		||||
	register_food("mtfoods:cookies", 2)
 | 
			
		||||
	register_food("mtfoods:mlt_burger", 5)
 | 
			
		||||
	register_food("mtfoods:potato_slices", 2)
 | 
			
		||||
	register_food("mtfoods:potato_chips", 3)
 | 
			
		||||
	--mtfoods:medicine
 | 
			
		||||
	register_food("mtfoods:casserole", 3)
 | 
			
		||||
	register_food("mtfoods:glass_flute", 2)
 | 
			
		||||
	register_food("mtfoods:orange_juice", 2)
 | 
			
		||||
	register_food("mtfoods:apple_juice", 2)
 | 
			
		||||
	register_food("mtfoods:apple_cider", 2)
 | 
			
		||||
	register_food("mtfoods:cider_rack", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("fruit") ~= nil then
 | 
			
		||||
	register_food("fruit:apple", 2)
 | 
			
		||||
	register_food("fruit:pear", 2)
 | 
			
		||||
	register_food("fruit:bananna", 3)
 | 
			
		||||
	register_food("fruit:orange", 2)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mush45") ~= nil then
 | 
			
		||||
	register_food("mush45:meal", 4)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("seaplants") ~= nil then
 | 
			
		||||
	register_food("seaplants:kelpgreen", 1)
 | 
			
		||||
	register_food("seaplants:kelpbrown", 1)
 | 
			
		||||
	register_food("seaplants:seagrassgreen", 1)
 | 
			
		||||
	register_food("seaplants:seagrassred", 1)
 | 
			
		||||
	register_food("seaplants:seasaladmix", 6)
 | 
			
		||||
	register_food("seaplants:kelpgreensalad", 1)
 | 
			
		||||
	register_food("seaplants:kelpbrownsalad", 1)
 | 
			
		||||
	register_food("seaplants:seagrassgreensalad", 1)
 | 
			
		||||
	register_food("seaplants:seagrassgreensalad", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("mobfcooking") ~= nil then
 | 
			
		||||
	register_food("mobfcooking:cooked_pork", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_ostrich", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_beef", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_chicken", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_lamb", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_venison", 6)
 | 
			
		||||
	register_food("mobfcooking:cooked_fish", 6)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("creatures") ~= nil then
 | 
			
		||||
	register_food("creatures:meat", 6)
 | 
			
		||||
	register_food("creatures:flesh", 3)
 | 
			
		||||
	register_food("creatures:rotten_flesh", 3, "", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("ethereal") then
 | 
			
		||||
	register_food("ethereal:strawberry", 1)
 | 
			
		||||
	register_food("ethereal:banana", 4)
 | 
			
		||||
	register_food("ethereal:pine_nuts", 1)
 | 
			
		||||
	register_food("ethereal:bamboo_sprout", 0, "", 3)
 | 
			
		||||
	register_food("ethereal:fern_tubers", 1)
 | 
			
		||||
	register_food("ethereal:banana_bread", 7)
 | 
			
		||||
	register_food("ethereal:mushroom_plant", 2)
 | 
			
		||||
	register_food("ethereal:coconut_slice", 2)
 | 
			
		||||
	register_food("ethereal:golden_apple", 4, "", nil, 10)
 | 
			
		||||
	register_food("ethereal:wild_onion_plant", 2)
 | 
			
		||||
	register_food("ethereal:mushroom_soup", 4, "ethereal:bowl")
 | 
			
		||||
	register_food("ethereal:mushroom_soup_cooked", 6, "ethereal:bowl")
 | 
			
		||||
	register_food("ethereal:hearty_stew", 6, "ethereal:bowl", 3)
 | 
			
		||||
	register_food("ethereal:hearty_stew_cooked", 10, "ethereal:bowl")
 | 
			
		||||
	if minetest.get_modpath("bucket") then
 | 
			
		||||
		register_food("ethereal:bucket_cactus", 2, "bucket:bucket_empty")
 | 
			
		||||
	end
 | 
			
		||||
	register_food("ethereal:fish_raw", 2)
 | 
			
		||||
	register_food("ethereal:fish_cooked", 4)
 | 
			
		||||
	register_food("ethereal:seaweed", 1)
 | 
			
		||||
	register_food("ethereal:yellowleaves", 1, "", nil, 1)
 | 
			
		||||
	register_food("ethereal:sashimi", 4)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
--- mes modifs /début ---
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("farming") and farming.mod == "redo" then
 | 
			
		||||
	register_food("farming:bread", 5)
 | 
			
		||||
	register_food("farming:potato", 1)
 | 
			
		||||
	register_food("farming:baked_potato", 5)
 | 
			
		||||
	register_food("farming:cucumber", 3)
 | 
			
		||||
	register_food("farming:tomato", 3)
 | 
			
		||||
	register_food("farming:carrot", 3)
 | 
			
		||||
	register_food("farming:carrot_gold", 6, "", nil, 10)
 | 
			
		||||
	register_food("farming:corn", 3)
 | 
			
		||||
	register_food("farming:corn_cob", 5)
 | 
			
		||||
	register_food("farming:melon_slice", 2)
 | 
			
		||||
	register_food("farming:pumpkin_slice", 1)
 | 
			
		||||
	register_food("farming:pumpkin_bread", 7)
 | 
			
		||||
	register_food("farming:coffee_cup", 2, "farming:drinking_cup")
 | 
			
		||||
	register_food("farming:coffee_cup_hot", 3, "farming:drinking_cup", nil, 2)
 | 
			
		||||
	register_food("farming:cookie", 2)
 | 
			
		||||
	register_food("farming:chocolate_dark", 3)
 | 
			
		||||
	register_food("farming:donut", 4)
 | 
			
		||||
	register_food("farming:donut_chocolate", 5)
 | 
			
		||||
	register_food("farming:donut_apple", 5)
 | 
			
		||||
	register_food("farming:raspberries", 1)
 | 
			
		||||
	register_food("farming:blueberries", 1)
 | 
			
		||||
	register_food("farming:muffin_blueberry", 4)
 | 
			
		||||
	if minetest.get_modpath("vessels") then
 | 
			
		||||
		register_food("farming:smoothie_raspberry", 2, "vessels:drinking_glass")
 | 
			
		||||
	end
 | 
			
		||||
	register_food("farming:rhubarb", 1)
 | 
			
		||||
	register_food("farming:rhubarb_pie", 5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("fishing") ~= nil then
 | 
			
		||||
	register_food("fishing:fish_raw", 2)
 | 
			
		||||
	register_food("fishing:fish_cooked", 4)
 | 
			
		||||
	register_food("fishing:sushi", 6)
 | 
			
		||||
	register_food("fishing:shark", 2)
 | 
			
		||||
	register_food("fishing:shark_cooked", 6)
 | 
			
		||||
	register_food("fishing:pike", 2)
 | 
			
		||||
	register_food("fishing:pike_cooked", 6)
 | 
			
		||||
end
 | 
			
		||||
--- mes modifs /fin ---
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("kpgmobs") ~= nil then
 | 
			
		||||
	register_food("kpgmobs:uley", 3)
 | 
			
		||||
	register_food("kpgmobs:meat", 6)
 | 
			
		||||
	register_food("kpgmobs:rat_cooked", 5)
 | 
			
		||||
	register_food("kpgmobs:med_cooked", 4)
 | 
			
		||||
  	if minetest.get_modpath("bucket") then
 | 
			
		||||
	   register_food("kpgmobs:bucket_milk", 4, "bucket:bucket_empty")
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkfarming") ~= nil then
 | 
			
		||||
	register_food("jkfarming:carrot", 3)
 | 
			
		||||
	register_food("jkfarming:corn", 3)
 | 
			
		||||
	register_food("jkfarming:melon_part", 2)
 | 
			
		||||
	register_food("jkfarming:cake", 3)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkanimals") ~= nil then
 | 
			
		||||
	register_food("jkanimals:meat", 6)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("jkwine") ~= nil then
 | 
			
		||||
	register_food("jkwine:grapes", 2)
 | 
			
		||||
	register_food("jkwine:winebottle", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("cooking") ~= nil then
 | 
			
		||||
	register_food("cooking:meat_beef_cooked", 4)
 | 
			
		||||
	register_food("cooking:fish_bluewhite_cooked", 3)
 | 
			
		||||
	register_food("cooking:fish_clownfish_cooked", 1)
 | 
			
		||||
	register_food("cooking:meat_chicken_cooked", 2)
 | 
			
		||||
	register_food("cooking:meat_cooked", 2)
 | 
			
		||||
	register_food("cooking:meat_pork_cooked", 3)
 | 
			
		||||
	register_food("cooking:meat_toxic_cooked", -3)
 | 
			
		||||
	register_food("cooking:meat_venison_cooked", 3)
 | 
			
		||||
	register_food("cooking:meat_undead_cooked", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- ferns mod of plantlife_modpack
 | 
			
		||||
if minetest.get_modpath("ferns") ~= nil then
 | 
			
		||||
	register_food("ferns:fiddlehead", 1, "", 1)
 | 
			
		||||
	register_food("ferns:fiddlehead_roasted", 3)
 | 
			
		||||
	register_food("ferns:ferntuber_roasted", 3)
 | 
			
		||||
	register_food("ferns:horsetail_01", 1)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("pizza") ~= nil then
 | 
			
		||||
	register_food("pizza:pizza", 30, "", nil, 30)
 | 
			
		||||
	register_food("pizza:pizzaslice", 5, "", nil, 5)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
if minetest.get_modpath("nether") ~= nil then
 | 
			
		||||
	register_food("nether:apple", 9, "", 5)
 | 
			
		||||
end
 | 
			
		||||
@@ -1,236 +0,0 @@
 | 
			
		||||
-- read/write
 | 
			
		||||
function hunger.read(player)
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	if not inv then
 | 
			
		||||
		return nil
 | 
			
		||||
	end
 | 
			
		||||
	local hgp = inv:get_stack("hunger", 1):get_count()
 | 
			
		||||
	if hgp == 0 then
 | 
			
		||||
		hgp = 21
 | 
			
		||||
		inv:set_stack("hunger", 1, ItemStack({name = ":", count = hgp}))
 | 
			
		||||
	else
 | 
			
		||||
		hgp = hgp
 | 
			
		||||
	end
 | 
			
		||||
	if tonumber(hgp) > HUNGER_MAX + 1 then
 | 
			
		||||
		hgp = HUNGER_MAX + 1
 | 
			
		||||
	end
 | 
			
		||||
	return hgp - 1
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hunger.save(player)
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local value = hunger[name].lvl
 | 
			
		||||
	if not inv or not value then
 | 
			
		||||
		return nil
 | 
			
		||||
	end
 | 
			
		||||
	if value > HUNGER_MAX then
 | 
			
		||||
		value = HUNGER_MAX
 | 
			
		||||
	end
 | 
			
		||||
	if value < 0 then
 | 
			
		||||
		value = 0
 | 
			
		||||
	end
 | 
			
		||||
	inv:set_stack("hunger", 1, ItemStack({name = ":", count = value + 1}))
 | 
			
		||||
	return true
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hunger.update_hunger(player, new_lvl)
 | 
			
		||||
	local name = player:get_player_name() or nil
 | 
			
		||||
	if not name then
 | 
			
		||||
		return false
 | 
			
		||||
	end
 | 
			
		||||
	if minetest.setting_getbool("enable_damage") == false then
 | 
			
		||||
		hunger[name] = 20
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local lvl = hunger[name].lvl
 | 
			
		||||
	if new_lvl then
 | 
			
		||||
		 lvl = new_lvl
 | 
			
		||||
	end
 | 
			
		||||
	if lvl > HUNGER_MAX then
 | 
			
		||||
		lvl = HUNGER_MAX
 | 
			
		||||
	end
 | 
			
		||||
	hunger[name].lvl = lvl
 | 
			
		||||
	if lvl > 20 then
 | 
			
		||||
		lvl = 20
 | 
			
		||||
	end
 | 
			
		||||
	hud.change_item(player, "hunger", {number = lvl})
 | 
			
		||||
	hunger.save(player)
 | 
			
		||||
end
 | 
			
		||||
local update_hunger = hunger.update_hunger
 | 
			
		||||
 | 
			
		||||
-- player-action based hunger changes
 | 
			
		||||
function hunger.handle_node_actions(pos, oldnode, player, ext)
 | 
			
		||||
	if not player or not player:is_player() then
 | 
			
		||||
		return
 | 
			
		||||
	end
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	local exhaus = hunger[name].exhaus
 | 
			
		||||
	if not exhaus then
 | 
			
		||||
		hunger[name].exhaus = 0
 | 
			
		||||
		--return
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	local new = HUNGER_EXHAUST_PLACE
 | 
			
		||||
 | 
			
		||||
	-- placenode event
 | 
			
		||||
	if not ext then
 | 
			
		||||
		new = HUNGER_EXHAUST_DIG
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- assume its send by action_timer(globalstep)
 | 
			
		||||
	if not pos and not oldnode then
 | 
			
		||||
		new = HUNGER_EXHAUST_MOVE
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	exhaus = exhaus + new
 | 
			
		||||
 | 
			
		||||
	if exhaus > HUNGER_EXHAUST_LVL then
 | 
			
		||||
		exhaus = 0
 | 
			
		||||
		local h = tonumber(hunger[name].lvl)
 | 
			
		||||
		if h > 0 then
 | 
			
		||||
			update_hunger(player, h - 1)
 | 
			
		||||
		end
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	hunger[name].exhaus = exhaus
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Time based hunger functions
 | 
			
		||||
if minetest.setting_getbool("enable_damage") then
 | 
			
		||||
    local hunger_timer = 0
 | 
			
		||||
    local health_timer = 0
 | 
			
		||||
    local action_timer = 0
 | 
			
		||||
    minetest.register_globalstep(function(dtime)
 | 
			
		||||
	hunger_timer = hunger_timer + dtime
 | 
			
		||||
	health_timer = health_timer + dtime
 | 
			
		||||
	action_timer = action_timer + dtime
 | 
			
		||||
 | 
			
		||||
	if action_timer > HUNGER_MOVE_TICK then
 | 
			
		||||
		for _,player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local controls = player:get_player_control()
 | 
			
		||||
			-- Determine if the player is walking
 | 
			
		||||
			if controls.up or controls.down or controls.left or controls.right then
 | 
			
		||||
				hunger.handle_node_actions(nil, nil, player)
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		action_timer = 0
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- lower saturation by 1 point after <HUNGER_TICK> second(s)
 | 
			
		||||
	if hunger_timer > HUNGER_TICK then
 | 
			
		||||
		for _,player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local name = player:get_player_name()
 | 
			
		||||
			local tab = hunger[name]
 | 
			
		||||
			if tab then
 | 
			
		||||
				local hunger = tab.lvl
 | 
			
		||||
				if hunger > 0 then
 | 
			
		||||
					update_hunger(player, hunger - 1)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
		hunger_timer = 0
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	-- heal or damage player, depending on saturation
 | 
			
		||||
	if health_timer > HUNGER_HEALTH_TICK then
 | 
			
		||||
		for _,player in ipairs(minetest.get_connected_players()) do
 | 
			
		||||
			local name = player:get_player_name()
 | 
			
		||||
			local tab = hunger[name]
 | 
			
		||||
			if tab then
 | 
			
		||||
				local air = player:get_breath() or 0
 | 
			
		||||
				local hp = player:get_hp()
 | 
			
		||||
 | 
			
		||||
				-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
 | 
			
		||||
				if tonumber(tab.lvl) > HUNGER_HEAL_LVL and air > 0 then
 | 
			
		||||
					player:set_hp(hp + HUNGER_HEAL)
 | 
			
		||||
				end
 | 
			
		||||
 | 
			
		||||
				-- or damage player by 1 hp if saturation is < 2 (of 30)
 | 
			
		||||
				if tonumber(tab.lvl) < HUNGER_STARVE_LVL then
 | 
			
		||||
					player:set_hp(hp - HUNGER_STARVE)
 | 
			
		||||
				end
 | 
			
		||||
			end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		health_timer = 0
 | 
			
		||||
	end
 | 
			
		||||
    end)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- food functions
 | 
			
		||||
local food = hunger.food
 | 
			
		||||
 | 
			
		||||
function hunger.register_food(name, hunger_change, replace_with_item, poisen, heal, sound)
 | 
			
		||||
	food[name] = {}
 | 
			
		||||
	food[name].saturation = hunger_change	-- hunger points added
 | 
			
		||||
	food[name].replace = replace_with_item	-- what item is given back after eating
 | 
			
		||||
	food[name].poisen = poisen		-- time its poisening
 | 
			
		||||
	food[name].healing = heal		-- amount of HP
 | 
			
		||||
	food[name].sound = sound		-- special sound that is played when eating
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- Poison player
 | 
			
		||||
local function poisenp(tick, time, time_left, player)
 | 
			
		||||
	time_left = time_left + tick
 | 
			
		||||
	if time_left < time then
 | 
			
		||||
		minetest.after(tick, poisenp, tick, time, time_left, player)
 | 
			
		||||
	else
 | 
			
		||||
		hud.change_item(player, "hunger", {text = "hud_hunger_fg.png"})
 | 
			
		||||
	end
 | 
			
		||||
	local hp = player:get_hp() -1 or 0
 | 
			
		||||
	if hp > 0 then
 | 
			
		||||
		player:set_hp(hp)
 | 
			
		||||
	end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
 | 
			
		||||
	local item = itemstack:get_name()
 | 
			
		||||
	local def = food[item]
 | 
			
		||||
	if not def then
 | 
			
		||||
		def = {}
 | 
			
		||||
		def.saturation = hp_change * 1.3
 | 
			
		||||
		def.replace = replace_with_item
 | 
			
		||||
	end
 | 
			
		||||
	local func = hunger.item_eat(def.saturation, def.replace, def.poisen, def.healing, def.sound)
 | 
			
		||||
	return func(itemstack, user, pointed_thing)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sound)
 | 
			
		||||
    return function(itemstack, user, pointed_thing)
 | 
			
		||||
	if itemstack:take_item() ~= nil and user ~= nil then
 | 
			
		||||
		local name = user:get_player_name()
 | 
			
		||||
		local sat = tonumber(hunger[name].lvl)
 | 
			
		||||
		local hp = user:get_hp()
 | 
			
		||||
		-- Saturation
 | 
			
		||||
		if sat < HUNGER_MAX and hunger_change then
 | 
			
		||||
			sat = sat + hunger_change
 | 
			
		||||
			hunger.update_hunger(user, sat)
 | 
			
		||||
		end
 | 
			
		||||
		-- Healing
 | 
			
		||||
		if hp < 20 and heal then
 | 
			
		||||
			hp = hp + heal
 | 
			
		||||
			if hp > 20 then
 | 
			
		||||
				hp = 20
 | 
			
		||||
			end
 | 
			
		||||
			user:set_hp(hp)
 | 
			
		||||
		end
 | 
			
		||||
		-- Poison
 | 
			
		||||
		if poisen then
 | 
			
		||||
			hud.change_item(user, "hunger", {text = "hunger_statbar_poisen.png"})
 | 
			
		||||
			poisenp(1.0, poisen, 0, user)
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		-- eating sound
 | 
			
		||||
		if not sound then
 | 
			
		||||
			sound = "hunger_eat"
 | 
			
		||||
		end
 | 
			
		||||
		minetest.sound_play(sound, {to_player = name, gain = 0.7})
 | 
			
		||||
 | 
			
		||||
		itemstack:add_item(replace_with_item)
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
	return itemstack
 | 
			
		||||
    end
 | 
			
		||||
end
 | 
			
		||||
@@ -1,54 +0,0 @@
 | 
			
		||||
hunger = {}
 | 
			
		||||
hunger.food = {}
 | 
			
		||||
 | 
			
		||||
HUNGER_TICK = 300		-- time in seconds after that 1 hunger point is taken
 | 
			
		||||
HUNGER_HEALTH_TICK = 4		-- time in seconds after player gets healed/damaged
 | 
			
		||||
HUNGER_MOVE_TICK = 0.5		-- time in seconds after the movement is checked
 | 
			
		||||
 | 
			
		||||
HUNGER_EXHAUST_DIG = 3		-- exhaustion increased this value after digged node
 | 
			
		||||
HUNGER_EXHAUST_PLACE = 1	-- exhaustion increased this value after placed
 | 
			
		||||
HUNGER_EXHAUST_MOVE = 0.3	-- exhaustion increased this value if player movement detected
 | 
			
		||||
HUNGER_EXHAUST_LVL = 100	-- at what exhaustion player saturation gets lowered -- change here for more slower/faster saturation
 | 
			
		||||
 | 
			
		||||
HUNGER_HEAL = 1			-- number of HP player gets healed after HUNGER_HEALTH_TICK
 | 
			
		||||
HUNGER_HEAL_LVL = 15		-- lower level of saturation needed to get healed
 | 
			
		||||
HUNGER_STARVE = 1		-- number of HP player gets damaged by hunger after HUNGER_HEALTH_TICK
 | 
			
		||||
HUNGER_STARVE_LVL = 2		-- level of staturation that causes starving
 | 
			
		||||
 | 
			
		||||
HUNGER_MAX = 20			-- maximum level of saturation
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
local modpath = minetest.get_modpath("hunger")
 | 
			
		||||
dofile(modpath .. "/functions.lua")
 | 
			
		||||
dofile(modpath .. "/food.lua")
 | 
			
		||||
dofile(modpath .. "/legacy.lua")
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Callbacks
 | 
			
		||||
if minetest.setting_getbool("enable_damage") then
 | 
			
		||||
    minetest.register_on_joinplayer(function(player)
 | 
			
		||||
	local inv = player:get_inventory()
 | 
			
		||||
	inv:set_size("hunger", 1)
 | 
			
		||||
 | 
			
		||||
	local name = player:get_player_name()
 | 
			
		||||
	hunger[name] = {}
 | 
			
		||||
	hunger[name].lvl = hunger.read(player)
 | 
			
		||||
	hunger[name].exhaus = 0
 | 
			
		||||
	local lvl = hunger[name].lvl
 | 
			
		||||
	if lvl > 20 then
 | 
			
		||||
		lvl = 20
 | 
			
		||||
	end
 | 
			
		||||
	minetest.after(0.8, function()
 | 
			
		||||
		hud.change_item(player, "hunger", {offset = "item", item_name = "air"})
 | 
			
		||||
		hud.change_item(player, "hunger", {number = lvl, max = 20})
 | 
			
		||||
	end)
 | 
			
		||||
    end)
 | 
			
		||||
 | 
			
		||||
    -- for exhaustion
 | 
			
		||||
    minetest.register_on_placenode(hunger.handle_node_actions)
 | 
			
		||||
    minetest.register_on_dignode(hunger.handle_node_actions)
 | 
			
		||||
    minetest.register_on_item_eat(hunger.eat)
 | 
			
		||||
    minetest.register_on_respawnplayer(function(player)
 | 
			
		||||
	hunger.update_hunger(player, 20)
 | 
			
		||||
    end)
 | 
			
		||||
end
 | 
			
		||||
@@ -1,5 +0,0 @@
 | 
			
		||||
hud.item_eat = hunger.item_eat
 | 
			
		||||
hud.set_hunger = hunger.save
 | 
			
		||||
hud.get_hunger = hunger.load
 | 
			
		||||
hud.save_hunger = hunger.save
 | 
			
		||||
hud.load_hunger = hunger.load
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 3.1 KiB  |