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https://github.com/sys4-fr/server-nalc.git
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parent
195a0822a2
commit
e281845f45
@ -9,7 +9,8 @@
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pclasses.api.register_class("admin", {
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pclasses.api.register_class("admin", {
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on_assigned = function(pname)
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on_assigned = function(pname)
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minetest.chat_send_player(pname, "Hello admin.")
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minetest.chat_send_player(pname, "Hello admin.")
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end
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end,
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switch_color = {r = 255, g = 00, b = 224}
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})
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})
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pclasses.api.reserve_item("admin", "3d_armor:helmet_admin")
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pclasses.api.reserve_item("admin", "3d_armor:helmet_admin")
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@ -21,6 +21,7 @@ pclasses.api.register_class("hunter", {
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on_unassigned = function(pname)
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on_unassigned = function(pname)
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sprint.set_default_maxstamina(pname)
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sprint.set_default_maxstamina(pname)
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end,
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end,
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switch_color = {r = 60, g = 75, b = 00}
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})
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})
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@ -16,6 +16,7 @@ pclasses.api.register_class("warrior", {
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on_unassigned = function(pname)
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on_unassigned = function(pname)
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sprint.set_default_maxstamina(pname)
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sprint.set_default_maxstamina(pname)
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end,
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end,
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switch_color = {r = 00, g = 00, b = 114}
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})
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})
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pclasses.api.reserve_item("warrior", "moreores:sword_mithril")
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pclasses.api.reserve_item("warrior", "moreores:sword_mithril")
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@ -3,7 +3,7 @@
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--
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--
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pclasses.api.register_class("adventurer", {
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pclasses.api.register_class("adventurer", {
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orb_color = { r = 255, g = 200, b = 200 },
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switch_color = { r = 142, g = 00, b = 00},
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on_assigned = function(pname)
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on_assigned = function(pname)
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minetest.chat_send_player(pname, "You are now an adventurer")
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minetest.chat_send_player(pname, "You are now an adventurer")
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end
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end
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@ -14,7 +14,7 @@ function pclasses.api.register_class(cname, def)
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cname .. ". Reason : no definition table.")
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cname .. ". Reason : no definition table.")
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return
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return
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end
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end
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pclasses.register_class_switch_orb(cname, def.orb_color)
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pclasses.register_class_switch(cname, def.switch_color)
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pclasses.classes[cname] = def
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pclasses.classes[cname] = def
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return true
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return true
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@ -64,7 +64,7 @@ local classes_items = {
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["adventurer"] = "unified_inventory:bag_large"
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["adventurer"] = "unified_inventory:bag_large"
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}
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}
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function pclasses.register_class_switch_orb(cname, color)
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function pclasses.register_class_switch(cname, color)
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color = color or { r = 255, g = 255, b = 255 }
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color = color or { r = 255, g = 255, b = 255 }
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local txtcolor = string.format("#%02x%02x%02x", color.r, color.g, color.b)
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local txtcolor = string.format("#%02x%02x%02x", color.r, color.g, color.b)
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local overlay = "pclasses_class_switch_orb_overlay.png"
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local overlay = "pclasses_class_switch_orb_overlay.png"
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