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bugfix lavatemple and mobs tweaks
- tweak depends.txt of lavatemple - tweak mobs (Dungeon_Master and Mese_Monster) shoots accuracy
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@ -77,11 +77,10 @@ mobs:register_arrow("mobs:fireball", {
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hit_player = function(self, player)
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local s = self.object:getpos()
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local p = player:getpos()
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local vec = {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}
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player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups = {fleshy=6},
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}, vec)
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damage_groups = {fleshy=8},
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}, 0) -- {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z})
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end,
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-- node hit, bursts into flame (cannot blast through obsidian)
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