1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-26 18:50:38 +01:00

fix clean_glass option connected_glass

This commit is contained in:
crabman77 2015-06-03 18:07:29 +02:00
parent 5c008ce6f6
commit e3d87329eb

View File

@ -137,8 +137,7 @@ local nodes = {
["iron_glass"] = { ["iron_glass"] = {
description = S("Iron Glass"), description = S("Iron Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
tiles = {"moreblocks_iron_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -147,8 +146,7 @@ local nodes = {
["coal_glass"] = { ["coal_glass"] = {
description = S("Coal Glass"), description = S("Coal Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
tiles = {"moreblocks_coal_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -157,8 +155,7 @@ local nodes = {
["clean_glass"] = { ["clean_glass"] = {
description = S("Clean Glass"), description = S("Clean Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
tiles = {"moreblocks_clean_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -230,8 +227,7 @@ local nodes = {
["trap_glass"] = { ["trap_glass"] = {
description = S("Trap Glass"), description = S("Trap Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
@ -271,8 +267,7 @@ local nodes = {
["glow_glass"] = { ["glow_glass"] = {
description = S("Glow Glass"), description = S("Glow Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_glow_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
light_source = 11, light_source = 11,
@ -282,8 +277,7 @@ local nodes = {
["trap_glow_glass"] = { ["trap_glow_glass"] = {
description = S("Trap Glow Glass"), description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
light_source = 11, light_source = 11,
@ -295,8 +289,7 @@ local nodes = {
["super_glow_glass"] = { ["super_glow_glass"] = {
description = S("Super Glow Glass"), description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_super_glow_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
light_source = 15, light_source = 15,
@ -306,8 +299,7 @@ local nodes = {
["trap_super_glow_glass"] = { ["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"), description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional", drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_trap_super_glow_glass.png"},
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
light_source = 15, light_source = 15,