diff --git a/mods/inventory_icon/init.lua b/mods/inventory_icon/init.lua index 0b60b1e7..219c138e 100755 --- a/mods/inventory_icon/init.lua +++ b/mods/inventory_icon/init.lua @@ -95,39 +95,41 @@ local function tick() minetest.after(1, tick) for playername,hudids in pairs(inventory_icon.hudids) do local player = minetest.get_player_by_name(playername) - local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "main") - local icon, color - if occupied >= size then - icon = "inventory_icon_backpack_full.png" - else - icon = "inventory_icon_backpack_free.png" - end - player:hud_change(hudids.main.icon, "text", icon) - player:hud_change(hudids.main.text, "text", string.format("%d/%d", occupied, size)) + if player then + local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "main") + local icon, color + if occupied >= size then + icon = "inventory_icon_backpack_full.png" + else + icon = "inventory_icon_backpack_free.png" + end + player:hud_change(hudids.main.icon, "text", icon) + player:hud_change(hudids.main.text, "text", string.format("%d/%d", occupied, size)) - if minetest.get_modpath("unified_inventory") ~= nil then - local bags_inv = minetest.get_inventory({type = "detached", name = playername.."_bags"}) - for i=1,4 do - local bag = bags_inv:get_stack("bag"..i, 1) - local scale, text, icon - if bag:is_empty() then - scale = { x = 0, y = 0 } - text = "" - icon = "inventory_icon_bags_small.png" - else - scale = { x = 1, y = 1 } - local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents") - text = string.format("%d/%d", occupied, size) - icon = inventory_icon.replace_icon(minetest.registered_items[bag:get_name()].inventory_image) - if occupied >= size then - icon = icon .. "^" .. inventory_icon.COLORIZE_STRING + if minetest.get_modpath("unified_inventory") ~= nil then + local bags_inv = minetest.get_inventory({type = "detached", name = playername.."_bags"}) + for i=1,4 do + local bag = bags_inv:get_stack("bag"..i, 1) + local scale, text, icon + if bag:is_empty() then + scale = { x = 0, y = 0 } + text = "" + icon = "inventory_icon_bags_small.png" + else + scale = { x = 1, y = 1 } + local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents") + text = string.format("%d/%d", occupied, size) + icon = inventory_icon.replace_icon(minetest.registered_items[bag:get_name()].inventory_image) + if occupied >= size then + icon = icon .. "^" .. inventory_icon.COLORIZE_STRING + end end - end - player:hud_change(inventory_icon.hudids[playername].bags[i].icon, "text", icon) - player:hud_change(inventory_icon.hudids[playername].bags[i].icon, "scale", scale) + player:hud_change(inventory_icon.hudids[playername].bags[i].icon, "text", icon) + player:hud_change(inventory_icon.hudids[playername].bags[i].icon, "scale", scale) - player:hud_change(inventory_icon.hudids[playername].bags[i].text, "text", text) - player:hud_change(inventory_icon.hudids[playername].bags[i].text, "scale", scale) + player:hud_change(inventory_icon.hudids[playername].bags[i].text, "text", text) + player:hud_change(inventory_icon.hudids[playername].bags[i].text, "scale", scale) + end end end end