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[pipeworks] Remove one call to register_globalstep
for #179
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@ -54,10 +54,7 @@ end
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local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
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local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
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local handle_active_blocks_step = 2
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local handle_active_blocks_step = 2
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local handle_active_blocks_timer = 0
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local handle_active_blocks_timer = 0
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minetest.register_globalstep(function(dtime)
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local function active_blocks_step()
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handle_active_blocks_timer = handle_active_blocks_timer + dtime
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if handle_active_blocks_timer >= handle_active_blocks_step then
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handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
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local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
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local active_block_range = tonumber(minetest.setting_get("active_block_range")) or 2
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local new_active_blocks = {}
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local new_active_blocks = {}
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for _, player in ipairs(minetest.get_connected_players()) do
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for _, player in ipairs(minetest.get_connected_players()) do
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@ -76,8 +73,10 @@ minetest.register_globalstep(function(dtime)
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end
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end
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active_blocks = new_active_blocks
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active_blocks = new_active_blocks
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-- todo: callbacks on block load/unload
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-- todo: callbacks on block load/unload
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end
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end)
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minetest.after(handle_active_blocks_step, active_blocks_step)
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end
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minetest.after(0, active_blocks_step)
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local function is_active(pos)
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local function is_active(pos)
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return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
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return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
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