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mirror of https://github.com/sys4-fr/server-nalc.git synced 2025-06-28 06:11:47 +02:00

MAJ plantlife_modpack

(garde les modifs antérieur sur les « mushrooms » et sur les bugfixs
liés au mod « areas »)
This commit is contained in:
Ombridride
2014-12-15 00:41:13 +01:00
parent 5163bf9551
commit e6ea287709
391 changed files with 347 additions and 317 deletions

0
mods/plantlife_modpack/dryplants/crafting.lua Executable file → Normal file
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2
mods/plantlife_modpack/dryplants/depends.txt Executable file → Normal file
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@ -1,3 +1,3 @@
default
farming
farming?
plants_lib

0
mods/plantlife_modpack/dryplants/init.lua Executable file → Normal file
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0
mods/plantlife_modpack/dryplants/juncus.lua Executable file → Normal file
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0
mods/plantlife_modpack/dryplants/meadowvariation.lua Executable file → Normal file
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@ -0,0 +1,56 @@
# Blender v2.69 (sub 0) OBJ File: 'plantlike.blend'
# www.blender.org
mtllib plantlike.mtl
o Plane.001
v 0.347299 -0.500000 -0.359699
v -0.347299 -0.500000 0.359699
v 0.347299 0.500000 -0.359699
v -0.347299 0.500000 0.359699
v 0.359699 -0.500000 0.347299
v -0.359699 -0.500000 -0.347299
v 0.359699 0.500000 0.347299
v -0.359699 0.500000 -0.347299
v -0.347659 -0.500000 0.359352
v -0.347659 0.500000 0.359351
v 0.346940 0.500000 -0.360046
v 0.346940 -0.500000 -0.360046
v -0.359352 -0.500000 -0.347659
v -0.359351 0.500000 -0.347659
v 0.360046 0.500000 0.346939
v 0.360046 -0.500000 0.346940
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
vt 0.999500 0.499625
vt 0.999500 0.000000
vt 0.999750 0.000000
vt 0.999750 0.499625
vt 0.999250 0.499625
vt 0.999251 0.000000
vt 0.999750 0.999250
vt 0.999500 0.999250
vt 1.000000 0.499625
vt 1.000000 0.999250
vt 0.499625 0.999500
vt 0.000000 0.999500
vt 0.000000 0.999250
vt 0.499625 0.999250
vt 0.999251 0.999250
vt 0.499625 0.999251
vt 0.999250 0.999250
vt 0.999250 0.999500
usemtl None
s off
f 2/1 1/2 3/3 4/4
f 6/1 5/2 7/3 8/4
f 9/2 10/3 11/4 12/1
f 13/2 14/3 15/4 16/1
f 5/5 6/6 13/7 16/8
f 7/6 5/5 16/9 15/10
f 8/8 7/11 15/12 14/5
f 6/13 8/14 14/11 13/8
f 1/15 2/16 9/17 12/18
f 3/5 1/12 12/19 11/9
f 4/20 3/21 11/22 10/15
f 2/2 4/13 10/8 9/7

0
mods/plantlife_modpack/dryplants/moregrass.lua Executable file → Normal file
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0
mods/plantlife_modpack/dryplants/reed.lua Executable file → Normal file
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43
mods/plantlife_modpack/dryplants/reedmace.lua Executable file → Normal file
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@ -57,21 +57,21 @@ abstract_dryplants.grow_reedmace_water = function(pos)
local pos_04 = {x = pos.x, y = pos.y + 4, z = pos.z}
minetest.add_entity(pos_01, "dryplants:reedmace_water_entity")
if minetest.get_node(pos_02).name == "air" then -- bug fix
if minetest.get_node(pos_03).name ~= "air" then
minetest.set_node(pos_02, {name="dryplants:reedmace_top"})
elseif minetest.get_node(pos_04).name ~= "air" then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"})
elseif size == 1 then
minetest.set_node(pos_02, {name="dryplants:reedmace_top"})
elseif size == 2 then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"})
elseif size == 3 then
if spikes == 1 then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_3_spikes"})
else
minetest.set_node(pos_02, {name="dryplants:reedmace_height_3"})
end
end
if minetest.get_node(pos_03).name ~= "air" then
minetest.set_node(pos_02, {name="dryplants:reedmace_top"})
elseif minetest.get_node(pos_04).name ~= "air" then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"})
elseif size == 1 then
minetest.set_node(pos_02, {name="dryplants:reedmace_top"})
elseif size == 2 then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_2"})
elseif size == 3 then
if spikes == 1 then
minetest.set_node(pos_02, {name="dryplants:reedmace_height_3_spikes"})
else
minetest.set_node(pos_02, {name="dryplants:reedmace_height_3"})
end
end
end
end
@ -125,7 +125,7 @@ minetest.register_node("dryplants:reedmace_top", {
minetest.register_node("dryplants:reedmace_height_2", {
description = "Reedmace, height: 2",
drawtype = "plantlike",
visual_scale = 2,
visual_scale = 2.8,
paramtype = "light",
tiles = {"dryplants_reedmace_height_2.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -148,7 +148,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
minetest.register_node("dryplants:reedmace_height_3", {
description = "Reedmace, height: 3",
drawtype = "plantlike",
visual_scale = 2,
visual_scale = 2.8,
paramtype = "light",
tiles = {"dryplants_reedmace_height_3.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -171,7 +171,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
minetest.register_node("dryplants:reedmace_height_3_spikes", {
description = "Reedmace, height: 3 & Spikes",
drawtype = "plantlike",
visual_scale = 2,
visual_scale = 2.8,
paramtype = "light",
tiles = {"dryplants_reedmace_height_3_spikes.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -308,9 +308,10 @@ minetest.register_node("dryplants:reedmace_water", {
-- REEDMACE WATER ENTITY
-----------------------------------------------------------------------------------------------
minetest.register_entity("dryplants:reedmace_water_entity",{
visual = "wielditem",
visual_size = {x=2/3, y=2/3, z=2/3},
textures = {"dryplants:reedmace_water"},
visual = "mesh",
mesh = "plantlike.obj",
visual_size = {x=10, y=10},
textures = {"dryplants_reedmace_water.png"},
collisionbox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
on_punch = function(self, puncher)
if puncher:is_player() and puncher:get_inventory() then

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