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Massive update of maptools to remove within last global vars
- Updated mod using meld to merge properly - Came back the superapples' textures to replace the new buggy ones
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61
mods/maptools/tools.lua
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61
mods/maptools/tools.lua
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--[[
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Map Tools: tool definitions
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Copyright (c) 2012-2015 Calinou and contributors.
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Licensed under the zlib license. See LICENSE.md for more information.
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--]]
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local S = maptools.intllib
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maptools.creative = maptools.config["hide_from_creative_inventory"]
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minetest.register_tool("maptools:pick_admin", {
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description = S("Admin Pickaxe"),
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range = 12,
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inventory_image = "maptools_adminpick.png",
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = {
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full_punch_interval = 0.1,
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max_drop_level = 3,
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groupcaps= {
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unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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},
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})
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minetest.register_tool("maptools:pick_admin_with_drops", {
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description = S("Admin Pickaxe with Drops"),
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range = 12,
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inventory_image = "maptools_adminpick_with_drops.png",
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groups = {not_in_creative_inventory = maptools.creative},
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tool_capabilities = {
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full_punch_interval = 0.35,
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max_drop_level = 3,
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groupcaps = {
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unbreakable = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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fleshy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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choppy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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bendy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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cracky = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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crumbly = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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snappy = {times={[1] = 0, [2] = 0, [3] = 0}, uses = 0, maxlevel = 3},
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},
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damage_groups = {fleshy = 1000},
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},
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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if puncher:get_wielded_item():get_name() == "maptools:pick_admin"
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and minetest.get_node(pos).name ~= "air" then
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minetest.log("action", puncher:get_player_name() .. " digs " .. minetest.get_node(pos).name .. " at " .. minetest.pos_to_string(pos) .. " using an Admin Pickaxe.")
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minetest.remove_node(pos) -- The node is removed directly, which means it even works on non-empty containers and group-less nodes.
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nodeupdate(pos) -- Run node update actions like falling nodes.
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end
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end)
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