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Changed mobs' damage values
- Changed values of damages for mobs listed in the ods file - Resized one little column in the ods file
This commit is contained in:
parent
09c772a1d2
commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -1 +1,4 @@
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/.project
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/.project
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.~*
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~*
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*.od?#
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Binary file not shown.
@ -7,7 +7,7 @@ mobs:register_mob("mobs:dirt_monster", {
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-- aggressive, deals 4 damage to player when hit
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-- aggressive, deals 4 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 4,
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damage = 6,
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-- health & armor
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-- health & armor
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hp_min = 25, hp_max = 30, armor = 90,
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hp_min = 25, hp_max = 30, armor = 90,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:lava_flan", {
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-- aggressive, deals 3 damage to player when hit
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-- aggressive, deals 3 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 3,
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damage = 1,
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-- health and armor
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-- health and armor
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hp_min = 20, hp_max = 35, armor = 80,
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hp_min = 20, hp_max = 35, armor = 80,
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-- textures and model
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-- textures and model
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@ -6,7 +6,7 @@ mobs:register_mob("mobs:mese_monster", {
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type = "monster",
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type = "monster",
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-- agressive, deals 3 damage to player when hit
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-- agressive, deals 3 damage to player when hit
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passive = false,
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passive = false,
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damage = 7,
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damage = 9,
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attack_type = "shoot",
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attack_type = "shoot",
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shoot_interval = .5,
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shoot_interval = .5,
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arrow = "mobs:mese_arrow",
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arrow = "mobs:mese_arrow",
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@ -11,7 +11,7 @@ mobs:register_mob("mobs:npc", {
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type = "npc",
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type = "npc",
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-- aggressive, deals 4 damage to player/monster when hit
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-- aggressive, deals 4 damage to player/monster when hit
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passive = false,
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passive = false,
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damage = 4,
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damage = 6,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attacks_monsters = true,
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attacks_monsters = true,
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-- health & armor
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-- health & armor
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:oerkki", {
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-- aggressive, deals 5 damage when player hit
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-- aggressive, deals 5 damage when player hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 5,
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damage = 7,
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-- health & armor
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-- health & armor
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hp_min = 40, hp_max = 50, armor = 90,
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hp_min = 40, hp_max = 50, armor = 90,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:sand_monster", {
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-- aggressive, deals 3 damage to player when hit
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-- aggressive, deals 3 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 3,
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damage = 5,
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-- health & armor
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 90,
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hp_min = 15, hp_max = 20, armor = 90,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:spider", {
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-- agressive, does 4 damage to player when hit
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-- agressive, does 4 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 4,
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damage = 6,
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-- health & armor
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-- health & armor
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hp_min = 30, hp_max = 40, armor = 100,
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hp_min = 30, hp_max = 40, armor = 100,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:stone_monster", {
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-- aggressive, deals 5 damage to player when hit
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-- aggressive, deals 5 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 5,
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damage = 8,
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-- health & armor
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-- health & armor
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hp_min = 30, hp_max = 35, armor = 60,
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hp_min = 30, hp_max = 35, armor = 60,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:tree_monster", {
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-- aggressive, deals 8 damage to player when hit
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-- aggressive, deals 8 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 8,
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damage = 9,
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-- health & armor
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-- health & armor
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hp_min = 40, hp_max = 50, armor = 80,
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hp_min = 40, hp_max = 50, armor = 80,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:pumba", {
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-- aggressive, deals 4 damage to player when threatened
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-- aggressive, deals 4 damage to player when threatened
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 4,
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damage = 5,
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-- health & armor
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 200,
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hp_min = 15, hp_max = 20, armor = 200,
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-- textures and model
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-- textures and model
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@ -7,7 +7,7 @@ mobs:register_mob("mobs:wolf", {
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-- agressive, does 4 damage to player when hit
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-- agressive, does 4 damage to player when hit
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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damage = 4,
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damage = 5,
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-- health & armor
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-- health & armor
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hp_min = 15, hp_max = 20, armor = 200,
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hp_min = 15, hp_max = 20, armor = 200,
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-- textures and model
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-- textures and model
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