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Update mobs mod
From commits of TenpPlus1 : - Dogfight and explosion tweaks - Monster/Npc attack closest threat - Added flying (and swimming) mob routine - Fixed: flying mobs get stuck outwith fly_in node - Fixed: dogfight jumping bug - Fixed: jumping while dogfight attack for all size mobs - Mobs can now walk up half-slabs without jumping - Fixed jump glitch + Fixed do_jump - Added ownership for tamed animals
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@ -28,6 +28,8 @@ This mod contains the following additions:
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Changelog:
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1.12- Added animal ownership so that players cannot steal your tamed animals
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1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy
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1,10- Footstep removed (use replace), explosion routine added for exploding mobs.
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1.09- reworked breeding routine, added mob rotation value, added footstep feature, added jumping mobs with sounds feature, added magic lasso for picking up animals
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1.08- Mob throwing attack has been rehauled so that they can damage one another, also drops and on_die function added
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@ -1,4 +1,4 @@
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-- Mobs Api (26th April 2015)
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-- Mobs Api (20th May 2015)
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mobs = {}
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mobs.mod = "redo"
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@ -12,15 +12,21 @@ local enable_blood = minetest.setting_getbool("mobs_enable_blood") or true
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function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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--weight = 5,
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--is_visible = true,
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--automatic_rotate = false,
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--automatic_face_movement_dir = 0.0, -- set yaw direction in degrees, false to disable
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stepheight = def.stepheight or 0.6,
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name = name,
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fly = def.fly,
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fly_in = def.fly_in or "air",
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owner = def.owner,
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order = def.order or "",
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on_die = def.on_die,
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jump_height = def.jump_height or 6,
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jump_chance = def.jump_chance or 0,
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rotate = def.rotate or 0, -- 0=front, 1.5=side, 3.0=back, 4.5=side2
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lifetimer = def.lifetimer or 600,
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on_die = def.on_die,
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jump_height = def.jump_height or 6,
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jump_chance = def.jump_chance or 0,
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rotate = def.rotate or 0, -- 0=front, 1.5=side, 3.0=back, 4.5=side2
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lifetimer = def.lifetimer or 600,
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hp_min = def.hp_min or 5,
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hp_max = def.hp_max or 10,
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physical = true,
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@ -37,10 +43,9 @@ lifetimer = def.lifetimer or 600,
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water_damage = def.water_damage,
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lava_damage = def.lava_damage,
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fall_damage = def.fall_damage or 1,
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fall_speed = def.fall_speed or -10, -- must be lower than -2
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fall_speed = def.fall_speed or -10, -- must be lower than -2 (default: -10)
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drops = def.drops or {},
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armor = def.armor,
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--drawtype = def.drawtype,
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on_rightclick = def.on_rightclick,
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type = def.type,
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attack_type = def.attack_type,
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@ -61,7 +66,10 @@ lifetimer = def.lifetimer or 600,
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blood_texture = def.blood_texture or "mobs_blood.png",
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shoot_offset = def.shoot_offset or 0,
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floats = def.floats or 1, -- floats in water by default
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replacements = def.replacements or {},
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replace_rate = def.replace_rate,
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replace_what = def.replace_what,
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replace_with = def.replace_with,
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replace_offset = def.replace_offset or 0,
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timer = 0,
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env_damage_timer = 0, -- only if state = "attack"
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attack = {player=nil, dist=nil},
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@ -72,12 +80,13 @@ lifetimer = def.lifetimer or 600,
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hornytimer = 0,
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child = false,
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gotten = false,
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owner = "",
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do_attack = function(self, player, dist)
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if self.state ~= "attack" then
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if math.random(0,100) < 90 and self.sounds.war_cry then
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minetest.sound_play(self.sounds.war_cry,{object = self.object})
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end
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if math.random(0,100) < 90 and self.sounds.war_cry then
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minetest.sound_play(self.sounds.war_cry,{object = self.object})
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end
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self.state = "attack"
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self.attack.player = player
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self.attack.dist = dist
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@ -177,58 +186,48 @@ lifetimer = def.lifetimer or 600,
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end
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-- check for mob drop/replace (used for chicken egg and sheep eating grass/wheat)
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--[[
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old fields :
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replace_rate = def.replace_rate,
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replace_what = def.replace_what,
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replace_with = def.replace_with,
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replace_offset = def.replace_offset or 0,
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]]--
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for _, fields in pairs(self.replacements) do
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if fields.replace_rate
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and math.random(1,fields.replace_rate) == 1
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and self.child == false then
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fields.replace_offset = fields.replace_offset or 0
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local pos = self.object:getpos()
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pos.y = pos.y + fields.replace_offset
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if #minetest.find_nodes_in_area(pos,pos,fields.replace_what) > 0
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and self.object:getvelocity().y == 0
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and fields.replace_what then
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minetest.set_node(pos, {name = fields.replace_with})
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end
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if self.replace_rate
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and self.child == false
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and math.random(1,self.replace_rate) == 1 then
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local pos = self.object:getpos()
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pos.y = pos.y + self.replace_offset
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if self.replace_what
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and self.object:getvelocity().y == 0
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and #minetest.find_nodes_in_area(pos, pos, self.replace_what) > 0 then
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--and self.state == "stand" then
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minetest.set_node(pos, {name = self.replace_with})
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end
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end
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-- jump direction (adapted from Carbone mobs), gravity, falling or floating in water
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if self.object:getvelocity().y > 0.1 then
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local yaw = self.object:getyaw() + self.rotate
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local x = math.sin(yaw) * -2
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local z = math.cos(yaw) * 2
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if not self.fly then
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if self.object:getvelocity().y > 0.1 then
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local yaw = self.object:getyaw() + self.rotate
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local x = math.sin(yaw) * -2
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local z = math.cos(yaw) * 2
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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if self.floats == 1 then self.object:setacceleration({x = x, y = 1.5, z = z}) end
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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if self.floats == 1 then self.object:setacceleration({x = x, y = 1.5, z = z}) end
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else
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self.object:setacceleration({x = x, y = self.fall_speed, z = z})
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end
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else
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self.object:setacceleration({x = x, y = self.fall_speed, z = z})
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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if self.floats == 1 then self.object:setacceleration({x = 0, y = 1.5, z = 0}) end
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else
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self.object:setacceleration({x = 0, y = self.fall_speed, z = 0})
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end
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end
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else
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if minetest.get_item_group(minetest.get_node(self.object:getpos()).name, "water") ~= 0 then
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if self.floats == 1 then self.object:setacceleration({x = 0, y = 1.5, z = 0}) end
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else
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self.object:setacceleration({x = 0, y = self.fall_speed, z = 0})
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end
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end
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-- fall damage
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if self.fall_damage == 1 and self.object:getvelocity().y == 0 then
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local d = self.old_y - self.object:getpos().y
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if d > 5 then
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self.object:set_hp(self.object:get_hp() - math.floor(d - 5))
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check_for_death(self)
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-- fall damage
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if self.fall_damage == 1 and self.object:getvelocity().y == 0 then
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local d = self.old_y - self.object:getpos().y
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if d > 5 then
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self.object:set_hp(self.object:get_hp() - math.floor(d - 5))
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check_for_death(self)
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end
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self.old_y = self.object:getpos().y
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end
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self.old_y = self.object:getpos().y
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end
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-- knockback timer
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@ -262,8 +261,8 @@ lifetimer = def.lifetimer or 600,
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if self.light_damage and self.light_damage ~= 0
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and pos.y > 0
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and (minetest.get_node_light(pos) or 0) > 10 -- direct sunlight (was 4)
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and tod > 0.2 and tod < 0.8 then
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and tod > 0.2 and tod < 0.8
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and (minetest.get_node_light(pos) or 0) > 10 then
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self.object:set_hp(self.object:get_hp()-self.light_damage)
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effect(pos, 5, "tnt_smoke.png")
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end
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@ -284,27 +283,36 @@ lifetimer = def.lifetimer or 600,
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end
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local do_jump = function(self)
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local pos = self.object:getpos()
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pos.y = pos.y - (-self.collisionbox[2] + self.collisionbox[5])
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local nod = minetest.get_node(pos)
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if not nod or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == false then return end
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if self.fly then return end
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if self.direction then
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local nod = minetest.get_node_or_nil({x=pos.x + self.direction.x,y=pos.y+1,z=pos.z + self.direction.z})
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if nod and nod.name and (nod.name ~= "air" or self.walk_chance == 0) then
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local def = minetest.registered_items[nod.name]
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if (def and def.walkable and not nod.name:find("fence")) or self.walk_chance == 0 then
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local v = self.object:getvelocity()
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v.y = self.jump_height + 1
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v.x = v.x * 2.2
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v.z = v.z * 2.2
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self.object:setvelocity(v)
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if self.sounds.jump then
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minetest.sound_play(self.sounds.jump, {object = self.object})
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self.jumptimer = (self.jumptimer or 0) + 1
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if self.jumptimer < 3 then
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local pos = self.object:getpos()
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pos.y = (pos.y + self.collisionbox[2]) - 0.2
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local nod = minetest.get_node(pos)
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--print ("stand", nod.name, pos.y)
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if not nod or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == false then return end
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if self.direction then
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pos.y = pos.y + 0.2
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local nod = minetest.get_node_or_nil({x=pos.x + self.direction.x,y=pos.y,z=pos.z + self.direction.z})
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--print ("front", nod.name, pos.y)
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if nod and nod.name and (nod.name ~= "air" or self.walk_chance == 0) then
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local def = minetest.registered_items[nod.name]
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if (def and def.walkable and not nod.name:find("fence")) or self.walk_chance == 0 then
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local v = self.object:getvelocity()
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v.y = self.jump_height + 1
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v.x = v.x * 2.2
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v.z = v.z * 2.2
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self.object:setvelocity(v)
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if self.sounds.jump then
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minetest.sound_play(self.sounds.jump, {object = self.object})
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end
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end
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end
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end
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else
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self.jumptimer = 0
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end
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end
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@ -342,12 +350,12 @@ lifetimer = def.lifetimer or 600,
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end
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if type == "player" or type == "npc" then
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local s = self.object:getpos()
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local p = player:getpos()
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local sp = s
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s = self.object:getpos()
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p = player:getpos()
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sp = s
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p.y = p.y + 1
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sp.y = sp.y + 1 -- aim higher to make looking up hills more realistic
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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if dist < self.view_range then -- and self.in_fov(self,p) then
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-- choose closest player to attack
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if minetest.line_of_sight(sp,p,2) == true
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@ -500,7 +508,7 @@ lifetimer = def.lifetimer or 600,
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-- anyone but standing npc's can move along
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if dist > 2 and self.order ~= "stand" then
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if (self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0)
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or (self.object:getvelocity().y == 0 and self.jump_chance > 0) then
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or (self.object:getvelocity().y == 0 and self.jump_chance > 0) then -- CHANGED from self.jump
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self.direction = {x = math.sin(yaw)*-1, y = -20, z = math.cos(yaw)}
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do_jump(self)
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end
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@ -564,15 +572,14 @@ lifetimer = def.lifetimer or 600,
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end
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-- jumping mobs only
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if self.jump_chance ~= 0 and math.random(1, 100) <= self.jump_chance then
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self.direction = {x=0, y=0, z=0}
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do_jump(self)
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self.set_velocity(self, self.walk_velocity)
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end
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-- if self.jump and math.random(1, 100) <= self.jump_chance then
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-- self.direction = {x=0, y=0, z=0}
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-- do_jump(self)
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-- self.set_velocity(self, self.walk_velocity)
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-- end
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end
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elseif self.state == "walk" then
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local s = self.object:getpos()
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-- if there is water nearby, try to avoid it
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local lp = minetest.find_node_near(s, 2, {"group:water"})
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@ -684,7 +691,6 @@ lifetimer = def.lifetimer or 600,
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-- end of exploding mobs
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elseif self.state == "attack" and self.attack_type == "dogfight" then
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if not self.attack.player or not self.attack.player:getpos() then
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print("stop attacking")
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self.state = "stand"
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@ -694,6 +700,32 @@ lifetimer = def.lifetimer or 600,
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local s = self.object:getpos()
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local p = self.attack.player:getpos()
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local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
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-- fly bit modified from BlockMens creatures mod
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if self.fly and dist > 2 then
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local nod = minetest.get_node_or_nil(s)
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local p1 = s
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local me_y = math.floor(p1.y)
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local p2 = p
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local p_y = math.floor(p2.y+1)
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if nod and nod.name == self.fly_in then
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if me_y < p_y then
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self.object:setvelocity({x=self.object:getvelocity().x,y=1*self.walk_velocity,z=self.object:getvelocity().z})
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elseif me_y > p_y then
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self.object:setvelocity({x=self.object:getvelocity().x,y=-1*self.walk_velocity,z=self.object:getvelocity().z})
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end
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else
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if me_y < p_y then
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self.object:setvelocity({x=self.object:getvelocity().x,y=0.01,z=self.object:getvelocity().z})
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elseif me_y > p_y then
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self.object:setvelocity({x=self.object:getvelocity().x,y=-0.01,z=self.object:getvelocity().z})
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end
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end
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end
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-- end fly bit
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if dist > self.view_range or self.attack.player:get_hp() <= 0 then
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self.state = "stand"
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self.set_velocity(self, 0)
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@ -711,7 +743,7 @@ lifetimer = def.lifetimer or 600,
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end
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self.object:setyaw(yaw)
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-- attack distance is 2 + half of mob width so the bigger mobs can attack (like slimes)
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if self.attack.dist > ((-self.collisionbox[1]+self.collisionbox[4])/2)+1.5 then
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if self.attack.dist > ((-self.collisionbox[1]+self.collisionbox[4])/2)+2 then
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-- jump attack
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if (self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0)
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or (self.object:getvelocity().y == 0 and self.jump_chance > 0) then
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@ -803,11 +835,12 @@ lifetimer = def.lifetimer or 600,
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on_activate = function(self, staticdata, dtime_s)
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local pos = self.object:getpos()
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self.object:set_hp( math.random(self.hp_min, self.hp_max) ) -- set HP
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self.oldhp = self.object:get_hp(self)
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self.oldhp = self.object:get_hp(self) -- used for hurt sound
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self.object:set_armor_groups({fleshy=self.armor})
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self.object:setacceleration({x=0, y= self.fall_speed, z=0})
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self.state = "stand"
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self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0}) ; self.old_y = self.object:getpos().y
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self.object:setvelocity({x=0, y=self.object:getvelocity().y, z=0})
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self.old_y = self.object:getpos().y
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self.object:setyaw(math.random(1, 360)/180*math.pi)
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if self.type == "monster" and peaceful_only then
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self.object:remove()
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@ -846,6 +879,9 @@ lifetimer = def.lifetimer or 600,
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if tmp.base_mesh then
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self.base_mesh = tmp.base_mesh
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end
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if tmp.owner then
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self.owner = tmp.owner
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end
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end
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end
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-- quick fix for dog so it doesn't revert back to wolf
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@ -895,6 +931,7 @@ lifetimer = def.lifetimer or 600,
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visual_size = vis_size,
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base_texture = self.base_texture,
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collisionbox = colbox,
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owner = self.owner,
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}
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self.object:set_properties(tmp)
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return minetest.serialize(tmp)
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@ -916,7 +953,7 @@ lifetimer = def.lifetimer or 600,
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-- https://github.com/BlockMen/pyramids
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local kb = self.knock_back
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local r = self.recovery_time
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||||
local ykb = 2
|
||||
local ykb = 0 -- was 2
|
||||
local v = self.object:getvelocity()
|
||||
if tflp < tool_capabilities.full_punch_interval then
|
||||
kb = kb * ( tflp / tool_capabilities.full_punch_interval )
|
||||
@ -1053,7 +1090,7 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
|
||||
minetest.get_content_id("more_chests:secret"),
|
||||
minetest.get_content_id("more_chests:dropbox"),
|
||||
minetest.get_content_id("more_chests:shared_chest")
|
||||
} --Modif MFF DEBUT
|
||||
} --Modif MFF DEBUT
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_ignore = minetest.get_content_id("ignore")
|
||||
local c_obsidian = minetest.get_content_id("default:obsidian")
|
||||
@ -1106,6 +1143,7 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
|
||||
vi = vi + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- on mob death drop items
|
||||
@ -1161,8 +1199,7 @@ function entity_physics(pos, radius)
|
||||
obj_vel = obj:getvelocity()
|
||||
dist = math.max(1, vector.distance(pos, obj_pos))
|
||||
if obj_vel ~= nil then
|
||||
obj:setvelocity(calc_velocity(pos, obj_pos,
|
||||
obj_vel, radius * 10))
|
||||
obj:setvelocity(calc_velocity(pos, obj_pos, obj_vel, radius * 10))
|
||||
end
|
||||
local damage = (4 / dist) * radius
|
||||
obj:set_hp(obj:get_hp() - damage)
|
||||
@ -1234,21 +1271,25 @@ end
|
||||
|
||||
-- Spawn Egg
|
||||
function mobs:register_egg(mob, desc, background, addegg)
|
||||
local invimg = background
|
||||
if addegg == 1 then
|
||||
invimg = invimg.."^mobs_chicken_egg.png"
|
||||
end
|
||||
minetest.register_craftitem(mob, {
|
||||
description = desc,
|
||||
inventory_image = invimg,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
if pointed_thing.above and not minetest.is_protected(pos, placer:get_player_name()) then
|
||||
pos.y = pos.y + 0.5
|
||||
minetest.add_entity(pos, mob)
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
local invimg = background
|
||||
if addegg == 1 then
|
||||
invimg = invimg.."^mobs_chicken_egg.png"
|
||||
end
|
||||
minetest.register_craftitem(mob, {
|
||||
description = desc,
|
||||
inventory_image = invimg,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above
|
||||
if pointed_thing.above and not minetest.is_protected(pos, placer:get_player_name()) then
|
||||
pos.y = pos.y + 0.5
|
||||
local mob = minetest.add_entity(pos, mob)
|
||||
local ent = mob:get_luaentity()
|
||||
-- set owner
|
||||
ent.owner = placer:get_player_name()
|
||||
ent.tamed = true
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
@ -7,13 +7,12 @@ mobs:register_mob("mobs:bunny", {
|
||||
-- is it aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 3,
|
||||
hp_max = 6,
|
||||
armor = 200,
|
||||
hp_min = 3, hp_max = 6, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_bunny.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_bunny_grey.png"},
|
||||
{"mobs_bunny_brown.png"},
|
||||
@ -23,9 +22,9 @@ mobs:register_mob("mobs:bunny", {
|
||||
sounds = {},
|
||||
makes_footstep_sound = false,
|
||||
-- speed and jump
|
||||
walk_velocity = 1,
|
||||
walk_velocity = 1, run_velocity = 2,
|
||||
jump = true,
|
||||
-- drops meat when deat
|
||||
-- drops meat when dead
|
||||
drops = {
|
||||
{name = "mobs:meat_raw",
|
||||
chance = 1, min = 1, max = 2,},
|
||||
@ -39,6 +38,7 @@ mobs:register_mob("mobs:bunny", {
|
||||
speed_normal = 15,
|
||||
stand_start = 1, stand_end = 15,
|
||||
walk_start = 16, walk_end = 24,
|
||||
punch_start = 16, punch_end = 24,
|
||||
},
|
||||
-- follows carrot from farming redo
|
||||
follow = "farming:carrot",
|
||||
@ -50,28 +50,63 @@ mobs:register_mob("mobs:bunny", {
|
||||
-- right click to pick up rabbit
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if item:get_name() == "farming_plus:carrot_item"
|
||||
or item:get_name() == "farming:carrot" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 4 then
|
||||
if self.food > 3 then
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
-- Monty Python tribute
|
||||
if item:get_name() == "mobs:lava_orb" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_bunny_evil.png"},
|
||||
})
|
||||
self.type = "monster"
|
||||
self.state = "attack"
|
||||
self.object:set_hp(20)
|
||||
return
|
||||
end
|
||||
|
||||
if clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:bunny") then
|
||||
clicker:get_inventory():add_item("main", "mobs:bunny")
|
||||
self.object:remove()
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:bunny")
|
||||
self.object:remove()
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
end,
|
||||
attack_type = "dogfight",
|
||||
damage = 5,
|
||||
})
|
||||
|
||||
mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000)
|
||||
|
@ -7,9 +7,7 @@ mobs:register_mob("mobs:chicken", {
|
||||
-- is it aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 4,
|
||||
hp_max = 8,
|
||||
armor = 200,
|
||||
hp_min = 4, hp_max = 8, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
|
||||
visual = "mesh",
|
||||
@ -54,35 +52,43 @@ mobs:register_mob("mobs:chicken", {
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:seed_wheat",
|
||||
view_range = 8,
|
||||
-- replace air with egg (lay)
|
||||
replacements = {
|
||||
{
|
||||
replace_rate = 2000,
|
||||
replace_what = {"air"},
|
||||
replace_with = "mobs:egg",
|
||||
}
|
||||
},
|
||||
view_range = 5,
|
||||
replace_rate = 4000,
|
||||
replace_what = {"air"},
|
||||
replace_with = "mobs:egg",
|
||||
-- right click to pick up chicken
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if tool:get_name() == "farming:seed_wheat" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
tool:take_item(1)
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
-- make child grow quicker
|
||||
if self.child == true then
|
||||
self.hornytimer = self.hornytimer + 10
|
||||
return
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
if self.food > 7 then
|
||||
self.food = 0
|
||||
if self.hornytimer == 0 then
|
||||
self.horny = true
|
||||
end
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_chicken", {object = self.object,gain = 1.0,max_hear_distance = 16,loop = false,})
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_chicken", {
|
||||
object = self.object,gain = 1.0,
|
||||
max_hear_distance = 15,
|
||||
loop = false,
|
||||
})
|
||||
end
|
||||
return
|
||||
end
|
||||
@ -91,8 +97,18 @@ mobs:register_mob("mobs:chicken", {
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
|
||||
clicker:get_inventory():add_item("main", "mobs:chicken")
|
||||
self.object:remove()
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:chicken")
|
||||
self.object:remove()
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -145,6 +161,7 @@ description = "Raw Chicken",
|
||||
on_use = minetest.item_eat(2),
|
||||
})
|
||||
|
||||
-- cooked chicken
|
||||
minetest.register_craftitem("mobs:chicken_cooked", {
|
||||
description = "Cooked Chicken",
|
||||
inventory_image = "mobs_chicken_cooked.png",
|
||||
|
@ -18,7 +18,7 @@ mobs:register_mob("mobs:cow", {
|
||||
mesh = "mobs_cow.x",
|
||||
textures = {
|
||||
{"mobs_cow.png"},
|
||||
--{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
|
||||
--{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=1,y=1},
|
||||
@ -52,12 +52,12 @@ mobs:register_mob("mobs:cow", {
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat", view_range = 8,
|
||||
-- replace grass/wheat with air (eat)
|
||||
-- replace grass/wheat with air (eat) -- Modif MFF /DEBUT
|
||||
replacements = {
|
||||
{
|
||||
replace_rate = 50,
|
||||
replace_what = {"default:grass_3", "default:grass_4",
|
||||
"default:grass_5", "farming:wheat_8"},
|
||||
"default:grass_5", "farming:wheat_8"},
|
||||
replace_with = "air",
|
||||
},
|
||||
{
|
||||
@ -65,10 +65,12 @@ mobs:register_mob("mobs:cow", {
|
||||
replace_what = {"air"},
|
||||
replace_with = "mobs:dung",
|
||||
}
|
||||
},
|
||||
}, -- Modif MFF /FIN
|
||||
-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if tool:get_name() == "bucket:bucket_empty" then
|
||||
if self.gotten == true
|
||||
or self.child == true then
|
||||
@ -88,23 +90,35 @@ mobs:register_mob("mobs:cow", {
|
||||
end
|
||||
|
||||
if tool:get_name() == "farming:wheat" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
tool:take_item(1)
|
||||
clicker:set_wielded_item(tool)
|
||||
end
|
||||
-- make child grow quicker
|
||||
if self.child == true then
|
||||
self.hornytimer = self.hornytimer + 10
|
||||
return
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
if self.food > 7 then
|
||||
self.food = 0
|
||||
if self.hornytimer == 0 then
|
||||
self.horny = true
|
||||
end
|
||||
self.gotten = false -- ready to be milked again
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_cow", {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 32,
|
||||
loop = false,
|
||||
})
|
||||
end
|
||||
return
|
||||
end
|
||||
@ -114,10 +128,21 @@ mobs:register_mob("mobs:cow", {
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:cow") then
|
||||
clicker:get_inventory():add_item("main", "mobs:cow")
|
||||
self.object:remove()
|
||||
tool:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(tool)
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:cow")
|
||||
self.object:remove()
|
||||
tool:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(tool)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -7,9 +7,7 @@ mobs:register_mob("mobs:kitten", {
|
||||
-- is it aggressive
|
||||
passive = true,
|
||||
-- health & armor
|
||||
hp_min = 4,
|
||||
hp_max = 8,
|
||||
armor = 200,
|
||||
hp_min = 4, hp_max = 8, armor = 200,
|
||||
-- textures and model
|
||||
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.1, 0.3},
|
||||
visual = "mesh",
|
||||
@ -32,8 +30,6 @@ mobs:register_mob("mobs:kitten", {
|
||||
jump = false,
|
||||
-- drops string and coins
|
||||
drops = {
|
||||
{name = "maptools:copper_coin",
|
||||
chance = 10, min = 1, max = 1,},
|
||||
{name = "farming:string",
|
||||
chance = 2, min = 1, max = 1},
|
||||
},
|
||||
@ -52,17 +48,30 @@ mobs:register_mob("mobs:kitten", {
|
||||
-- feed with raw fish to tame or right click to pick up
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if item:get_name() == "fishing:fish_raw"
|
||||
or item:get_name() == "ethereal:fish_raw" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 4 then
|
||||
if self.food > 3 then
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_kitten", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_kitten", {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 10,
|
||||
loop = false,
|
||||
})
|
||||
end
|
||||
return
|
||||
end
|
||||
@ -71,10 +80,20 @@ mobs:register_mob("mobs:kitten", {
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:kitten") then
|
||||
clicker:get_inventory():add_item("main", "mobs:kitten")
|
||||
self.object:remove()
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:kitten")
|
||||
self.object:remove()
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
end,
|
||||
end
|
||||
})
|
||||
|
||||
mobs:register_spawn("mobs:kitten", {"default:dirt_with_grass"}, 20, 0, 10000, 1, 31000)
|
||||
|
@ -17,13 +17,12 @@ mobs:register_mob("mobs:npc", {
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
-- health & armor
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
armor = 100,
|
||||
hp_min = 20, hp_max = 20, armor = 100,
|
||||
-- textures and model
|
||||
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png"},
|
||||
},
|
||||
@ -67,12 +66,16 @@ mobs:register_mob("mobs:npc", {
|
||||
-- right clicking with "cooked meat" or "bread" will give npc more health
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
-- heal npc
|
||||
if item:get_name() == "mobs:meat"
|
||||
or item:get_name() == "farming:bread" then
|
||||
-- feed and add health
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then
|
||||
return
|
||||
end
|
||||
if hp + 4 > self.hp_max then return end
|
||||
self.object:set_hp(hp+4)
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
@ -91,12 +94,31 @@ mobs:register_mob("mobs:npc", {
|
||||
self.diamond_count = (self.diamond_count or 0) + 1
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
-- pick up npc
|
||||
elseif item:get_name() == "mobs:magic_lasso"
|
||||
and clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:npc") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:npc")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
if self.diamond_count < 4 then return end
|
||||
|
||||
if self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
else
|
||||
-- if owner switch between follow and stand
|
||||
if self.owner and self.owner == clicker:get_player_name() then
|
||||
self.damages = 4
|
||||
else
|
||||
if self.order == "follow" then
|
||||
@ -104,6 +126,8 @@ mobs:register_mob("mobs:npc", {
|
||||
else
|
||||
self.order = "follow"
|
||||
end
|
||||
else
|
||||
self.owner = clicker:get_player_name()
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
@ -58,28 +58,42 @@ mobs:register_mob("mobs:sheep", {
|
||||
-- right click sheep to shear sheep and get wood, feed 8 wheat for wool to grow back
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if item:get_name() == "farming:wheat" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
-- make child grow quicker
|
||||
if self.child == true then
|
||||
self.hornytimer = self.hornytimer + 10
|
||||
return
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
if self.food > 7 then
|
||||
self.food = 0
|
||||
if self.hornytimer == 0 then
|
||||
self.horny = true
|
||||
end
|
||||
self.gotten = false -- can be shaved again
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep.png"},
|
||||
mesh = "mobs_sheep.x",
|
||||
})
|
||||
minetest.sound_play("mobs_sheep", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,})
|
||||
minetest.sound_play("mobs_sheep", {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 20,
|
||||
loop = false,
|
||||
})
|
||||
end
|
||||
return
|
||||
end
|
||||
@ -109,11 +123,20 @@ mobs:register_mob("mobs:sheep", {
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:sheep") then
|
||||
clicker:get_inventory():add_item("main", "mobs:sheep")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
print ("wear", item:get_wear())
|
||||
clicker:set_wielded_item(item)
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:sheep")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
@ -126,7 +149,7 @@ mobs:register_egg("mobs:sheep", "Sheep", "wool_white.png", 1)
|
||||
minetest.register_tool("mobs:shears", {
|
||||
description = "Steel Shears (right-click sheep to shear)",
|
||||
inventory_image = "mobs_shears.png",
|
||||
tool_capabilities = {
|
||||
tool_capabilities = { -- Modif MFF /DEBUT
|
||||
full_punch_interval = 1,
|
||||
max_drop_level=1,
|
||||
groupcaps={
|
||||
@ -134,7 +157,7 @@ minetest.register_tool("mobs:shears", {
|
||||
},
|
||||
damage_groups = {fleshy=0},
|
||||
}
|
||||
})
|
||||
}) -- Modif MFF /FIN
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mobs:shears',
|
||||
|
@ -53,23 +53,37 @@ mobs:register_mob("mobs:pumba", {
|
||||
-- can be tamed by feeding 8 wheat (will not attack when tamed)
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
|
||||
if item:get_name() == "default:apple" then
|
||||
-- take item
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
-- make child grow quicker
|
||||
if self.child == true then
|
||||
self.hornytimer = self.hornytimer + 10
|
||||
return
|
||||
end
|
||||
-- feed and tame
|
||||
self.food = (self.food or 0) + 1
|
||||
if self.food >= 8 then
|
||||
if self.food > 7 then
|
||||
self.food = 0
|
||||
if self.hornytimer == 0 then
|
||||
self.horny = true
|
||||
end
|
||||
self.tamed = true
|
||||
minetest.sound_play("mobs_pig", {object = self.object,gain = 1.0, max_hear_distance = 32,loop = false,})
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_pig", {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 16,
|
||||
loop = false,
|
||||
})
|
||||
end
|
||||
return
|
||||
end
|
||||
@ -79,10 +93,20 @@ mobs:register_mob("mobs:pumba", {
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:pumba") then
|
||||
clicker:get_inventory():add_item("main", "mobs:pumba")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:pumba")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user