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Update mod mobs to multiple textures.
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@@ -5,7 +5,11 @@ mobs:register_mob("mobs:pumba", {
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hp_min = 10,
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hp_max = 15,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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textures = {"mobs_pumba.png"},
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--textures = {"mobs_pumba.png"},
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available_textures = {
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total = 1,
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texture_1 = {"mobs_pumba.png"},
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},
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visual = "mesh",
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mesh = "mobs_pumba.x",
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makes_footstep_sound = true,
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