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fixed mores bug in throwing mod
enable dig_arrow
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@@ -37,6 +37,7 @@ local THROWING_ARROW_ENTITY={
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textures = {"throwing:arrow_shell_box"},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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player = "",
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}
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local radius = 1
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@@ -85,8 +86,9 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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boom(pos)
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self.object:remove()
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return
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end
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end
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end
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@@ -94,8 +96,9 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime)
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if self.lastpos.x~=nil then
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if node.name ~= "air" and not string.find(node.name, 'default:grass') and not string.find(node.name, 'default:junglegrass') and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
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self.object:remove()
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boom(self.lastpos)
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self.object:remove()
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return
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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