From f2bd2224326bd3efa48b9216db0e8b89d431f07f Mon Sep 17 00:00:00 2001 From: Ombridride Date: Sat, 22 Nov 2014 01:29:53 +0100 Subject: [PATCH] Remove mese_monster / add DM in the nether tweak the spawn frequency of the mese_monster --- mods/mobs/dungeonmaster.lua | 2 +- mods/mobs/mese_monster.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/mobs/dungeonmaster.lua b/mods/mobs/dungeonmaster.lua index 7d9dc230..b2d7444c 100644 --- a/mods/mobs/dungeonmaster.lua +++ b/mods/mobs/dungeonmaster.lua @@ -64,7 +64,7 @@ mobs:register_mob("mobs:dungeon_master", { shoot_offset = 0, blood_texture = "mobs_blood.png", }) -mobs:register_spawn("mobs:dungeon_master", {"default:stone"}, 2, -1, 6000, 1, -70) +mobs:register_spawn("mobs:dungeon_master", {"default:stone, nether:netherrack"}, 2, -1, 6000, 1, -70) -- Fireball (weapon) diff --git a/mods/mobs/mese_monster.lua b/mods/mobs/mese_monster.lua index c7e8aaa7..b042f442 100644 --- a/mods/mobs/mese_monster.lua +++ b/mods/mobs/mese_monster.lua @@ -66,7 +66,7 @@ mobs:register_mob("mobs:mese_monster", { shoot_offset = 2, blood_texture = "default_mese_crystal_fragment.png", }) -mobs:register_spawn("mobs:mese_monster", {"default:stone", "nether:netherrack"}, 3, -1, 4000, 1, -20) +mobs:register_spawn("mobs:mese_monster", {"default:stone", }, 3, -1, 5000, 1, -20) -- Mese Monster Crystal Shards (weapon)