diff --git a/mods/money/hud.lua b/mods/money/hud.lua deleted file mode 100755 index b02d7837..00000000 --- a/mods/money/hud.lua +++ /dev/null @@ -1,25 +0,0 @@ -money.hud = {} - -function money.get_money_string(name) - return "Account : " .. CURRENCY_PREFIX .. money.get_money(name) -- use CURRENCY_POSTFIX for the lettered currency -end - -function money.hud_add(name) - local player = minetest.get_player_by_name(name) - - money.hud[name] = player:hud_add({ - hud_elem_type = "text", - name = "Current money", - number = 0xFFFFFF, - position = {x=1, y=1}, - offset = {x=-8, y=-8}, - text = money.get_money_string(name), - scale = {x=200, y=60}, - alignment = {x=-1.2, y=-1}, - }) -end - -function money.hud_change(name) - local player = minetest.get_player_by_name(name) - player:hud_change(money.hud[name], "text", money.get_money_string(name)) -end diff --git a/mods/money/init.lua b/mods/money/init.lua index 13d01afd..b4669e2f 100755 --- a/mods/money/init.lua +++ b/mods/money/init.lua @@ -6,344 +6,11 @@ money = {} dofile(minetest.get_modpath("money") .. "/settings.txt") -- Loading settings. -dofile(minetest.get_modpath("money") .. "/hud.lua") -- Account display in HUD. - -local accounts = {} -local input = io.open(minetest.get_worldpath() .. "/accounts", "r") -if input then - accounts = minetest.deserialize(input:read("*l")) - io.close(input) -end - -function money.save_accounts() - local output = io.open(minetest.get_worldpath() .. "/accounts", "w") - output:write(minetest.serialize(accounts)) - io.close(output) -end -function money.set_money(name, amount) - accounts[name].money = amount - if money.hud[name] ~= nil then - money.hud_change(name) - end - money.save_accounts() -end -function money.get_money(name) - return accounts[name].money -end -function money.exist(name) - return accounts[name] ~= nil -end - -local save_accounts = money.save_accounts -local set_money = money.set_money -local get_money = money.get_money -local exist = money.exist - ---Creates player's account, if the player doesn't have it. ---[[ minetest.register_on_joinplayer(function(player) -minetest.register_on_joinplayer(function(player) - local name = player:get_player_name() - if not exist(name) then - local input = io.open(minetest.get_worldpath() .. "/money_" .. name .. ".txt") --For compatible with old versions. - if input then - local n = input:read("*n") - io.close(input) - accounts[name] = {money = n} - os.remove(minetest.get_worldpath() .. "/money_" .. name .. ".txt") - save_accounts() - else - accounts[name] = {money = INITIAL_MONEY} - end - end - money.hud_add(name) -end) --]] ---End. - -minetest.register_on_leaveplayer(function(player) - local name = player:get_player_name() - money.hud[name] = nil -end) - ---Registration privileges. ---[[minetest.register_privilege("money", "Can use /money [pay ] command") -minetest.register_privilege("money_admin", { - description = "Can use /money | take/set/inc/dec ", - give_to_singleplayer = false, -})--]] ---End. - ---[[Registration "money" command. - minetest.register_chatcommand("money", { - privs = {money=true}, - params = "[ | pay/take/set/inc/dec ]", - description = "Operations with money", - func = function(name, param) - if param == "" then --/money - minetest.chat_send_player(name, "My money account : " .. CURRENCY_PREFIX .. get_money(name) .. CURRENCY_POSTFIX) - return true - end - local m = string.split(param, " ") - local param1, param2, param3 = m[1], m[2], m[3] - if param1 and not param2 then --/money - if minetest.get_player_privs(name)["money_admin"] then - if exist(param1) then - minetest.chat_send_player(name, "Account of player '" .. param1 .. "' : " .. CURRENCY_PREFIX .. get_money(param1) .. CURRENCY_POSTFIX) - else - minetest.chat_send_player(name, "\"" .. param1 .. "\" account don't exist.") - end - else - minetest.chat_send_player(name, "You don't have permission to run this command (missing privilege: money_admin)") - end - return true - end - if param1 and param2 and param3 then --/money pay/take/set/inc/dec - if param1 == "pay" or param1 == "take" or param1 == "set" or param1 == "inc" or param1 == "dec" then - if exist(param2) then - if tonumber(param3) then - if tonumber(param3) >= 0 then - param3 = tonumber(param3) - if param1 == "pay" then - if get_money(name) >= param3 then - set_money(param2, get_money(param2) + param3) - set_money(name, get_money(name) - param3) - minetest.chat_send_player(param2, name .. " sent you " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".") - minetest.chat_send_player(name, param2 .. " took your " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".") - else - minetest.chat_send_player(name, "You don't have " .. CURRENCY_PREFIX .. param3 - get_money(name) .. CURRENCY_POSTFIX .. ".") - end - return true - end - if minetest.get_player_privs(name)["money_admin"] then - if param1 == "take" then - if get_money(param2) >= param3 then - set_money(param2, get_money(param2) - param3) - set_money(name, get_money(name) + param3) - minetest.chat_send_player(param2, name .. " took your " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".") - minetest.chat_send_player(name, "You took " .. param2 .. "'s " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX .. ".") - else - minetest.chat_send_player(name, "Player named \""..param2.."\" do not have enough " .. CURRENCY_PREFIX .. param3 - get_money(player) .. CURRENCY_POSTFIX .. ".") - end - elseif param1 == "set" then - set_money(param2, param3) - minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. param3 .. CURRENCY_POSTFIX) - elseif param1 == "inc" then - set_money(param2, get_money(param2) + param3) - minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. get_money(param2) .. CURRENCY_POSTFIX) - elseif param1 == "dec" then - if get_money(param2) >= param3 then - set_money(param2, get_money(param2) - param3) - minetest.chat_send_player(name, param2 .. " " .. CURRENCY_PREFIX .. get_money(param2) .. CURRENCY_POSTFIX) - else - minetest.chat_send_player(name, "Player named \""..param2.."\" do not have enough " .. CURRENCY_PREFIX .. param3 - get_money(player) .. CURRENCY_POSTFIX .. ".") - end - end - else - minetest.chat_send_player(name, "You don't have permission to run this command (missing privileges: money_admin)") - end - else - minetest.chat_send_player(name, "Amount must be greater than -1.") - end - else - minetest.chat_send_player(name, "Amount must be a number.") - end - else - minetest.chat_send_player(name, "\"" .. param2 .. "\" account don't exist.") - end - return true - end - end - minetest.chat_send_player(name, "Invalid parameters (see /help money)") - end, -}) ---End. --]] local function has_shop_privilege(meta, player)--Does player have permissions for this shop? return player:get_player_name() == meta:get_string("owner") or minetest.get_player_privs(player:get_player_name())["money_admin"] end ---Shop. -minetest.register_node("money:shop", { - description = "Shop", - tiles = {"shop.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - paramtype2 = "facedir", - after_place_node = function(pos, placer) - local meta = minetest.get_meta(pos) - meta:set_string("owner", placer:get_player_name()) - meta:set_string("infotext", "Untuned Shop (owned by " .. placer:get_player_name() .. ")") - end, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "size[6,5]"..default.gui_bg..default.gui_bg_img.. - "field[0.256,0.5;6,1;shopname;Name of your shop;]".. - "label[-0.025,1.03;Trade Type]".. - "dropdown[-0.025,1.45;2.5,1;action;Sell,Buy,Buy and Sell;]".. - "field[2.7,1.7;3.55,1;amount;Trade lot quantity (1-99);]".. - "field[0.256,2.85;6,1;nodename;Node name to trade (eg. default:mese);]".. - "field[0.256,4;3,1;costbuy;Buying price (per lot);]".. - "field[3.25,4;3,1;costsell;Selling price (per lot);]".. - "button_exit[2,4.5;2,1;button;Tune]") - meta:set_string("infotext", "Untuned Shop") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", 32) - meta:set_string("form", "yes") - end, - - can_dig = function(pos, player) - local meta = minetest.get_meta(pos); - local inv = meta:get_inventory() - return inv:is_empty("main") and (meta:get_string("owner") == player:get_player_name() or minetest.get_player_privs(player:get_player_name())["money_admin"]) - end, - allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - local meta = minetest.get_meta(pos) - if not has_shop_privilege(meta, player) then - minetest.log("action", player:get_player_name().." tried to access a shop belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return count - end, - allow_metadata_inventory_put = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_shop_privilege(meta, player) then - minetest.log("action", player:get_player_name().." tried to access a shop belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - allow_metadata_inventory_take = function(pos, listname, index, stack, player) - local meta = minetest.get_meta(pos) - if not has_shop_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a shop belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) - return 0 - end - return stack:get_count() - end, - on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - minetest.log("action", player:get_player_name().." moves stuff in shop at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_put = function(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().." moves stuff to shop at "..minetest.pos_to_string(pos)) - end, - on_metadata_inventory_take = function(pos, listname, index, count, player) - minetest.log("action", player:get_player_name().." takes stuff from shop at "..minetest.pos_to_string(pos)) - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if meta:get_string("form") == "yes" then - if fields.shopname ~= "" and minetest.registered_items[fields.nodename] and tonumber(fields.amount) and tonumber(fields.amount) >= 1 and tonumber(fields.amount) <= 99 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name())["money_admin"]) then - if fields.action == "Sell" then - if not tonumber(fields.costbuy) then - return - end - if not (tonumber(fields.costbuy) >= 0) then - return - end - end - if fields.action == "Buy" then - if not tonumber(fields.costsell) then - return - end - if not (tonumber(fields.costsell) >= 0) then - return - end - end - if fields.action == "Buy and Sell" then - if not tonumber(fields.costbuy) then - return - end - if not (tonumber(fields.costbuy) >= 0) then - return - end - if not tonumber(fields.costsell) then - return - end - if not (tonumber(fields.costsell) >= 0) then - return - end - end - local s, ss - if fields.action == "Sell" then - s = " sell " - ss = "button[1,4.5;2,1;buttonsell;Sell("..fields.costbuy..")]" - elseif fields.action == "Buy" then - s = " buy " - ss = "button[1,4.5;2,1;buttonbuy;Buy("..fields.costsell..")]" - else - s = " buy and sell " - ss = "button[1,4.5;2,1;buttonbuy;Buy("..fields.costsell..")]" .. "button[5,4.5;2,1;buttonsell;Sell("..fields.costbuy..")]" - end - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "size[8,9.35;]"..default.gui_bg..default.gui_bg_img.. - "list[context;main;0,0;8,4;]".. - "label[1.5,4;You can"..s..fields.amount.." "..fields.nodename.."]".. - ss.. - "list[current_player;main;0,5.5;8,4;]") - meta:set_string("shopname", fields.shopname) - meta:set_string("action", fields.action) - meta:set_string("nodename", fields.nodename) - meta:set_string("amount", fields.amount) - meta:set_string("costbuy", fields.costbuy) - meta:set_string("costsell", fields.costsell) - meta:set_string("infotext", "Shop \"" .. fields.shopname .. "\" (owned by " .. meta:get_string("owner") .. ")") - meta:set_string("form", "no") - end - elseif fields["buttonbuy"] then - local sender_name = sender:get_player_name() - local inv = meta:get_inventory() - local sender_inv = sender:get_inventory() - if not inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "Not enough goods in the shop.") - return true - elseif not sender_inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "Not enough space in your inventory.") - return true - elseif get_money(sender_name) - tonumber(meta:get_string("costsell")) < 0 then - minetest.chat_send_player(sender_name, "You don't have enough money.") - return true - elseif not exist(meta:get_string("owner")) then - minetest.chat_send_player(sender_name, "The owner's account does not currently exist; try again later.") - return true - end - set_money(sender_name, get_money(sender_name) - meta:get_string("costsell")) - set_money(meta:get_string("owner"), get_money(meta:get_string("owner")) + meta:get_string("costsell")) - sender_inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - minetest.chat_send_player(sender_name, "You bought " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costsell") .. CURRENCY_POSTFIX .. ".") - elseif fields["buttonsell"] then - local sender_name = sender:get_player_name() - local inv = meta:get_inventory() - local sender_inv = sender:get_inventory() - if not sender_inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "You do not have enough product.") - return true - elseif not inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "Not enough space in the shop.") - return true - elseif get_money(meta:get_string("owner")) - meta:get_string("costbuy") < 0 then - minetest.chat_send_player(sender_name, "The buyer is not enough money.") - return true - elseif not exist(meta:get_string("owner")) then - minetest.chat_send_player(sender_name, "The owner's account does not currently exist; try again later.") - return true - end - set_money(sender_name, get_money(sender_name) + meta:get_string("costbuy")) - set_money(meta:get_string("owner"), get_money(meta:get_string("owner")) - meta:get_string("costbuy")) - sender_inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - minetest.chat_send_player(sender_name, "You sold " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costbuy") .. CURRENCY_POSTFIX .. ".") - end - end, -}) - minetest.register_craft({ output = "money:shop", recipe = { @@ -355,11 +22,16 @@ minetest.register_craft({ minetest.register_alias("shop", "money:shop") +minetest.register_privilege("money_admin", { + description = "Has access to admin shops", + give_to_singleplayer = false +}) + --Barter shop. minetest.register_node("money:barter_shop", { description = "Barter Shop", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "money_barter_shop_front.png"}, + "default_chest_side.png", "default_chest_side.png", "default_chest_side.png^money_barter_shop_lock.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), paramtype2 = "facedir", @@ -488,121 +160,11 @@ minetest.register_craft({--Barter shop recipe. minetest.register_alias("barter_shop", "money:barter_shop") ---Admin shop. -minetest.register_node("money:admin_shop", { - description = "Admin Shop", - tiles = {"admin_shop.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - sounds = default.node_sound_wood_defaults(), - paramtype2 = "facedir", - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Untuned Admin Shop") - meta:set_string("formspec", "size[6,3.75]"..default.gui_bg..default.gui_bg_img.. - "label[-0.025,-0.2;Trade Type]".. - "dropdown[-0.025,0.25;2.5,1;action;Sell,Buy,Buy and Sell;]".. - "field[2.7,0.48;3.55,1;amount;Trade lot quantity (1-99);]".. - "field[0.256,1.65;5.2,1;nodename;Node name to trade (eg. default:mese);]".. - "item_image[5,1.25;1,1;default:diamond]" .. - "field[0.256,2.75;3,1;costbuy;Buying price (per lot);]".. - "field[3.25,2.75;3,1;costsell;Selling price (per lot);]".. - "button_exit[2,3.25;2,1;button;Proceed]") - meta:set_string("form", "yes") - end, - can_dig = function(pos,player) - return minetest.get_player_privs(player:get_player_name())["money_admin"] - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.get_meta(pos) - if meta:get_string("form") == "yes" then - if minetest.registered_items[fields.nodename] and tonumber(fields.amount) and tonumber(fields.amount) >= 1 and tonumber(fields.amount) <= 99 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name())["money_admin"]) then - if fields.action == "Sell" then - if not tonumber(fields.costbuy) then - return - end - if not (tonumber(fields.costbuy) >= 0) then - return - end - end - if fields.action == "Buy" then - if not tonumber(fields.costsell) then - return - end - if not (tonumber(fields.costsell) >= 0) then - return - end - end - if fields.action == "Buy and Sell" then - if not tonumber(fields.costbuy) then - return - end - if not (tonumber(fields.costbuy) >= 0) then - return - end - if not tonumber(fields.costsell) then - return - end - if not (tonumber(fields.costsell) >= 0) then - return - end - end - local s, ss - if fields.action == "Sell" then - s = " sell " - ss = "button[1,0.5;2,1;buttonsell;Sell("..fields.costbuy..")]" - elseif fields.action == "Buy" then - s = " buy " - ss = "button[1,0.5;2,1;buttonbuy;Buy("..fields.costsell..")]" - else - s = " buy and sell " - ss = "button[1,0.5;2,1;buttonbuy;Buy("..fields.costsell..")]" .. "button[5,0.5;2,1;buttonsell;Sell("..fields.costbuy..")]" - end - local meta = minetest.get_meta(pos) - meta:set_string("formspec", "size[8,5.5;]"..default.gui_bg..default.gui_bg_img.. - "label[0.256,0;You can"..s..fields.amount.." "..fields.nodename.."]".. - ss.. - "list[current_player;main;0,1.5;8,4;]") - meta:set_string("nodename", fields.nodename) - meta:set_string("amount", fields.amount) - meta:set_string("costbuy", fields.costsell) - meta:set_string("costsell", fields.costbuy) - meta:set_string("infotext", "Admin Shop") - meta:set_string("form", "no") - end - elseif fields["buttonbuy"] then - local sender_name = sender:get_player_name() - local sender_inv = sender:get_inventory() - if not sender_inv:room_for_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "In your inventory is not enough space.") - return true - elseif get_money(sender_name) - tonumber(meta:get_string("costbuy")) < 0 then - minetest.chat_send_player(sender_name, "You do not have enough money.") - return true - end - set_money(sender_name, get_money(sender_name) - meta:get_string("costbuy")) - sender_inv:add_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - minetest.chat_send_player(sender_name, "You bought " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costbuy") .. CURRENCY_POSTFIX .. ".") - elseif fields["buttonsell"] then - local sender_name = sender:get_player_name() - local sender_inv = sender:get_inventory() - if not sender_inv:contains_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) then - minetest.chat_send_player(sender_name, "You don't have enough product.") - return true - end - set_money(sender_name, get_money(sender_name) + meta:get_string("costsell")) - sender_inv:remove_item("main", meta:get_string("nodename") .. " " .. meta:get_string("amount")) - end - end, - }) ---End. - -minetest.register_alias("admin_shop", "money:admin_shop") - ---Admin barter shop. +-- Admin barter shop minetest.register_node("money:admin_barter_shop", { description = "Admin Barter Shop", tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", - "default_chest_side.png", "default_chest_side.png", "money_admin_barter_shop_front.png"}, + "default_chest_side.png", "default_chest_side.png", "default_chest_side.png^money_admin_barter_shop_lock.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), paramtype2 = "facedir", @@ -623,7 +185,7 @@ minetest.register_node("money:admin_barter_shop", { on_receive_fields = function(pos, formname, fields, sender) local meta = minetest.get_meta(pos) if meta:get_string("form") == "yes" then - if minetest.registered_items[fields.nodename1] and minetest.registered_items[fields.nodename2] and tonumber(fields.amount1) and tonumber(fields.amount1) >= 1 and tonumber(fields.amount2) and tonumber(fields.amount2) >= 1 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name())["money_admin"]) then + if minetest.registered_items[fields.nodename1] and minetest.registered_items[fields.nodename2] and tonumber(fields.amount1) and tonumber(fields.amount1) >= 1 and tonumber(fields.amount2) and tonumber(fields.amount2) >= 1 and (meta:get_string("owner") == sender:get_player_name() or minetest.get_player_privs(sender:get_player_name()).money_admin) then meta:set_string("formspec", "size[8,6;]".. "label[0.256,0.0;"..fields.amount2.." "..fields.nodename2.." --> "..fields.amount1.." "..fields.nodename1.."]".. "button[3.1,0.5;2,1;button;Exchange]".. @@ -648,10 +210,11 @@ minetest.register_node("money:admin_barter_shop", { sender_inv:remove_item("main", meta:get_string("nodename2") .. " " .. meta:get_string("amount2")) sender_inv:add_item("main", meta:get_string("nodename1") .. " " .. meta:get_string("amount1")) minetest.chat_send_player(sender_name, "You exchanged " .. meta:get_string("amount2") .. " " .. meta:get_string("nodename2") .. " on " .. meta:get_string("amount1") .. " " .. meta:get_string("nodename1") .. ".") - minetest.chat_send_player(sender_name, "You sold " .. meta:get_string("amount") .. " " .. meta:get_string("nodename") .. " at a price of " .. CURRENCY_PREFIX .. meta:get_string("costsell") .. CURRENCY_POSTFIX .. ".") end end, }) --End. minetest.register_alias("admin_barter_shop", "money:admin_barter_shop") + +minetest.log("action", "[Money] Loaded") diff --git a/mods/money/textures/admin_shop.png b/mods/money/textures/admin_shop.png deleted file mode 100755 index f2481109..00000000 Binary files a/mods/money/textures/admin_shop.png and /dev/null differ diff --git a/mods/money/textures/money_admin_barter_shop_front.png b/mods/money/textures/money_admin_barter_shop_front.png deleted file mode 100755 index 8dce229d..00000000 Binary files a/mods/money/textures/money_admin_barter_shop_front.png and /dev/null differ diff --git a/mods/money/textures/money_admin_barter_shop_lock.png b/mods/money/textures/money_admin_barter_shop_lock.png new file mode 100644 index 00000000..15f04f8e Binary files /dev/null and b/mods/money/textures/money_admin_barter_shop_lock.png differ diff --git a/mods/money/textures/money_admin_shop_front.png b/mods/money/textures/money_admin_shop_front.png deleted file mode 100755 index 8dce229d..00000000 Binary files a/mods/money/textures/money_admin_shop_front.png and /dev/null differ diff --git a/mods/money/textures/money_barter_shop_front.png b/mods/money/textures/money_barter_shop_front.png deleted file mode 100755 index 4a8d44e1..00000000 Binary files a/mods/money/textures/money_barter_shop_front.png and /dev/null differ diff --git a/mods/money/textures/money_barter_shop_lock.png b/mods/money/textures/money_barter_shop_lock.png new file mode 100644 index 00000000..937a2e33 Binary files /dev/null and b/mods/money/textures/money_barter_shop_lock.png differ diff --git a/mods/money/textures/money_shop_front.png b/mods/money/textures/money_shop_front.png deleted file mode 100755 index 4a8d44e1..00000000 Binary files a/mods/money/textures/money_shop_front.png and /dev/null differ diff --git a/mods/money/textures/shop.png b/mods/money/textures/shop.png deleted file mode 100755 index 8a4e5c41..00000000 Binary files a/mods/money/textures/shop.png and /dev/null differ