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	Tweak the fishing mod
- Add Bobber_shark rewards (rare and interesting because the Bobber_shark is only possible is you use a fishing:fish with your fishing pole) - Move some rewards from Bobber to Bobber_shark - Tweak the FISH_CHANCE and the SHARK_CHANCE
This commit is contained in:
		@@ -31,10 +31,7 @@ local CaTCH = {
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	{"fishing",					"pole",						PoLeWeaR,		"an old Fishing Pole.",		true,			114,		1}, 	-- 115
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	{"3d_armor",				"boots_steel",				BooTSWear,		"some very old Boots.",		true,			115,		1}, 	-- 116
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	{"3d_armor",				"leggings_gold",			BooTSWear,		"some very old Leggings.",	true,			116,		1}, 	-- 117
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	{"3d_armor",				"chestplate_bronze",		BooTSWear,		"some very old .",			true,			117,		1}, 	-- 118
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	{"3d_armor",				"helmet_diamond",			BooTSWear,		"a very old Helmet.",		true,			118,		1}, 	-- 119
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	{"shields",					"shield_enhanced_cactus",	BooTSWear,		"some very old .",			true,			119,		1}, 	-- 120
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	{"default",					"sword_nyan",				BooTSWear,		"a very old Sword.",		true,			120,		1}, 	-- 121
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	{"3d_armor",				"chestplate_bronze",		BooTSWear,		"a very old ChestPlate.",	true,			117,		4}, 	-- 118
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--	nom mod						nom item					durabilité 		message dans le chat		106/120 de chance 					-- fin 121
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--															de l'objet 									de récupérer le worm
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}
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@@ -14,9 +14,20 @@ end
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-- Here's what you can catch if you use a fish as bait
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local CaTCH_BiG = {
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--	  MoD 						 iTeM				WeaR		 MeSSaGe ("You caught "..)	GeTBaiTBack		NRMiN  	CHaNCe (../120)
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    {"fishing",  				"shark",			0,			"a small Shark.",			false,			1,		2},
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	{"fishing",  				"pike",				0,			"a Northern Pike.",			false,			3,		3}
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--	 MoD 						iTeM						WeaR			MeSSaGe ("You caught "..)	GeTBaiTBack		NRMiN  		CHaNCe (../120)
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    {"fishing",  				"shark",					0,				"a small Shark.",			false,			1,			55},	-- 1 début
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	{"fishing",  				"pike",						0,				"a Northern Pike.",			false,			56,			55},	-- 110
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	{"3d_armor",				"helmet_diamond",			BooTSWear,		"a very old Helmet.",		true,			111,		2}, 	-- 112
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	{"shields",					"shield_enhanced_cactus",	BooTSWear,		"a very old Shield.",		true,			113,		2}, 	-- 114
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	{"shields",					"shield_enhanced_cactus",	BooTSWear,		"a very old Shield.",		true,			115,		1}, 	-- 115
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	{"default",					"sword_bronze",				BooTSWear,		"a very old Sword.",		true,			116,		1}, 	-- 116
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	{"default",					"sword_mese",				BooTSWear,		"a very old Sword.",		true,			117,		1}, 	-- 117
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	{"default",					"sword_nyan",				BooTSWear,		"a very old Sword.",		true,			118,		1}, 	-- 118
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	{"maptools",				"gold_coin",				0,				"a Gold Coin.",				true,			119,		1}, 	-- 119
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	{"default",					"diamondblock",				0,				"a Diamond Block.",			true,			120,		1}, 	-- 120
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	{"default",					"nyancat",					0,				"a Nyan Cat.",				true,			121,		1}, 	-- 121
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--	nom mod						nom item					durabilité 		message dans le chat		106/120 de chance 					-- fin 121
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--															de l'objet 									de récupérer le worm
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}
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local PLaNTS = {
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@@ -1,9 +1,9 @@
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MESSAGES = true
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FISH_CHANCE = 66
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FISH_CHANCE = 94
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NEW_WORM_SOURCE = true
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WORM_IS_MOB = true
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WORM_CHANCE = 66
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WEAR_OUT = true
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BOBBER_CHECK_RADIUS = 5
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SIMPLE_DECO_FISHING_POLE = true
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SHARK_CHANCE = 33
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SHARK_CHANCE = 42
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