1
0
mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-18 00:08:25 +01:00

Tweak the fishing mod

- Add Bobber_shark rewards (rare and interesting because the
Bobber_shark is only possible is you use a fishing:fish with your
fishing pole)
- Move some rewards from Bobber to Bobber_shark
- Tweak the FISH_CHANCE and the SHARK_CHANCE
This commit is contained in:
Ombridride 2015-03-12 01:49:37 +01:00
parent 3dddc4c5d2
commit f9003c5581
3 changed files with 17 additions and 9 deletions

View File

@ -31,10 +31,7 @@ local CaTCH = {
{"fishing", "pole", PoLeWeaR, "an old Fishing Pole.", true, 114, 1}, -- 115 {"fishing", "pole", PoLeWeaR, "an old Fishing Pole.", true, 114, 1}, -- 115
{"3d_armor", "boots_steel", BooTSWear, "some very old Boots.", true, 115, 1}, -- 116 {"3d_armor", "boots_steel", BooTSWear, "some very old Boots.", true, 115, 1}, -- 116
{"3d_armor", "leggings_gold", BooTSWear, "some very old Leggings.", true, 116, 1}, -- 117 {"3d_armor", "leggings_gold", BooTSWear, "some very old Leggings.", true, 116, 1}, -- 117
{"3d_armor", "chestplate_bronze", BooTSWear, "some very old .", true, 117, 1}, -- 118 {"3d_armor", "chestplate_bronze", BooTSWear, "a very old ChestPlate.", true, 117, 4}, -- 118
{"3d_armor", "helmet_diamond", BooTSWear, "a very old Helmet.", true, 118, 1}, -- 119
{"shields", "shield_enhanced_cactus", BooTSWear, "some very old .", true, 119, 1}, -- 120
{"default", "sword_nyan", BooTSWear, "a very old Sword.", true, 120, 1}, -- 121
-- nom mod nom item durabilité message dans le chat 106/120 de chance -- fin 121 -- nom mod nom item durabilité message dans le chat 106/120 de chance -- fin 121
-- de l'objet de récupérer le worm -- de l'objet de récupérer le worm
} }

View File

@ -14,9 +14,20 @@ end
-- Here's what you can catch if you use a fish as bait -- Here's what you can catch if you use a fish as bait
local CaTCH_BiG = { local CaTCH_BiG = {
-- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120) -- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
{"fishing", "shark", 0, "a small Shark.", false, 1, 2}, {"fishing", "shark", 0, "a small Shark.", false, 1, 55}, -- 1 début
{"fishing", "pike", 0, "a Northern Pike.", false, 3, 3} {"fishing", "pike", 0, "a Northern Pike.", false, 56, 55}, -- 110
{"3d_armor", "helmet_diamond", BooTSWear, "a very old Helmet.", true, 111, 2}, -- 112
{"shields", "shield_enhanced_cactus", BooTSWear, "a very old Shield.", true, 113, 2}, -- 114
{"shields", "shield_enhanced_cactus", BooTSWear, "a very old Shield.", true, 115, 1}, -- 115
{"default", "sword_bronze", BooTSWear, "a very old Sword.", true, 116, 1}, -- 116
{"default", "sword_mese", BooTSWear, "a very old Sword.", true, 117, 1}, -- 117
{"default", "sword_nyan", BooTSWear, "a very old Sword.", true, 118, 1}, -- 118
{"maptools", "gold_coin", 0, "a Gold Coin.", true, 119, 1}, -- 119
{"default", "diamondblock", 0, "a Diamond Block.", true, 120, 1}, -- 120
{"default", "nyancat", 0, "a Nyan Cat.", true, 121, 1}, -- 121
-- nom mod nom item durabilité message dans le chat 106/120 de chance -- fin 121
-- de l'objet de récupérer le worm
} }
local PLaNTS = { local PLaNTS = {

View File

@ -1,9 +1,9 @@
MESSAGES = true MESSAGES = true
FISH_CHANCE = 66 FISH_CHANCE = 94
NEW_WORM_SOURCE = true NEW_WORM_SOURCE = true
WORM_IS_MOB = true WORM_IS_MOB = true
WORM_CHANCE = 66 WORM_CHANCE = 66
WEAR_OUT = true WEAR_OUT = true
BOBBER_CHECK_RADIUS = 5 BOBBER_CHECK_RADIUS = 5
SIMPLE_DECO_FISHING_POLE = true SIMPLE_DECO_FISHING_POLE = true
SHARK_CHANCE = 33 SHARK_CHANCE = 42