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Merge pull request #9 from mgl512/devel

Fixed the Soil abm.
This commit is contained in:
Ombridride 2014-12-19 17:00:04 +01:00
commit fa4dc2f3ec

View File

@ -45,15 +45,19 @@ minetest.register_abm({
end end
-- check if there is water nearby and change soil accordingly -- check if there is water nearby and change soil accordingly
if minetest.find_node_near(pos, 3, {"group:water"}) and if minetest.find_node_near(pos, 3, {"group:water"}) then
minetest.find_node_near(pos, 3, {"ignore"}) then
if node.name == "farming:soil" then if node.name == "farming:soil" then
minetest.set_node(pos, {name="farming:soil_wet"}) minetest.set_node(pos, {name="farming:soil_wet"})
end end
elseif node.name == "farming:soil_wet" then else
-- Don't turn wet soil into dry soil or dry soil into dirt
-- if there are unloaded blocks nearby because they could be water.
if minetest.find_node_near(pos, 3, {"ignore"}) then return end
if node.name == "farming:soil_wet" then
minetest.set_node(pos, {name="farming:soil"}) minetest.set_node(pos, {name="farming:soil"})
elseif node.name == "farming:soil" then else -- [obviously] node.name == "farming:soil"
minetest.set_node(pos, {name="default:dirt"}) minetest.set_node(pos, {name="default:dirt"})
end end
end
end, end,
}) })