diff --git a/mods/3d_armor/3d_armor/textures/3d_armor_ui_form.png b/mods/3d_armor/3d_armor/textures/3d_armor_ui_form.png index 6e5cfee5..4d2b9e92 100755 Binary files a/mods/3d_armor/3d_armor/textures/3d_armor_ui_form.png and b/mods/3d_armor/3d_armor/textures/3d_armor_ui_form.png differ diff --git a/mods/pclasses/textures/pclasses_grave_button.png b/mods/pclasses/textures/pclasses_grave_button.png old mode 100755 new mode 100644 index 0da8523a..af18e372 Binary files a/mods/pclasses/textures/pclasses_grave_button.png and b/mods/pclasses/textures/pclasses_grave_button.png differ diff --git a/mods/soundset/README.md b/mods/soundset/README.md index ca07e339..6f4003dc 100755 --- a/mods/soundset/README.md +++ b/mods/soundset/README.md @@ -5,7 +5,7 @@ by Mg (@LeMagnesium) and @crabman77 YOUR mod can use THIS mod to have a volume that's adjustable by the player(s) -EXEMPLE +EXAMPLE minetest.sound_play("music_file", {to_player=player:get_player_name(),gain=sounds.get_gain(player:get_player_name(), "music")}) @@ -30,7 +30,8 @@ commandchat -Licenses images: Author:mikhog http://opengameart.org/content/play-pause-mute-and-unmute-buttons CC0 1.0 Universal (CC0 1.0) Public Domain Dedication +Licenses images: + Author : Obani CC-BY 0.1 - Initial Release diff --git a/mods/soundset/textures/soundset_menu_icon.png b/mods/soundset/textures/soundset_menu_icon.png old mode 100755 new mode 100644 index d117388b..0154e13e Binary files a/mods/soundset/textures/soundset_menu_icon.png and b/mods/soundset/textures/soundset_menu_icon.png differ