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Add class switches to inventory
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@ -84,7 +84,7 @@ function pclasses.register_class_switch(cname, color)
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sunlight_propagates = true,
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sunlight_propagates = true,
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light_source = 10,
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light_source = 10,
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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groups = {not_in_creative_inventory=1, cracky = 1},
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groups = {cracky = 1},
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after_place_node = function(pos)
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after_place_node = function(pos)
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pos.y = pos.y + 1
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pos.y = pos.y + 1
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local obj = minetest.add_entity(pos, "pclasses:item")
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local obj = minetest.add_entity(pos, "pclasses:item")
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