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Fixed 3d_armor's naming convention
- Fixed names. Convention : 3d_armor:<piece>_<material>
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@ -164,7 +164,7 @@ pclasses.api.register_class("warrior", function(player)
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shift_class = true
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for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do
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shift_class = shift_class and (inv:contains_item("armor", "3d_armor:" .. piece .. "_mithril")
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or inv:contains_item("armor", "3d_armor:" .. piece .. "_black_mithril_plated"))
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or inv:contains_item("armor", "3d_armor:" .. piece .. "_blackmithril"))
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end
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return shift_class
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end)
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@ -177,8 +177,8 @@ pclasses.api.register_class("hunter", function(player)
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end
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shift_class = true
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for _,piece in pairs({"chestplate", "leggings", "boots", "helmet"}) do
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shift_class = shift_class and (inv:contains_item("armor", "3d_armor:" .. piece .. "_reinforced_leather_hunter")
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or inv:contains_item("armor", "3d_armor:" .. piece .. "_hardened_leather_hunter"))
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shift_class = shift_class and (inv:contains_item("armor", "3d_armor:" .. piece .. "_reinforcedleather")
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or inv:contains_item("armor", "3d_armor:" .. piece .. "_hardenedleather"))
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end
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return shift_class
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end)
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