-- Zombie by BlockMen mobs:register_mob("mobs:zombie", { -- animal, monster, npc, barbarian type = "monster", -- aggressive, deals 6 damage to player when hit passive = false, attack_type = "dogfight", pathfinding = false, damage = 4, -- health & armor hp_min = 30, hp_max = 40, armor = 100, -- textures and model collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3}, visual = "mesh", mesh = "mobs_zombie.x", textures = { {"mobs_zombie.png"}, }, visual_size = {x=1, y=1}, blood_texture = "mobs_blood.png", -- sounds makes_footstep_sound = true, sounds = { random = "mobs_zombie", damage = "mobs_zombie_hit", attack = "mobs_zombie_attack", death = "mobs_zombie_death", }, -- speed and jump view_range = 16, walk_velocity = 1, run_velocity = 3, jump = true, floats = 0, -- drops nether fruit and silver coin when dead drops = { {name = "nether:apple", chance = 2, min = 1, max = 2,}, {name = "mobs:zombie_tibia", chance = 10, min = 1, max = 1,}, {name = "maptools:silver_coin", chance = 1, min = 1, max = 1,}, }, -- damaged by water_damage = 1, lava_damage = 5, light_damage = 2, -- model animation animation = { speed_normal = 10, speed_run = 15, stand_start = 0, stand_end = 79, walk_start = 168, walk_end = 188, run_start = 168, run_end = 188, -- punch_start = 168, punch_end = 188, }, }) -- spawn in nether forest between -1 and 5 light, 1 in 6000 change, 1 zombie in area up to 31000 in height mobs:spawn_specific("mobs:zombie", {"nether:dirt_top"}, {"air"}, -1, 5, 30, 6600, 1, -31000, 31000, false) -- register spawn egg mobs:register_egg("mobs:zombie", "Zombie", "mobs_zombie_inv.png", 1) minetest.register_craftitem("mobs:zombie_tibia", { description = "Zombie Tibia", inventory_image = "mobs_zombie_tibia.png", groups = {magic = 1}, })