-- See README.txt for licensing and other information local tmp = {} itemframes = {} minetest.register_entity("itemframes:item",{ hp_max = 1, visual="wielditem", visual_size={x=.33,y=.33}, collisionbox = {0,0,0,0,0,0}, physical=false, textures={"air"}, on_activate = function(self, staticdata) if tmp.nodename ~= nil and tmp.texture ~= nil then self.nodename = tmp.nodename tmp.nodename = nil self.texture = tmp.texture tmp.texture = nil else if staticdata ~= nil and staticdata ~= "" then local data = staticdata:split(';') if data and data[1] and data[2] then self.nodename = data[1] self.texture = data[2] end end end if self.texture ~= nil then self.object:set_properties({textures={self.texture}}) end if self.nodename ~= "itemframes:frame" then self.object:set_properties({automatic_rotate=1}) end end, get_staticdata = function(self) if self.nodename ~= nil and self.texture ~= nil then return self.nodename .. ';' .. self.texture end return "" end, }) local facedir = {} facedir[0] = {x=0,y=0,z=1} facedir[1] = {x=1,y=0,z=0} facedir[2] = {x=0,y=0,z=-1} facedir[3] = {x=-1,y=0,z=0} local remove_item = function(pos, node) local objs = nil if node.name == "itemframes:frame" then objs = minetest.get_objects_inside_radius(pos, .5) elseif minetest.get_item_group(node.name, "group:pedestal") then objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+1,z=pos.z}, .5) end if objs then for _, obj in ipairs(objs) do if obj and obj:get_luaentity() and obj:get_luaentity().name == "itemframes:item" then obj:remove() end end end end local update_item = function(pos, node) remove_item(pos, node) local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then local posad = facedir[node.param2] if not posad then return end pos.x = pos.x + posad.x*6.5/16 pos.y = pos.y + posad.y*6.5/16 pos.z = pos.z + posad.z*6.5/16 elseif minetest.get_item_group(node.name, "group:pedestal") then pos.y = pos.y + 12/16+.33 end tmp.nodename = node.name tmp.texture = ItemStack(meta:get_string("item")):get_name() local e = minetest.add_entity(pos,"itemframes:item") if node.name == "itemframes:frame" then local yaw = math.pi*2 - node.param2 * math.pi/2 e:setyaw(yaw) end end end local drop_item = function(pos, node) local meta = minetest.get_meta(pos) if meta:get_string("item") ~= "" then if node.name == "itemframes:frame" then minetest.add_item(pos, meta:get_string("item")) elseif minetest.get_item_group(node.name, "group:pedestal") then minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z}, meta:get_string("item")) end meta:set_string("item","") end remove_item(pos, node) end minetest.register_node("itemframes:frame",{ description = "Item frame", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, 7/16, 0.5, 0.5, 0.5} }, tiles = {"itemframes_frame.png"}, inventory_image = "itemframes_frame.png", wield_image = "itemframes_frame.png", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, groups = { choppy=2,dig_immediate=2 }, legacy_wallmounted = true, sounds = default.node_sound_defaults(), after_place_node = function(pos, placer, itemstack) local meta = minetest.get_meta(pos) meta:set_string("owner",placer:get_player_name()) meta:set_string("infotext","Item frame (owned by "..placer:get_player_name()..")") end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end local meta = minetest.get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) update_item(pos,node) end return itemstack end, on_punch = function(pos,node,puncher) local meta = minetest.get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then drop_item(pos, node) end end, can_dig = function(pos,player) local meta = minetest.get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, after_destruct = remove_item, }) minetest.register_craft({ output = 'itemframes:frame', recipe = { {'group:stick', 'group:stick', 'group:stick'}, {'group:stick', 'default:paper', 'group:stick'}, {'group:stick', 'group:stick', 'group:stick'}, } }) function itemframes.register_pedestal(subname, recipeitem, groups, images, description, sounds) minetest.register_node("itemframes:pedestal_" .. subname, { description = description, drawtype = "nodebox", tiles = images, node_box = { type = "fixed", fixed = { {-7/16, -8/16, -7/16, 7/16, -7/16, 7/16}, -- bottom plate {-6/16, -7/16, -6/16, 6/16, -6/16, 6/16}, -- bottom plate (upper) {-0.25, -6/16, -0.25, 0.25, 11/16, 0.25}, -- pillar {-7/16, 11/16, -7/16, 7/16, 12/16, 7/16}, -- top plate }}, groups = groups, sounds = sounds, paramtype = "light", after_place_node = function(pos, placer, itemstack) local meta = minetest.get_meta(pos) meta:set_string("owner",placer:get_player_name()) meta:set_string("infotext","Pedestal (owned by "..placer:get_player_name()..")") end, on_rightclick = function(pos, node, clicker, itemstack) if not itemstack then return end local meta = minetest.get_meta(pos) if clicker:get_player_name() == meta:get_string("owner") then drop_item(pos,node) local s = itemstack:take_item() meta:set_string("item",s:to_string()) update_item(pos,node) end return itemstack end, on_punch = function(pos,node,puncher) local meta = minetest.get_meta(pos) if puncher:get_player_name() == meta:get_string("owner") then drop_item(pos,node) end end, can_dig = function(pos,player) local meta = minetest.get_meta(pos) return player:get_player_name() == meta:get_string("owner") end, after_destruct = remove_item, }) minetest.register_craft({ output = 'itemframes:pedestal_' .. subname, recipe = { {recipeitem, recipeitem, recipeitem}, {'', recipeitem, ''}, {recipeitem, recipeitem, recipeitem}, } }) end itemframes.register_pedestal("wood", "default:wood", {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,pedestal=1}, {"default_wood.png"}, "Wooden Pedestal", default.node_sound_wood_defaults() ) itemframes.register_pedestal("junglewood", "default:junglewood", {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,pedestal=1}, {"default_junglewood.png"}, "Jungle wood Pedestal", default.node_sound_wood_defaults() ) itemframes.register_pedestal("obsidian", "default:obsidian", {cracky=1,level=2,pedestal=1}, {"default_obsidian.png"}, "Obsidian Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("obsidian", "default:obsidian", {not_in_creative_inventory=1,pedestal=1}, {"default_cloud.png"}, "Cloud Pedestal", default.node_sound_defaults() ) itemframes.register_pedestal("stone", "default:stone", {cracky=3,pedestal=1}, {"default_stone.png"}, "Stone Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("cobble", "default:cobble", {cracky=3,pedestal=1}, {"default_cobble.png"}, "Cobblestone Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("desert_stone", "default:desert_stone", {cracky=3,pedestal=1}, {"default_desert_stone.png"}, "Desert Stone Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("desert_cobble", "default:desert_cobble", {cracky=3,pedestal=1}, {"default_desert_cobble.png"}, "Desert Cobblestone Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("desert_stonebrick", "default:desert_stonebrick", {cracky=3,pedestal=1}, {"default_desert_stone_brick.png"}, "Desert Stone Brick Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("brick", "default:brick", {cracky=3,pedestal=1}, {"default_brick.png"}, "Brick Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("sandstone", "default:sandstone", {crumbly=2,cracky=2,pedestal=1}, {"default_sandstone.png"}, "Sandstone Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("sandstonebrick", "default:sandstonebrick", {crumbly=2,cracky=2,pedestal=1}, {"default_sandstone_brick.png"}, "Sandstone Brick Pedestal", default.node_sound_stone_defaults() ) itemframes.register_pedestal("stonebrick", "default:stonebrick", {cracky=3,pedestal=1}, {"default_stone_brick.png"}, "Stone Brick Pedestal", default.node_sound_stone_defaults() ) -- automatically restore entities lost from -- frames/pedestals due to /clearobjects or similar minetest.register_abm({ nodenames = {"itemframes:frame", "group:pedestal"}, interval = 15, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) if #minetest.get_objects_inside_radius(pos, 0.5) > 0 then return end update_item(pos, node) end }) -- homedecor/itemframes -> itemframes::stone -- minetest.register_alias("itemframes:pedestal","itemframes:pedestal_stone") -- itemframes::stone -> homedecor/itemframes minetest.register_alias("itemframes:pedestal_stone","itemframes:pedestal")