-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -- Map Generation dofile(minetest.get_modpath("flowers").."/mapgen.lua") -- Aliases for original flowers mod minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white") minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow") minetest.register_alias("flowers:flower_geranium", "flowers:geranium") minetest.register_alias("flowers:flower_rose", "flowers:rose") minetest.register_alias("flowers:flower_tulip", "flowers:tulip") minetest.register_alias("flowers:flower_viola", "flowers:viola") --------------------------------- --- Simple flowers (one node) --- --------------------------------- local function add_simple_flower(name, desc, image, box, f_groups) minetest.register_node("flowers:"..name.."", { description = desc, drawtype = "plantlike", tiles = { image..".png" }, inventory_image = image..".png", wield_image = image..".png", sunlight_propagates = true, paramtype = "light", walkable = false, stack_max = 99, groups = f_groups, sounds = default.node_sound_leaves_defaults(), selection_box = box }) end -- Selection boxes vertical = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15 }, } slab = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, } add_simple_flower("dandelion_yellow", "Yellow Dandelion", "flowers_dandelion_yellow", vertical, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color_yellow=1}) add_simple_flower("geranium", "Blue Geranium", "flowers_geranium", vertical, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color_blue=1}) add_simple_flower("rose", "Rose", "flowers_rose", vertical, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color_red=1}) add_simple_flower("tulip", "Orange Tulip", "flowers_tulip", vertical, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,dig_by_water=1,color_orange=1}) add_simple_flower("dandelion_white", "White dandelion", "flowers_dandelion_white", slab, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_white=1}) add_simple_flower("viola", "Viola", "flowers_viola", slab, {snappy=3,flammable=2,flower=1,flora=1,attached_node=1,color_violet=1}) minetest.register_node("flowers:lily_pad", { description = "Lily Pad", drawtype = "nodebox", tiles = { "flowers_lily_pad.png" }, inventory_image = "flowers_lily_pad.png", wield_image = "flowers_lily_pad.png", wield_scale = {x = 1, y = 1, z = 0.001}, is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1}, sounds = default.node_sound_leaves_defaults(), node_box = { type = "fixed", fixed = {-0.5, -0.45, -0.5, 0.5, -0.4375, 0.5}, }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, }, }) minetest.register_abm({ nodenames = {"group:flora"}, neighbors = {"default:dirt_with_grass", "default:desert_sand"}, interval = 2, chance = 500, action = function(pos, node) pos.y = pos.y - 1 local under = minetest.get_node(pos) pos.y = pos.y + 1 if under.name == "default:desert_sand" then minetest.set_node(pos, {name="default:dry_shrub"}) elseif under.name ~= "default:dirt_with_grass" then return end local light = minetest.get_node_light(pos) if not light or light < 13 then return end local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4} local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4} if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then return end local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora") if #flowers > 3 then return end local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass") if #seedling > 0 then seedling = seedling[math.random(#seedling)] seedling.y = seedling.y + 1 light = minetest.get_node_light(seedling) if not light or light < 13 then return end if minetest.get_node(seedling).name == "air" then minetest.set_node(seedling, {name=node.name}) end end end, }) if minetest.setting_getbool("log_mods") then minetest.log("action", "Carbone: [flowers] loaded.") end