local auto_refill = true -- set to false if you dont want get refilled your stack automatic function refill(player, stck_name, index) local inv = player:get_inventory() for i,stack in ipairs(inv:get_list("main")) do if stack:get_name() == stck_name then inv:set_stack("main", index, stack) stack:clear() inv:set_stack("main", i, stack) minetest.log("action", "intweak-mod: refilled stack of" .. player:get_player_name() ) return end end end if auto_refill == true then minetest.register_on_placenode(function(pos, newnode, placer, oldnode) if not placer then return end local index = placer:get_wield_index() local cnt = placer:get_wielded_item():get_count()-1 if minetest.setting_getbool("creative_mode") then return true else if cnt == 0 then minetest.after(0.01, refill, placer, newnode.name, index) end end end) end local ttyp = {} local tools = {} minetest.register_on_punchnode(function(pos, node, puncher) if not puncher then return end if minetest.setting_getbool("creative_mode") then return end local pn = puncher:get_player_name() tools[pn] = puncher:get_wielded_item():get_name() if minetest.registred_items[tools[pn]] == nil then return end ttyp[pn] = minetest.registered_items[tools[pn]].type local left = puncher:get_wielded_item():get_wear() + 65535/65--) local tab = minetest.registered_tools[tools[pn]] if tab == nil then return end local left = tonumber(dump(tab["uses"])) if left == nil then return end left = puncher:get_wielded_item():get_wear() + 65535/left if ttyp[pn] == "tool" and left >= 65535 then minetest.sound_play("intweak_tool_break", {pos = puncher:getpos(), gain = 1, max_hear_distance = 5}) if auto_refill == true then minetest.after(0.01, refill, puncher, tools[pn], puncher:get_wield_index()) end end end) minetest.register_on_dignode(function(pos, oldnode, digger) if not digger then return end if minetest.setting_getbool("creative_mode") then return end local pn = digger:get_player_name() local num = digger:get_wielded_item():get_wear() local index = digger:get_wield_index() if num == 0 and ttyp[pn] == "tool" and digger:get_wielded_item():get_name() == "" then minetest.sound_play("intweak_tool_break", {pos = digger:getpos(),gain = 1, max_hear_distance = 5}) if auto_refill == true then minetest.after(0.01, refill, digger, tools[pn], index) end end end) print("[Mod] Inventory Tweak _loaded")