-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. default = {} -- Definitions made by this mod are usable by all mods. -- The API documentation in here was moved into game_api.txt -- Definitions made by this mod that other mods can use too default = {} default.LIGHT_MAX = 14 -- GUI related stuff: default.gui_bg = "bgcolor[#080808BB;true]" default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]" default.gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]" function default.get_hotbar_bg(x,y) local out = "" for i= 0, 7, 1 do out = out .."image[" .. x + i .. "," .. y .. ";1,1;gui_hb_bg.png]" end return out end default.gui_survival_form = "size[8,8.5]".. default.gui_slots .. "list[current_player;main; 0, 4.25; 8, 4; ]" .. "list[current_player;craft; 1.75, 0.5; 3, 3; ]" .. "list[current_player;craftpreview; 5.75, 1.5; 1, 1; ]" .. default.get_hotbar_bg(0, 4.25) .. default.get_hotbar_bg(0, 5.25) -- Load files: dofile(minetest.get_modpath("default").."/functions.lua") dofile(minetest.get_modpath("default").."/commands.lua") dofile(minetest.get_modpath("default").."/nodes.lua") dofile(minetest.get_modpath("default").."/furnace.lua") dofile(minetest.get_modpath("default").."/tools.lua") dofile(minetest.get_modpath("default").."/craftitems.lua") dofile(minetest.get_modpath("default").."/crafting.lua") dofile(minetest.get_modpath("default").."/mapgen.lua") dofile(minetest.get_modpath("default").."/player.lua") dofile(minetest.get_modpath("default").."/trees.lua") dofile(minetest.get_modpath("default").."/aliases.lua") dofile(minetest.get_modpath("default").."/legacy.lua") -- Code below by Casimir. local function count_items() local i = 0 local number = 0 for name, item in pairs(minetest.registered_items) do if (name and name ~= "") then number = number + 1 end i = i + 1 end minetest.log("action", "There are " .. number .. " registered nodes, items and tools.") end local function player_join_sounds() minetest.register_on_joinplayer(function() minetest.sound_play("player_join", {gain = 0.75}) end) end local function player_leave_sounds() minetest.register_on_leaveplayer(function() minetest.sound_play("player_leave", {gain = 1}) end) end minetest.after(1, count_items) minetest.after(5, player_join_sounds) minetest.after(5, player_leave_sounds) hotbar_size = minetest.setting_get("hotbar_size") or 16 minetest.register_on_joinplayer(function(player) player:set_physics_override({ sneak_glitch = false, -- Climable blocks are quite fast in Carbone. }) player:hud_set_hotbar_itemcount(hotbar_size) end) minetest.register_on_respawnplayer(function(player) player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) local pos = player:getpos() -- minetest.sound_play("player_join", {pos = pos, gain = 0.5}) end) minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing) if user:get_hp() >= 20 then return itemstack end local pos = user:getpos() minetest.sound_play("health_gain", {pos = pos, gain = 0.4}) end) minetest.log("action", "") -- Empty line. minetest.log("action", "") -- Empty line. if minetest.setting_getbool("creative_mode") then minetest.log("action", "Creative mode is enabled.") else minetest.log("action", "Creative mode is disabled.") end if minetest.setting_getbool("enable_damage") then minetest.log("action", "Damage is enabled.") else minetest.log("action", "Damage is disabled.") end if minetest.setting_getbool("enable_pvp") then minetest.log("action", "PvP is enabled.") else minetest.log("action", "PvP is disabled.") end if not minetest.is_singleplayer() and minetest.setting_getbool("server_announce") then minetest.log("action", "") -- Empty line. minetest.log("action", "Server name: " .. minetest.setting_get("server_name") or "(none)") minetest.log("action", "Server description: " .. minetest.setting_get("server_description") or "(none)") minetest.log("action", "Server URL: " .. minetest.setting_get("server_address") or "(none)") minetest.log("action", "MOTD: " .. minetest.setting_get("motd") or "(none)") minetest.log("action", "Maximum users: " .. minetest.setting_get("max_users") or 15) end minetest.log("action", "") -- Empty line. minetest.log("action", "") -- Empty line. -- Reserved slot handling: minetest.register_on_prejoinplayer(function(name, ip) if #minetest.get_connected_players() >= (minetest.setting_get("max_users") - 2) and not minetest.check_player_privs(name, {server = true}) then return "Sorry, 2 slots are reserved for administrators." end end) if minetest.setting_getbool("log_mods") then -- Highlight the default mod in the mod loading logs: minetest.log("action", "Carbone: * [default] loaded.") end