mobs:register_mob("mobs:creeper", { type = "monster", hp_min = 40, hp_max = 50, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, visual = "mesh", mesh = "mobs_tree_monster.x", --textures = {"mobs_tree_monster.png"}, available_textures = { total = 1, texture_1 = {"mobs_creeper.png"}, }, visual_size = {x=4.5,y=4.5}, makes_footstep_sound = true, view_range = 16, walk_velocity = 0.2, run_velocity = 0.9, damage = 0, drops = { {name = "default:torch", chance = 10, min = 3, max = 5,}, {name = "default:iron_lump", chance = 5, min = 1, max = 2,}, {name = "default:coal_lump", chance = 3, min = 1, max = 3,}, {name = "maptools:silver_coin", chance = 2, min = 2, max = 3,}, }, light_resistant = true, armor = 80, drawtype = "front", water_damage = 0, lava_damage = 15, light_damage = 0, disable_fall_damage = false, attack_type = "kamicaze", animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 24, walk_start = 25, walk_end = 47, run_start = 48, run_end = 62, punch_start = 48, punch_end = 62, }, sounds = { random = "mobs_treemonster", }, jump = true, step = 1, blood_texture = "default_wood.png", }) mobs:register_spawn("mobs:creeper", {"default:dirt_with_grass"}, 20, 8, 9000, 1, 31000) mobs:register_egg("mobs:creeper", "Creeper", "default_tree_top.png", 1)