-- Stone Monster mobs:register_mob("mobs:stone_monster", { type = "monster", hp_min = 30, hp_max = 35, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, visual = "mesh", mesh = "mobs_stone_monster.x", --textures = {"mobs_stone_monster.png"}, available_textures = { total = 1, texture_1 = {"mobs_stone_monster.png"}, }, visual_size = {x=3, y=2.6}, makes_footstep_sound = true, view_range = 16, walk_velocity = 2, run_velocity = 4, damage = 5, drops = { {name = "default:torch", chance = 10, min = 3, max = 5,}, {name = "default:iron_lump", chance = 5, min = 1, max = 2,}, {name = "default:coal_lump", chance = 3, min = 1, max = 3,}, {name = "maptools:silver_coin", chance = 2, min = 2, max = 3,}, }, light_resistant = true, armor = 60, drawtype = "front", water_damage = 0, lava_damage = 0, light_damage = 0, attack_type = "dogfight", animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 14, walk_start = 15, walk_end = 38, run_start = 40, run_end = 63, punch_start = 40, punch_end = 63, }, sounds = { random = "mobs_stonemonster", }, jump = true, step = 1, blood_texture = "mobs_blood.png", }) mobs:register_spawn("mobs:stone_monster", {"default:stone", "nether:dirt_top"}, 3, -1, 5000, 2, -5)