-- Creeper by Davedevils (from his subgame MineClone) mobs:register_mob("mobs:creeper", { -- animal, monster, npc, barbarian type = "monster", -- agressive, does 21 damage to player when explode passive = false, attack_type = "explode", damage = 21, -- health & armor hp_min = 30, hp_max = 40, armor = 90, -- textures and model collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4}, visual = "mesh", mesh = "mobs_tree_monster.b3d", drawtype = "front", textures = { {"mobs_creeper.png"}, }, visual_size = {x=4.5,y=4.5}, blood_texture = "mobs_creeper_inv.png", -- sounds makes_footstep_sound = true, sounds = { random = "mobs_treemonster", }, -- speed and jump walk_velocity = 2, run_velocity = 4, jump = true, view_range = 16, -- drops mese or diamond when dead drops = { {name = "default:torch", chance = 10, min = 3, max = 5,}, {name = "default:iron_lump", chance = 5, min = 1, max = 2,}, {name = "default:coal_lump", chance = 3, min = 1, max = 3,}, }, -- damaged by water_damage = 2, lava_damage = 15, light_damage = 0, -- model animation animation = { stand_start = 0, stand_end = 24, walk_start = 25, walk_end = 47, run_start = 48, run_end = 62, punch_start = 48, punch_end = 62, speed_normal = 15, speed_run = 15, }, }) mobs:register_spawn("mobs:creeper", {"default:dirt_with_grass"}, 20, 8, 20000, 1, 31000) mobs:register_egg("mobs:creeper", "Creeper", "mobs_creeper_inv.png", 1)