-- Bunny by ExeterDad mobs:register_mob("mobs:bunny", { -- animal, monster, npc type = "animal", -- is it aggressive passive = true, -- health & armor hp_min = 3, hp_max = 6, armor = 200, -- textures and model collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268}, visual = "mesh", mesh = "mobs_bunny.b3d", drawtype = "front", textures = { {"mobs_bunny_grey.png"}, {"mobs_bunny_brown.png"}, {"mobs_bunny_white.png"}, {"mobs_bunny_evil.png"}, }, -- sounds sounds = {}, makes_footstep_sound = false, -- speed and jump walk_velocity = 1, run_velocity = 2, jump = true, -- drops meat when dead drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 2,}, }, -- damaged by water_damage = 1, lava_damage = 4, light_damage = 0, -- model animation animation = { speed_normal = 15, stand_start = 1, stand_end = 15, walk_start = 16, walk_end = 24, punch_start = 16, punch_end = 24, }, -- follows carrot from farming redo follow = "farming:carrot", view_range = 8, -- eat carrots replace_rate = 80, replace_what = {"farming:carrot_7", "farming:carrot_8", "farming_plus:carrot"}, replace_with = "air", -- right click to pick up rabbit on_rightclick = function(self, clicker) local item = clicker:get_wielded_item() local name = clicker:get_player_name() if item:get_name() == "farming_plus:carrot_item" or item:get_name() == "farming:carrot" then -- take item if not minetest.setting_getbool("creative_mode") then item:take_item() clicker:set_wielded_item(item) end -- feed and tame self.food = (self.food or 0) + 1 if self.food > 3 then self.food = 0 self.tamed = true -- make owner if self.owner == "" then self.owner = name end end return end -- Monty Python tribute if item:get_name() == "mobs:lava_orb" then -- take item if not minetest.setting_getbool("creative_mode") then item:take_item() clicker:set_wielded_item(item) end self.object:set_properties({ textures = {"mobs_bunny_evil.png"}, }) self.type = "monster" self.state = "attack" self.object:set_hp(20) return end mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) end, attack_type = "dogfight", damage = 5, }) mobs:register_spawn("mobs:bunny", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000) mobs:register_egg("mobs:bunny", "Bunny", "mobs_bunny_inv.png", 0)