-- Amulets runes.functions.register_amulet("silver_cross", "Silver Cross", 1, 25 ) runes.functions.register_amulet("minotaur_eye", "Minotaur Eye", 1, 50 ) runes.functions.register_amulet("hellfire_amulet", "Hellfire Amulet", 1, 75 ) runes.functions.register_amulet("grim_reaper_amulet", "Grim Reaper's Amulet", 1, 100) -- Recipes minetest.register_craft({ output = "runes:silver_cross_amulet", recipe = { {"", "farming:cotton", ""}, {"moreores:silver_ingot", "moreores:silver_ingot", "moreores:silver_ingot"}, {"", "moreores:silver_ingot", ""}, } }) minetest.register_craft({ output = "runes:minotaur_eye_amulet", recipe = { {"", "darkage:chain", ""}, {"technic:brass_ingot", "mobs:minotaur_eye", "technic:brass_ingot"}, {"", "mesecons_materials:glue", ""}, } }) minetest.register_craft({ output = "runes:hellfire_amulet", recipe = { {"", "darkage:chain", ""}, {"mobs:lava_orb", "default:diamondblock", "mobs:lava_orb"}, {"default:obsidian", "bucket:bucket_lava", "default:obsidian"}, } }) minetest.register_craft({ output = "runes:grim_reaper_amulet", recipe = { {"", "runes:hellfire_amulet_amulet", ""}, {"nether:white", "runes:black_magic_block", "nether:white"}, {"", "moreores:mithril_block", ""}, } }) minetest.register_craft({ output = "runes:black_magic_block", recipe = { {"nether:white", "runes:hellfire_amulet_amulet", "default:obsidian"}, {"default:nyancat", "nether:tree", "default:mese"}, {"default:obsidian", "moreores:mithril_block", "nether:white"}, } }) -- Nodes minetest.register_node("runes:black_magic_block", { description = "Black Magic Block", tiles = {"runes_black_magic_block.png"}, is_ground_content = true, paramtype2 = "facedir", groups = {crumbly=3}, sounds = default.node_sound_sand_defaults(), }) -- Globalstep checking for the amulets minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do local inv = player:get_inventory() local basemana = mana.settings.default_max for index, item in pairs(inv:get_list("main")) do local itemname = item:get_name() local itemcount = item:get_count() for name, manadiff in pairs(runes.datas.amulets) do if itemname == "runes:" .. name .. "_amulet" then basemana = basemana + (manadiff * itemcount) end end end if basemana ~= mana.settings.default_max then mana.setmax(player:get_player_name(), basemana) end end end)