### GENERAL SETTINGS SERVER ### ############################### name = Darcidride # 0 = none, 1 = errors and debug, 2 = action, 3 = info, 4 = verbose debug_log_level = 2 motd = Welcome to "MinetestForFun (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur MinetestForFun (Survie & PVP) [FR/EN] ! # Permet aux vieux client de minetest de ce connecter strict_protocol_version_checking = false # Options pour le type du serveur creative_mode = false enable_damage = true disallow_empty_password = true server_dedicated = true # 1 day-night cycle lasts 24 minutes instead of 20. time_speed = 60 # Slightly higher player limit by default. max_users = 25 # Give basics privileges to new players. default_privs = home, spawn, faction_user # If true, actions are recorded for rollback enable_rollback_recording = true # Desactivate fire disable_fire = true # Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs unlimited_player_transfer_distance = false # Activated the minimap usage if true enable_minimap = true # Fix the deleted item when die if your bags/craft grid/inventory is full max_objects_per_block = 150 # default value is 49 max_forceloaded_blocks = 100 ### SERVER SETTINGS FOR IMPROVED PERFORMANCE ### ################################################ max_block_generate_distance = 16 # 4 for better performances max_block_send_distance = 8 # 6 for better performances max_simultaneous_block_sends_per_client = 24 # 6 for better performances max_simultaneous_block_sends_server_total = 500 # 125 for better performances time_send_interval = 10 active_block_range = 1 server_map_save_interval = 60 sqlite_synchronous = 0 ### SERVER AND PUBLIC INFORMATIONS ### ###################################### server_name = MinetestForFun (Survival & PVP) [FR/EN] server_description = A Minetest server with a classe system, to survive and have fun! // Un serveur Minetest avec un système de classe, pour survivre et s'amuser ! serverlist_url = servers.minetest.net server_url = http://xorhub.com/ server_announce = true server_address = 158.69.114.146 port = 30001 ### MOVEMENT MODIFICATIONS ### ############################## # Slightly decreased compared to minetest_next. movement_acceleration_default = 2.4 # Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play. movement_acceleration_air = 1.2 # Almost instant acceleration in fast mode for more control. movement_acceleration_fast = 24 # Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring. movement_speed_walk = 4.8 # Half the speed of walking, just like the animation. movement_speed_crouch = 2.4 # 5 times faster than walking. movement_speed_fast = 24 # Makes climbing speed faster than rising in the water. Also makes ladders more useful. movement_speed_climb = 4.8 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. movement_liquid_fluidity = 1.6 (default = 1) # Ralentissement à la surface de l'eau movement_liquid_fluidity_smooth = 0.5 # Vitesse à laquelle le joueur coule movement_liquid_sink = 15 # Slightly less gravity. movement_gravity = 9.5 # Jump height slightly reduced. movement_speed_jump = 6.5 # Emplacement du static spawn point static_spawnpoint = 24,97,-1 # Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite disable_anticheat = true ### WORLD MODIFICATIONS ### ########################### # A chosen map seed for a new map, leave empty for random fixed_map_seed = 13107546752813893513 # Enable dungeons on new worlds. mg_flags = trees, caves, dungeons # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better). mgv6_spflags = jungles, nobiomeblend, nomudflow # Less deserts, more beaches. mgv6_freq_desert = 0.6 mgv6_freq_beach = -0.15 # Needed for the LUA mapgen "Watershed" mg_name = singlenode ### MODS PARAMETERS ### ####################### # GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : Give 1 axe_wood, 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change. give_initial_stuff = true # AREAS MOD areas.self_protection = true areas.self_protection_max_size = {x=50, y=100, z=50} areas.self_protection_max_areas = 10 # DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort keepInventory = false # RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement random_messages_interval = 1800 # FAIL MOD - permettant failpoints et cookies fp_pubmsg = true fp_strict_checking = false # MESECONS MOD - paramétrage des outils logiques mesecon.overheat_max = 60 # MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk mapfix_default_size = 40 mapfix_max_size = 50 mapfix_delay = 5 # TIME REGULATION - Disabled by default disable_time_regulation = true # Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods chunksize = 3 # Reduce Mesecons "blinky_plant" speed mesecon.blinky_plant_interval = 7 # Set default mana regeneration to 3 mana_default_regen = 3 ### IRC CHAT ### ################ # For when '*inchra.net' is down irc.server = digitalaudioconcepts.com irc.channel = #minetestforfun irc.interval = 2.0 irc.nick = MFF-Bot #irc.password = #vide car aucun mdp pour le channel secure.trusted_mods = irc, snow # Mod security irc.debug = false irc.disable_auto_connect = false irc.disable_auto_join = false irc.send_join_part = true