-- local variables local l_colors = { "#604000:175", --brown "#ffffff:150", --white "#404040:150", --dark_grey "#a0a0a0:150" --grey } local l_skins = { {"(shark_first.png^[colorize:"..l_colors[3]..")^(shark_second.png^[colorize:"..l_colors[4]..")^shark_third.png"}, {"(shark_first.png^[colorize:"..l_colors[1]..")^(shark_second.png^[colorize:"..l_colors[2]..")^shark_third.png"}, {"(shark_first.png^[colorize:"..l_colors[4]..")^(shark_second.png^[colorize:"..l_colors[2]..")^shark_third.png"} } local l_anims = { speed_normal = 24, speed_run = 24, stand_start = 1, stand_end = 80, walk_start = 80, walk_end = 160, run_start = 80, run_end = 160 } local l_model = "mobs_shark.b3d" local l_egg_texture = "mobs_shark_shark_item.png" local l_spawn_in = {"default:water_flowing","default:water_source"} local l_spawn_near = {"default:water_flowing","default:water_source","seawrecks:woodship","seawrecks:uboot"} local l_spawn_chance = 60000 -- large mobs:register_mob("mobs:shark_lg", { type = "monster", attack_type = "dogfight", damage = 10, hp_min = 20, hp_max = 25, armor = 150, collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75}, visual = "mesh", mesh = l_model, textures = l_skins, makes_footstep_sound = false, walk_velocity = 4, run_velocity = 6, fly = true, fly_in = "default:water_source", fall_speed = 0, rotate = 270, view_range = 10, water_damage = 0, lava_damage = 10, light_damage = 0, animation = l_anims, do_custom = function(self) local p = self.object:getpos() local a = self.object:getvelocity() if p.y > 0 and a.y > 0 then a.y = -1 else local r = math.random(100) if r >= 1 and r <=25 then a.y = 0.25 elseif r > 25 and r <= 50 then a.y = 0 elseif r > 50 and r <= 75 then a.y = -0.25 end end self.object:setvelocity(a) end }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height mobs:spawn_specific("mobs:shark_lg", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) mobs:register_egg("mobs:shark_lg", "Shark (large)", l_egg_texture, 0) -- medium mobs:register_mob("mobs:shark_md", { type = "monster", attack_type = "dogfight", damage = 8, hp_min = 15, hp_max = 20, armor = 125, collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57}, visual = "mesh", visual_size = {x=0.75, y=0.75}, mesh = l_model, textures = l_skins, makes_footstep_sound = false, walk_velocity = 2, run_velocity = 4, fly = true, fly_in = "default:water_source", fall_speed = -1, rotate = 270, view_range = 10, water_damage = 0, lava_damage = 10, light_damage = 0, animation = l_anims }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height mobs:spawn_specific("mobs:shark_md", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) mobs:register_egg("mobs:shark_md", "Shark (medium)", l_egg_texture, 0) mobs:register_mob("mobs:shark_sm", { type = "monster", attack_type = "dogfight", damage = 6, hp_min = 10, hp_max = 15, armor = 100, collisionbox = {-0.38, -0.25, -0.38, 0.38, 0.25, 0.38}, visual = "mesh", visual_size = {x=0.5, y=0.5}, mesh = l_model, textures = l_skins, makes_footstep_sound = false, walk_velocity = 2, run_velocity = 4, fly = true, fly_in = "default:water_source", fall_speed = -1, rotate = 270, view_range = 10, water_damage = 0, lava_damage = 10, light_damage = 0, animation = l_anims }) --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height mobs:spawn_specific("mobs:shark_sm", l_spawn_in, l_spawn_near, -1, 20, 30, l_spawn_chance, 1, -31000, 0) mobs:register_egg("mobs:shark_sm", "Shark (small)", l_egg_texture, 0)