mff.quests = {} mff.QPREFIX = "mff_quests:" mff.QNOPREFIX = function(s) return s:sub(mff.QPREFIX:len()+1) end quests.set_hud_position(1, 0) quests.set_hud_offset(-200, 190) mff.quests.quests = { still_testing_quests = { title = "Stone digger", description = "TEST QUEST!\nGet a Super Apple at the end!", repeating = 60*60*24, awards = {["maptools:superapple"] = 1}, tasks = { diggy = { title = "Dig 99 stone", description = "Show you can dig through stone", max = 99, objective = { dig = {"default:stone"} } }, diggysrevenge = { title = "Dig the last stone", description = "You really thought 99 was a good number? Dig the last one.", requires = {"diggy"}, max = 1, objective = { dig = {"default:stone"} } } } }, still_testing_quests2 = { title = "Coal digger", description = "TEST QUEST!\nGet a Diamond at the end!", repeating = 60*60*24, awards = {["default:diamond"] = 1}, tasks = { diggy = { title = "Dig 19 coal", description = "Get the fire mineral", max = 19, objective = { dig = {"default:stone_with_coal"} } }, diggysrevenge = { title = "Dig the last one", description = "I do this because of a technical issue, sorry", requires = {"diggy"}, max = 1, objective = { dig = {"default:stone_with_coal"} } } } }, still_testing_quests3 = { title = "Shiny diamonds", description = "TEST QUEST!\nGet a mithril ingot at the end!", repeating = 60*60*24, awards = {["moreores:mithril_ingot"] = 1}, tasks = { diggy = { title = "Dig 4 diamond", description = "Yarr harr fiddle dee-dee, being a pirate is alright with me! Do what you want 'cause a pirate is free, you are a pirate! Go get the precious booty... underground. Mine it :/", max = 4, objective = { dig = {"default:stone_with_diamond"} } }, diggysrevenge = { title = "Ultimate calbon atom alignement", description = "Really, we must fix this", requires = {"diggy"}, max = 1, objective = { dig = {"default:stone_with_diamond"} } } } } } function table.contains(table, element) for _, value in pairs(table) do if value == element then return true end end return false end function mff.quests.start_quest(playername, qname, meta) quests.start_quest(playername, mff.QPREFIX .. qname, meta) end function mff.quests.handle_quest_end(playername, questname, metadata) for item, count in pairs(mff.quests.quests[mff.QNOPREFIX(questname)].awards) do local p = minetest.get_player_by_name(playername) if p then minetest.add_item(p:getpos(), {name=item, count=count, wear=0, metadata=""}) end end end -- Register the quests defined above for qname, quest in pairs(mff.quests.quests) do quest.completecallback = mff.quests.handle_quest_end local ret = quests.register_quest(mff.QPREFIX .. qname, quest) end -- TODO -- implement magical iterator, going through BOTH the simple quests -- AND tasked quests objectives, returning a tuple like this: -- questname, questdef, taskname (nil?), taskdef (nil?), objective_container (that is, either questdef or taskdef), pointer_to_function_to_update_the_objective_progress_with_only_one_parameter_the_others_being_automagically_passed_to_the_quests_API_so_that_we_dont_have_to_write_ifs_and_elses_everywhere_to_handle_both_quest_and_tasks_cases_because_it_would_give_crap_code minetest.register_on_dignode(function(pos, oldnode, digger) if not digger or digger.is_fake_player then return end local pname = digger:get_player_name() for qname, quest in pairs(mff.quests.quests) do if quest.tasks then for tname, task in pairs(quest.tasks) do if quests.is_task_visible(pname, mff.QPREFIX .. qname, tname) and not quests.is_task_disabled(pname, mff.QPREFIX .. qname, tname) and task.objective.dig then if table.contains(task.objective.dig, oldnode.name) then quests.update_quest_task(pname, mff.QPREFIX .. qname, tname, 1) end end end end end end) minetest.register_on_joinplayer(function (player) local playername = player:get_player_name() for _, qname in ipairs({"still_testing_quests", "still_testing_quests2", "still_testing_quests3"}) do if not quests.quest_restarting_in(playername, mff.QPREFIX .. qname) then mff.quests.start_quest(playername, qname) end end end)