### GENERAL SETTINGS SERVER ### ############################### name = sys4 # Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose debug_log_level = action # Profiling (mod needed because the minetest cmdline sucks) profiler.load = true profilerdumper.interval = 300 # Permet aux vieux client de minetest de ce connecter strict_protocol_version_checking = false # Options pour le type du serveur creative_mode = false enable_damage = true disallow_empty_password = true server_dedicated = true # 1 day-night cycle lasts 24 minutes instead of 20. time_speed = 36 # Slightly higher player limit by default. max_users = 10 # Give basics privileges to new players. default_privs = home, spawn, faction_user # If true, actions are recorded for rollback enable_rollback_recording = true # Activate fire disable_fire = false # Enable TNT enable_tnt = true # Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs unlimited_player_transfer_distance = false # Activated the minimap usage if true enable_minimap = true # Fix the deleted item when die if your bags/craft grid/inventory is full max_objects_per_block = 150 # default value is 49 max_forceloaded_blocks = 100 ### SERVER SETTINGS FOR IMPROVED PERFORMANCE ### ################################################ max_block_generate_distance = 16 # 4 for better performances max_block_send_distance = 8 # 6 for better performances max_simultaneous_block_sends_per_client = 24 # 6 for better performances max_simultaneous_block_sends_server_total = 500 # 125 for better performances time_send_interval = 10 active_block_range = 1 server_map_save_interval = 60 sqlite_synchronous = 0 ### SERVER AND PUBLIC INFORMATIONS ### ###################################### server_name = NotreAmiLeCube (Survival & PVP) [FR/EN] server_description = Server hosted by sys4. This server have a class system(Warrior, Hunter, Wizard) and is highly modded, content-rich, good luck to survive and have fun! [This server is a fork from MinetestForFun Classic] motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! serverlist_url = servers.minetest.net server_url = http://nalc.sys4.fr/ server_announce = false server_address = 78.210.252.189 port = 30002 # curl default 5sec but timeout, fix to 15sec curl_timeout = 15000 ### MOVEMENT MODIFICATIONS ### ############################## # Slightly decreased compared to minetest_next. #movement_acceleration_default = 2.4 # Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play. #movement_acceleration_air = 1.2 # Almost instant acceleration in fast mode for more control. #movement_acceleration_fast = 24 # Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring. #movement_speed_walk = 4.8 # Half the speed of walking, just like the animation. #movement_speed_crouch = 2.4 # 5 times faster than walking. #movement_speed_fast = 24 # Makes climbing speed faster than rising in the water. Also makes ladders more useful. #movement_speed_climb = 4.8 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. #movement_liquid_fluidity = 1.6 (default = 1) # Ralentissement à la surface de l'eau #movement_liquid_fluidity_smooth = 0.5 # Vitesse à laquelle le joueur coule #movement_liquid_sink = 15 # Slightly less gravity. #movement_gravity = 9.5 # Jump height slightly reduced. #movement_speed_jump = 6.5 # Emplacement du static spawn point static_spawnpoint = 144, 25, 261 # Emplacment du static spawn pour le nether nether_static_spawnpoint = 79, -20018, -45 # Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite disable_anticheat = true ### WORLD MODIFICATIONS ### ########################### # A chosen map seed for a new map, leave empty for random #fixed_map_seed = 13107546752813893513 fixed_map_seed = 1681440164076556961 # Enable dungeons on new worlds. mg_flags = trees, caves, dungeons, decorations # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better). mgv6_spflags = jungles, nobiomeblend, nomudflow # Less deserts, more beaches. #mgv6_freq_desert = 0.6 #mgv6_freq_beach = -0.15 # Tweeked "valleys" mapgen mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0 mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0 mg_name = valleys mg_valleys_spflags = altitude_chill,humid_rivers mgvalleys_altitude_chill = 90 mgvalleys_large_cave_depth = -33 mgvalleys_lava_features = 0 mgvalleys_massive_cave_depth = -256 mgvalleys_river_depth = 4 mgvalleys_river_size = 5 mgvalleys_water_features = 0 mgvalleys_cave_width = 0.09 ### MODS PARAMETERS ### ####################### # GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : Give 1 axe_wood, 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change. give_initial_stuff = true # AREAS MOD areas.self_protection = true areas.self_protection_max_size = {x=128, y=128, z=128} areas.self_protection_max_areas = 30 # MOBS remove_far_mobs = false # MOBS custom spawn chance and number mobs_animal:bee = 9000,2 mobs_animal:bunny = 15000,2 mobs_animal:chicken = 15000,2 mobs_animal:cow = 15000,2 mobs_animal:goat = 20000,2 mobs_animal:kitten = 122000,2 mobs_animal:penguin = 20000,2 mobs_animal:rat = 15000,2 mobs_animal:sheep_white = 15000,2 mobs_animal:pumba = 15000,2 pmobs:npc = 500000,1 pmobs:npc_female = 500000,1 pmobs:wolf = 100000,1 pmobs:yeti = 7000,2 kpgmobs:deer = 51000,1 kpgmobs:jeraf = 51000,1 kpgmobs:medved = 100000,1 creeper:creeper = 25000,2 mob_horse:horse = 60000,1 mobs_turtles:turtle = 30000,1 mobs_turtles:seaturtle = 30000,1 # Armor Configuration # ------------------- # Set false to disable individual armor materials. armor_material_wood = true armor_material_cactus = true armor_material_steel = true armor_material_bronze = true armor_material_diamond = true armor_material_gold = true armor_material_mithril = true armor_material_crystal = false armor_material_reinforcedleather = true armor_material_hardenedleather = true armor_material_blackmithril = true # Increase this if you get initialization glitches when a player first joins. armor_init_delay = 1 # Number of initialization attempts. # Use in conjunction with armor_init_delay if initialization problems persist. armor_init_times = 1 # Increase this if armor is not getting into bones due to server lag. armor_bones_delay = 1 # How often player armor items are updated. armor_update_time = 1 # Drop armor when a player dies. # Uses bones mod if present, otherwise items are dropped around the player. armor_drop = true # Pulverise armor when a player dies, overrides armor_drop. armor_destroy = false # You can use this to increase or decrease overall armor effectiveness, # eg: level_multiplier = 0.5 will reduce armor level by half. armor_level_multiplier = 1 # You can use this to increase or decrease overall armor healing, # eg: armor_heal_multiplier = 0 will disable healing altogether. armor_heal_multiplier = 1 # Enable water protection (periodically restores breath when activated) armor_water_protect = true # Enable fire protection (defaults true if using ethereal mod) armor_fire_protect = true # Enable punch damage effects. armor_punch_damage = true # Enable migration of old armor inventories armor_migrate_old_inventory = true # DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort keepInventory = false # RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement random_messages_interval = 1800 # FAIL MOD - permettant failpoints et cookies fp_pubmsg = true fp_strict_checking = false # MESECONS MOD - paramétrage des outils logiques mesecon.overheat_max = 60 # MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk mapfix_default_size = 40 mapfix_max_size = 50 mapfix_delay = 5 # TIME REGULATION - turned off by default disable_time_regulation = true # Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods chunksize = 3 # Reduce Mesecons "blinky_plant" speed mesecon.blinky_plant_interval = 7 # Set default mana regeneration to 3 mana_default_regen = 3 # HUDBARS hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5 hudbars_tick = 0.4 hudbars_start_offset_left_y = -100 hudbars_start_offset_right_y = -100 # Mysql Auth, config file path #mysql_auth.cfgfile = /home/quentinbd/mysql_auth/mff-classic_config # CHRISTMAS_CRAFT, active snow when winter(december/january) is_winter = false ### IRC CHAT ### ################ #irc.server = irc.inchra.chat #irc.channel = #minetestforfun #irc.interval = 2.0 #irc.nick = MFF-Bot #irc.password = #vide car aucun mdp pour le channel secure.trusted_mods = irc, snow, stacktraceplus #irc.debug = false #irc.disable_auto_connect = false #irc.disable_auto_join = false #irc.send_join_part = true ## Player Anim ## player_model_version = default_character_v2 # item_drop enable_item_drop = false enable_item_pickup_key = false enable_item_pickup = true item_pickup_radius = 0.75 #item_pickup_keytype = Sneak