local S if (minetest.get_modpath("intllib")) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname()) else S = function ( s ) return s end end minetest.register_node("maptools:stone", { description = S("Unbreakable Stone"), range = 12, stack_max = 10000, tiles = {"default_stone.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:stonebrick", { description = S("Unbreakable Stone Brick"), range = 12, stack_max = 10000, tiles = {"default_stone_brick.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:tree", { description = S("Unbreakable Tree"), range = 12, stack_max = 10000, tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("maptools:jungletree", { description = S("Unbreakable Jungle Tree"), range = 12, stack_max = 10000, tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("maptools:cactus", { description = S("Unbreakable Cactus"), range = 12, stack_max = 10000, tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node }) minetest.register_node("maptools:papyrus", { description = S("Unbreakable Papyrus"), drawtype = "plantlike", range = 12, stack_max = 10000, tiles = {"default_papyrus.png"}, inventory_image = "default_papyrus.png", wield_image = "default_papyrus.png", walkable = false, paramtype = "light", sunlight_propagates = true, drop = "", selection_box = { type = "fixed", fixed = {-0.375, -0.5, -0.375, 0.375, 0.5, 0.375} }, groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("maptools:dirt", { description = S("Unbreakable Dirt"), range = 12, stack_max = 10000, tiles = {"default_dirt.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("maptools:wood", { description = S("Unbreakable Wooden Planks"), range = 12, stack_max = 10000, tiles = {"default_wood.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("maptools:junglewood", { description = S("Unbreakable Junglewood Planks"), range = 12, stack_max = 10000, tiles = {"default_junglewood.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("maptools:glass", { description = S("Unbreakable Glass"), range = 12, stack_max = 10000, drawtype = "glasslike", tiles = {"default_glass.png"}, paramtype = "light", sunlight_propagates = true, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("maptools:leaves", { description = S("Unbreakable Leaves"), range = 12, stack_max = 10000, drawtype = "allfaces_optional", tiles = {"default_leaves.png"}, paramtype = "light", drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("maptools:sand", { description = S("Unbreakable Sand"), range = 12, stack_max = 10000, tiles = {"default_sand.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("maptools:gravel", { description = S("Unbreakable Gravel"), range = 12, stack_max = 10000, tiles = {"default_gravel.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.35}, dug = {name="default_gravel_footstep", gain=0.6}, }), }) minetest.register_node("maptools:clay", { description = S("Unbreakable Clay"), range = 12, stack_max = 10000, tiles = {"default_clay.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("maptools:desert_sand", { description = S("Unbreakable Desert Sand"), range = 12, stack_max = 10000, tiles = {"default_desert_sand.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("maptools:sandstone", { description = S("Unbreakable Sandstone"), range = 12, stack_max = 10000, tiles = {"default_sandstone.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:sandstone_brick", { description = S("Unbreakable Sandstone Brick"), range = 12, stack_max = 10000, tiles = {"default_sandstone_brick.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:desert_stone", { description = S("Unbreakable Desert Stone"), range = 12, stack_max = 10000, tiles = {"default_desert_stone.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:desert_cobble", { description = S("Unbreakable Desert Cobble"), range = 12, stack_max = 10000, tiles = {"default_desert_cobble.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:desert_stonebrick", { description = S("Unbreakable Desert Stone Brick"), range = 12, stack_max = 10000, tiles = {"default_desert_stone_brick.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:grass", { description = S("Unbreakable Dirt with Grass"), range = 12, stack_max = 10000, tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, paramtype2 = "facedir", drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain = 0.4}, }), }) minetest.register_node("maptools:fullgrass", { description = S("Unbreakable Full Grass"), range = 12, stack_max = 10000, tiles = {"default_grass.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) for slab_num = 1,3,1 do minetest.register_node("maptools:slab_grass_" .. slab_num * 4, { description = S("Grass Slab"), range = 12, stack_max = 10000, tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^maptools_grass_side_" .. slab_num * 4 .. ".png"}, drawtype = "nodebox", node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.5 + slab_num * 0.25, 0.5}, }, sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_dirt_defaults({footstep = {name="default_grass_footstep", gain = 0.4}}), }) end minetest.register_node("maptools:cobble", { description = S("Unbreakable Cobblestone"), range = 12, stack_max = 10000, tiles = {"default_cobble.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:mossycobble", { description = S("Unbreakable Mossy Cobblestone"), range = 12, stack_max = 10000, tiles = {"default_mossycobble.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:brick", { description = S("Unbreakable Brick"), range = 12, stack_max = 10000, tiles = {"default_brick.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:coalblock", { description = S("Unbreakable Coal Block"), range = 12, stack_max = 10000, tiles = {"default_coal_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:steelblock", { description = S("Unbreakable Steel Block"), range = 12, stack_max = 10000, tiles = {"default_steel_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:goldblock", { description = S("Unbreakable Gold Block"), range = 12, stack_max = 10000, tiles = {"default_gold_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:copperblock", { description = S("Unbreakable Copper Block"), range = 12, stack_max = 10000, tiles = {"default_copper_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:bronzeblock", { description = S("Unbreakable Bronze Block"), range = 12, stack_max = 10000, tiles = {"default_bronze_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:diamondblock", { description = S("Unbreakable Diamond Block"), range = 12, stack_max = 10000, tiles = {"default_diamond_block.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE}, sounds = default.node_sound_stone_defaults(), }) -- Farming: minetest.register_node("maptools:soil_wet", { description = "Wet Soil", range = 12, stack_max = 10000, tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"}, drop = "", groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, grassland = 1}, sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("maptools:desert_sand_soil_wet", { description = "Wet Desert Sand Soil", range = 12, stack_max = 10000, drop = "", tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"}, groups = {unbreakable = 1, not_in_creative_inventory = MAPTOOLS_CREATIVE, soil = 3, wet = 1, desert = 1}, sounds = default.node_sound_sand_defaults(), })