local wield={} local huds={} local dtimes={} local dlimit=60 local airhudmod = minetest.get_modpath("4air") local function get_desc(item) if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end if minetest.registered_items[item] then return minetest.registered_items[item]["description"] end if minetest.registered_craftitems[item] then return minetest.registered_craftitems[item]["description"] end if minetest.registered_tools[item] then return minetest.registered_tools[item]["description"] end return "" end minetest.register_globalstep(function(dtime) local players = minetest.get_connected_players() for i,player in ipairs(players) do local pll = player:get_player_name() local wstack = player:get_wielded_item():get_name() local shift = player:get_player_control()['sneak'] local meta = player:get_wielded_item():get_metadata() local desc if not shift then desc = wstack else desc = wstack end if dtimes[pll] then dtimes[pll]=dtimes[pll]+dtime else dtimes[pll]=0 end if dtimes[pll]>dlimit then if huds[pll] then player:hud_remove(huds[pll]) end dtimes[pll]=dlimit+1 end if wstack ~= wield[pll] then wield[pll]=wstack dtimes[pll]=0 if huds[pll] then player:hud_remove(huds[pll]) end local off = {x=0, y=-70} if airhudmod then off.y=off.y-20 end huds[pll] = player:hud_add({ hud_elem_type = "text", position = {x=0.5, y=1}, offset = off, alignment = {x=0, y=0}, number = 0xFFFFFF , text = desc, }) end end end)