-- Minetest 0.4 mod: default -- See README.txt for licensing and other information. -- Map Generation dofile(minetest.get_modpath("flowers").."/mapgen.lua") -- Aliases for original flowers mod minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white") minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow") minetest.register_alias("flowers:flower_geranium", "flowers:geranium") minetest.register_alias("flowers:flower_rose", "flowers:rose") minetest.register_alias("flowers:flower_tulip", "flowers:tulip") minetest.register_alias("flowers:flower_viola", "flowers:viola") minetest.register_node("flowers:dandelion_white", { description = "White Dandelion", drawtype = "plantlike", tiles = { "flowers_dandelion_white.png" }, inventory_image = "flowers_dandelion_white.png", wield_image = "flowers_dandelion_white.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_white = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, }, }) minetest.register_node("flowers:dandelion_yellow", { description = "Yellow Dandelion", drawtype = "plantlike", tiles = { "flowers_dandelion_yellow.png" }, inventory_image = "flowers_dandelion_yellow.png", wield_image = "flowers_dandelion_yellow.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_yellow = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, }, }) minetest.register_node("flowers:geranium", { description = "Blue Geranium", drawtype = "plantlike", tiles = { "flowers_geranium.png" }, inventory_image = "flowers_geranium.png", wield_image = "flowers_geranium.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_blue = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, }, }) minetest.register_node("flowers:rose", { description = "Rose", drawtype = "plantlike", tiles = { "flowers_rose.png" }, inventory_image = "flowers_rose.png", wield_image = "flowers_rose.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_red = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, }, }) minetest.register_node("flowers:tulip", { description = "Tulip", drawtype = "plantlike", tiles = { "flowers_tulip.png" }, inventory_image = "flowers_tulip.png", wield_image = "flowers_tulip.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_orange = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, }, }) minetest.register_node("flowers:viola", { description = "Viola", drawtype = "plantlike", tiles = { "flowers_viola.png" }, inventory_image = "flowers_viola.png", wield_image = "flowers_viola.png", is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1, attached_node = 1, color_violet = 1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, -0.2, 0.5 }, }, }) minetest.register_node("flowers:lily_pad", { description = "Lily Pad", drawtype = "nodebox", tiles = { "flowers_lily_pad.png" }, inventory_image = "flowers_lily_pad.png", wield_image = "flowers_lily_pad.png", wield_scale = {x = 1, y = 1, z = 0.001}, is_ground_content = true, sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {snappy = 3, flammable = 2, flower = 1, flora = 1}, sounds = default.node_sound_leaves_defaults(), node_box = { type = "fixed", fixed = {-0.5, -0.45, -0.5, 0.5, -0.4375, 0.5}, }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, }, }) minetest.register_abm({ nodenames = {"group:flora"}, neighbors = {"default:dirt_with_grass", "default:desert_sand"}, interval = 2, chance = 500, action = function(pos, node) pos.y = pos.y - 1 local under = minetest.get_node(pos) pos.y = pos.y + 1 if under.name == "default:desert_sand" then minetest.set_node(pos, {name="default:dry_shrub"}) elseif under.name ~= "default:dirt_with_grass" then return end local light = minetest.get_node_light(pos) if not light or light < 13 then return end local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4} local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4} if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then return end local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora") if #flowers > 3 then return end local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass") if #seedling > 0 then seedling = seedling[math.random(#seedling)] seedling.y = seedling.y + 1 light = minetest.get_node_light(seedling) if not light or light < 13 then return end if minetest.get_node(seedling).name == "air" then minetest.set_node(seedling, {name=node.name}) end end end, }) if minetest.setting_getbool("log_mods") then minetest.log("action", "Carbone: [flowers] loaded.") end