local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local thismod = {} _G[modname] = thismod local start = os.time() minetest.log('action', "[" .. modname .. "] Loading") dofile(modpath .. '/aliases.lua') dofile(modpath .. '/abms.lua') dofile(modpath .. '/biomes.lua') dofile(modpath .. '/nodes.lua') dofile(modpath .. '/trees.lua') dofile(modpath .. '/craftitems.lua') dofile(modpath .. '/registers.lua') dofile(modpath .. '/crafting.lua') dofile(modpath .. '/mapgen.lua') minetest.log('action', "[" .. modname .. "] Loaded in " .. (os.time() - start) .. " seconds")