-- Cow by Krupnovpavel mobs:register_mob("mobs:cow", { -- animal, monster, npc, barbarian type = "animal", -- aggressive, does 5 damage to player when threatened passive = false, attack_type = "dogfight", damage = 5, -- health & armor hp_min = 25, hp_max = 30, armor = 200, -- textures and model collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, visual = "mesh", mesh = "mobs_cow.x", textures = { {"mobs_cow.png"}, --{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible }, blood_texture = "mobs_blood.png", visual_size = {x=1,y=1}, -- sounds makes_footstep_sound = true, sounds = { random = "mobs_cow", }, -- speed and jump walk_velocity = 1, run_velocity = 2, jump = false, -- drops raw meat when dead drops = { {name = "mobs:meat_raw", chance = 1, min = 5, max = 10}, {name = "mobs:leather", chance = 1, min = 0, max = 3}, }, -- damaged by water_damage = 1, lava_damage = 5, light_damage = 0, -- model animation animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 30, walk_start = 35, walk_end = 65, run_start = 105, run_end = 135, punch_start = 70, punch_end = 100, }, -- follows wheat follow = "farming:wheat", view_range = 8, -- replace grass/wheat with air (eat) replacements = { { replace_rate = 50, replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"}, replace_with = "air", }, { replace_rate = 2000, replace_what = {"air"}, replace_with = "mobs:dung", } }, -- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk on_rightclick = function(self, clicker) local tool = clicker:get_wielded_item() if tool:get_name() == "bucket:bucket_empty" then if self.gotten == true or self.child == true then return end local inv = clicker:get_inventory() inv:remove_item("main", "bucket:bucket_empty") -- if room add bucket of milk to inventory, otherwise drop as item if inv:room_for_item("main", {name="mobs:bucket_milk"}) then clicker:get_inventory():add_item("main", "mobs:bucket_milk") else local pos = self.object:getpos() pos.y = pos.y + 0.5 minetest.add_item(pos, {name = "mobs:bucket_milk"}) end self.gotten = true -- milked end if tool:get_name() == "farming:wheat" then if not minetest.setting_getbool("creative_mode") then tool:take_item(1) clicker:set_wielded_item(tool) end if self.child == true then self.hornytimer = self.hornytimer + 10 return end self.food = (self.food or 0) + 1 if self.food >= 8 then self.food = 0 if self.hornytimer == 0 then self.horny = true end self.gotten = false -- ready to be milked again self.tamed = true minetest.sound_play("mobs_cow", {object = self.object,gain = 1.0,max_hear_distance = 32,loop = false,}) end return end if tool:get_name() == "mobs:magic_lasso" and clicker:is_player() and clicker:get_inventory() and self.child == false and clicker:get_inventory():room_for_item("main", "mobs:cow") then clicker:get_inventory():add_item("main", "mobs:cow") self.object:remove() tool:add_wear(3000) -- 22 uses clicker:set_wielded_item(tool) end end, }) -- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000) -- register spawn egg mobs:register_egg("mobs:cow", "Cow", "default_grass.png", 1) -- leather minetest.register_craftitem("mobs:leather", { description = "Leather", inventory_image = "mobs_leather.png", }) -- bucket of milk minetest.register_craftitem("mobs:bucket_milk", { description = "Bucket of Milk", inventory_image = "mobs_bucket_milk.png", stack_max = 1, on_use = minetest.item_eat(8, 'bucket:bucket_empty'), }) -- cheese wedge minetest.register_craftitem("mobs:cheese", { description = "Cheese", inventory_image = "mobs_cheese.png", on_use = minetest.item_eat(4), }) minetest.register_craft({ type = "cooking", output = "mobs:cheese", recipe = "mobs:bucket_milk", cooktime = 5, replacements = {{ "mobs:bucket_milk", "bucket:bucket_empty"}} }) -- cheese block minetest.register_node("mobs:cheeseblock", { description = "Cheese Block", tiles = {"mobs_cheeseblock.png"}, is_ground_content = false, groups = {crumbly=3}, sounds = default.node_sound_dirt_defaults() }) minetest.register_craft({ output = "mobs:cheeseblock", recipe = { {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, {'mobs:cheese', 'mobs:cheese', 'mobs:cheese'}, } }) minetest.register_craft({ output = "mobs:cheese 9", recipe = { {'mobs:cheeseblock'}, } }) -- Dung -- O_o? minetest.register_node("mobs:dung", { description = "Cow dung", tiles = {"mobs_dung.png"}, inventory_image = "mobs_dung.png", visual_scale = 0.7, drawtype = "plantlike", wield_image = "mobs_dung.png", paramtype = "light", walkable = false, is_ground_content = true, sunlight_propagates = true, selection_box = { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} }, groups = {snappy=2, dig_immediate=3}, after_place_node = function(pos, placer, itemstack) if placer:is_player() then minetest.set_node(pos, {name="mobs:dung", param2=1}) end end })